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What OS do you use Armok Vision on?

Windows 10
- 152 (49.8%)
Windows 7
- 77 (25.2%)
OSX
- 18 (5.9%)
Linux
- 45 (14.8%)
Other
- 13 (4.3%)

Total Members Voted: 305


Pages: 1 ... 93 94 [95] 96 97 ... 110

Author Topic: Armok Vision Project, on Hiatus.  (Read 498902 times)

Rose

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Re: Armok Vision Project, or realtime 3D dwarf fortress. 0.14.0 Release!
« Reply #1410 on: September 20, 2017, 07:45:16 am »

Oooohhh.....

There's a "My Tools/Generate Textures" menu item, or similar. You need to run that first before you build or run. The build menu items run that step automatically.
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Bearskie

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Re: Armok Vision Project, or realtime 3D dwarf fortress. 0.14.0 Release!
« Reply #1411 on: September 20, 2017, 09:13:18 am »

And it works. :) Thank you.

Rose

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Re: Armok Vision Project, or realtime 3D dwarf fortress. 0.14.0 Release!
« Reply #1412 on: September 28, 2017, 08:46:59 am »

So I'm thinking of starting a new version of this, using an entirely different approach, that will work on remote computers, and hopefully be a lot faster.

We'll see how it turns out.
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Bearskie

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Re: Armok Vision Project, or realtime 3D dwarf fortress. 0.14.0 Release!
« Reply #1413 on: September 30, 2017, 04:24:19 am »

Huh. Will it work similar to mifki's viewer, in that a static shot of the fortress is sent to a remote server to be rendered?

Rose

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Re: Armok Vision Project, or realtime 3D dwarf fortress. 0.14.0 Release!
« Reply #1414 on: September 30, 2017, 04:44:03 am »

If I figure out how to do it, it will be like mifki's ios remote player.
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mifki

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Re: Armok Vision Project, or realtime 3D dwarf fortress. 0.14.0 Release!
« Reply #1415 on: September 30, 2017, 05:33:12 pm »

If I figure out how to do it, it will be like mifki's ios remote player.

Doesn't Unity have some sort of browser component to implement UI in HTML?

Rose

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Re: Armok Vision Project, or realtime 3D dwarf fortress. 0.14.0 Release!
« Reply #1416 on: September 30, 2017, 08:23:53 pm »

If I figure out how to do it, it will be like mifki's ios remote player.

Doesn't Unity have some sort of browser component to implement UI in HTML?

No, not at all.

Even if it did, not sure how coding a UI in HTML would help with network communication.
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mifki

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Re: Armok Vision Project, or realtime 3D dwarf fortress. 0.14.0 Release!
« Reply #1417 on: September 30, 2017, 09:06:27 pm »

If I figure out how to do it, it will be like mifki's ios remote player.

Doesn't Unity have some sort of browser component to implement UI in HTML?

No, not at all.

Even if it did, not sure how coding a UI in HTML would help with network communication.

Oh I thought you were talking about reimplementing game UI as well.

funkydwarf

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Re: Armok Vision Project, or realtime 3D dwarf fortress. 0.14.0 Release!
« Reply #1418 on: September 30, 2017, 09:18:04 pm »

Still planning on unity?
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Rose

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Re: Armok Vision Project, or realtime 3D dwarf fortress. 0.14.0 Release!
« Reply #1419 on: September 30, 2017, 09:28:20 pm »

Yes, still Unity.

But this hinges on me being able to figure out networking. Which is hard.
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funkydwarf

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Re: Armok Vision Project, or realtime 3D dwarf fortress. 0.14.0 Release!
« Reply #1420 on: October 01, 2017, 04:41:36 am »

yeah, sound like a crazy load of extra variables to deal with, not in the codeing sense, but alot more of those too! I guess you can use your assets and recycle some of your work. I hope!  You could call it "Armok's O.B.E."    or Armoks Out of Body Experience!     
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Rose

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Re: Armok Vision Project, or realtime 3D dwarf fortress. 0.14.0 Release!
« Reply #1421 on: October 01, 2017, 04:44:06 am »

Yeah, AV and remotefortressreader both depend on the assumption that I'd be able to keep an entire fortress in memory at once, which isn't possible on mobile.

Armok Vision uses more memory than I have in total on my phone.
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Sabrewulf

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Re: Armok Vision Project, or realtime 3D dwarf fortress. 0.14.0 Release!
« Reply #1422 on: October 05, 2017, 01:24:12 pm »

Anyway to config it more light for cpu? I want just visualize the context of my situations cleary.
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Rose

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Re: Armok Vision Project, or realtime 3D dwarf fortress. 0.14.0 Release!
« Reply #1423 on: October 05, 2017, 01:28:42 pm »

It's pretty terrible right now, yes.

I'm starting work on a lite version, but it won't look remotely the same.
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Rose

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Re: Armok Vision Project, or realtime 3D dwarf fortress. 0.18.0 Release!
« Reply #1424 on: October 29, 2017, 08:37:50 am »

New version released!

Get it from here: https://github.com/JapaMala/armok-vision/releases/tag/v0.18.0

Enjoy.

Report any bugs on discord:

https://discord.gg/rMpYGHy
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