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What OS do you use Armok Vision on?

Windows 10
- 152 (49.8%)
Windows 7
- 77 (25.2%)
OSX
- 18 (5.9%)
Linux
- 45 (14.8%)
Other
- 13 (4.3%)

Total Members Voted: 305


Pages: 1 ... 39 40 [41] 42 43 ... 110

Author Topic: Armok Vision Project, on Hiatus.  (Read 499694 times)

Rose

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Re: Armok Vision Project, or realtime 3D dwarf fortress. Hotfix Update!
« Reply #600 on: January 20, 2016, 10:54:10 am »

A fort needs to be currently loaded when you start Armok Vision.
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SimRobert2001

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Re: Armok Vision Project, or realtime 3D dwarf fortress. Hotfix Update!
« Reply #601 on: January 20, 2016, 11:10:29 am »

It is loaded. Its loaded, and im able to work with it, a d actively playing with it
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Rose

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Re: Armok Vision Project, or realtime 3D dwarf fortress. Hotfix Update!
« Reply #602 on: January 20, 2016, 11:23:11 am »

which version of DFhack is installed?
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SimRobert2001

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Re: Armok Vision Project, or realtime 3D dwarf fortress. Hotfix Update!
« Reply #603 on: January 20, 2016, 01:27:56 pm »

42.04 on top of 42.04.  Thing is, its worked before, and I was able to take pictures of it.
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Rose

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Re: Armok Vision Project, or realtime 3D dwarf fortress. Hotfix Update!
« Reply #604 on: January 20, 2016, 01:33:27 pm »

Can you pastebin the contents of the Armok Vision_Data/output_log.txt?
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SimRobert2001

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Re: Armok Vision Project, or realtime 3D dwarf fortress. Hotfix Update!
« Reply #605 on: January 20, 2016, 01:38:26 pm »

Initialize engine version: 5.2.0f1 (89160207ce1a)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.0]
    Renderer: AMD Radeon HD 8510G (ID=0x9999)
    Vendor:   ATI
    VRAM:     737 MB
Begin MonoManager ReloadAssembly
Platform assembly: C:\DF2015-4\Armok Vision_Data\Managed\UnityEngine.dll (this message is harmless)
Loading C:\DF2015-4\Armok Vision_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: C:\DF2015-4\Armok Vision_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
Loading C:\DF2015-4\Armok Vision_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: C:\DF2015-4\Armok Vision_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading C:\DF2015-4\Armok Vision_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: C:\DF2015-4\Armok Vision_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading C:\DF2015-4\Armok Vision_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: C:\DF2015-4\Armok Vision_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
Loading C:\DF2015-4\Armok Vision_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
Platform assembly: C:\DF2015-4\Armok Vision_Data\Managed\protobuf-net.dll (this message is harmless)
Loading C:\DF2015-4\Armok Vision_Data\Managed\protobuf-net.dll into Unity Child Domain
Platform assembly: C:\DF2015-4\Armok Vision_Data\Managed\System.Core.dll (this message is harmless)
- Completed reload, in  0.104 seconds
desktop: 1366x768 60Hz; virtual: 1366x768 at 0,0
<RI> Initializing input.

<RI> Input initialized.

<RI> Initialized touch support.

Platform assembly: C:\DF2015-4\Armok Vision_Data\Managed\System.dll (this message is harmless)
Platform assembly: C:\DF2015-4\Armok Vision_Data\Managed\System.Xml.Linq.dll (this message is harmless)
Platform assembly: C:\DF2015-4\Armok Vision_Data\Managed\System.Xml.dll (this message is harmless)
Platform assembly: C:\DF2015-4\Armok Vision_Data\Managed\System.Configuration.dll (this message is harmless)
Could not connect to localhost: 5000

 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

UnityException: DF Connection Failure
  at DFConnection.ConnectAndInit () [0x00000] in <filename unknown>:0

  at DFConnection.Start () [0x00000] in <filename unknown>:0
 
(Filename:  Line: -1)

Setting up 1 worker threads for Enlighten.
  Thread -> id: 47b0 -> priority: 1
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Rose

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Re: Armok Vision Project, or realtime 3D dwarf fortress. Hotfix Update!
« Reply #606 on: January 20, 2016, 01:45:57 pm »

Looks like it's not able to connect to DF, check your firewall?
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SimRobert2001

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Re: Armok Vision Project, or realtime 3D dwarf fortress. Hotfix Update!
« Reply #607 on: January 20, 2016, 02:00:57 pm »

It was able to do so before, thats the thing. And I only have avast.
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Rose

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Re: Armok Vision Project, or realtime 3D dwarf fortress. Hotfix Update!
« Reply #608 on: January 20, 2016, 02:07:55 pm »

So what changed between then and now?
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SimRobert2001

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Re: Armok Vision Project, or realtime 3D dwarf fortress. Hotfix Update!
« Reply #609 on: January 20, 2016, 02:09:16 pm »

So what changed between then and now?

Thats just it. I have no clue. Its the same DF hack, The same DF version, Same armok vision.

Edit: I restarted Dwarffortress, and loaded Armok vision right when i loaded the game. Armok vision now works.
« Last Edit: January 20, 2016, 02:13:21 pm by SimRobert2001 »
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Dirst

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Re: Armok Vision Project, or realtime 3D dwarf fortress. Hotfix Update!
« Reply #610 on: January 20, 2016, 03:28:53 pm »

So what changed between then and now?

Thats just it. I have no clue. Its the same DF hack, The same DF version, Same armok vision.

Edit: I restarted Dwarffortress, and loaded Armok vision right when i loaded the game. Armok vision now works.
"Jiggling the toilet handle" for the win...
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Just got back, updating:
(0.42 & 0.43) The Earth Strikes Back! v2.15 - Pay attention...  It's a mine!  It's-a not yours!
(0.42 & 0.43) Appearance Tweaks v1.03 - Tease those hippies about their pointy ears.
(0.42 & 0.43) Accessibility Utility v1.04 - Console tools to navigate the map

Rose

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Re: Armok Vision Project, or realtime 3D dwarf fortress. Hotfix Update!
« Reply #611 on: January 31, 2016, 01:51:58 pm »

Trees now have leaves of their own color, as well as fruits.

Unfortunately, they only show them there if they were there whenever the map updated last. It doesn't get regenerated automatically when the season changes.
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funkydwarf

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Re: Armok Vision Project, or realtime 3D dwarf fortress. Hotfix Update!
« Reply #612 on: January 31, 2016, 04:20:58 pm »

Looks great!
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Rose

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Re: Armok Vision Project, or realtime 3D dwarf fortress. Hotfix Update!
« Reply #613 on: February 03, 2016, 01:53:44 pm »

Everybody tell me what stuff you really want in the ini file, so I can add those first.
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Rose

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Re: Armok Vision Project, or realtime 3D dwarf fortress. Hotfix Update!
« Reply #614 on: February 03, 2016, 11:43:35 pm »

Here's what I have so far.

Code: [Select]
[Meshing]
meshingThreads = 2
queueLimit = 10

[Rendering]
drawRangeSide = 4
drawRangeUp = 1
drawRangeDown = 5
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