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Poll

How many players do we have?

Count me in!
- 13 (61.9%)
No, but maybe I'll watch
- 8 (38.1%)

Total Members Voted: 20


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Author Topic: The Dark Star (space game) - Planning thread (It begins! Link on latest post)  (Read 84597 times)

heydude6

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Re: The Dark Star (space game) - Planning/Pre-game/Interest thread
« Reply #45 on: January 08, 2015, 01:07:00 am »

Name: Shamus Adversi
Spoiler: species (click to show/hide)
Spoiler: abilities (click to show/hide)
Spoiler: skills/backstory (click to show/hide)

Spoiler: Ship (click to show/hide)
« Last Edit: January 17, 2015, 04:59:14 pm by heydude6 »
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Lets use the ancient naval art of training war parrots. No one will realize they have been boarded by space war parrots until it is to late!
You can fake being able to run on water. You can't fake looking cool when you break your foot on a door and hit your head on the floor.

~Neri

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Re: The Dark Star (space game) - Planning/Pre-game/Interest thread
« Reply #46 on: January 08, 2015, 01:09:06 am »

((It's a colab of a number of governments i think.))
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WillowLuman

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Re: The Dark Star (space game) - Planning/Pre-game/Interest thread
« Reply #47 on: January 08, 2015, 01:25:01 am »

Ship may or may not have centrifugal gravity (or it might be light enough for him to fly. It remains to be decided, and it's up to you guys.

Spoiler: WIP (click to show/hide)


How about I take care of protecting the ship eh?
Looks a bit humanish. What does this race look like when not bonded?
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Dwarf Souls: Prepare to Mine
Keep Me Safe - A Girl and Her Computer (Illustrated Game)
Darkest Garden - Illustrated game. - What mysteries lie in the abandoned dark?

Nunzillor

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Re: The Dark Star (space game) - Planning/Pre-game/Interest thread
« Reply #48 on: January 08, 2015, 01:26:25 am »

I'll have a sheet in one day.
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kj1225

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Re: The Dark Star (space game) - Planning/Pre-game/Interest thread
« Reply #49 on: January 08, 2015, 02:15:42 am »

Ship may or may not have centrifugal gravity (or it might be light enough for him to fly. It remains to be decided, and it's up to you guys.

Spoiler: WIP (click to show/hide)


How about I take care of protecting the ship eh?
Looks a bit humanish. What does this race look like when not bonded?
All Bond-Hearts until bonded resemble what one would call a 'little grey man' Once they bond they metamorphose into a form similar to their bond-mate with bipedal leanings toward their old form. And finally when the bond-mate dies they change towards a form somewhere between an optomised form for dealing with what killed the bond-mate and... well... their bond-mate.

They resemble the stereotypical little gray man due to their bond heart, the organ the allows them to sense the 'bond-web' and kick starts their amazing metamorphosis.
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Patrick Hunt

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Re: The Dark Star (space game) - Planning/Pre-game/Interest thread
« Reply #50 on: January 08, 2015, 05:22:33 am »

    Name: Pan Froyo.
    Species: Nagarian.
    Species description.
    Nagarians are humanoid in appearance, Pan has midnight blue scales covering his body and pale green eyes. His face is an intricate pattern of ritual scars earned through his deeds in adolescence to denote his development into adulthood.
    He is well muscled as most of his species are and 6 ft tall somewhat small for his species.

    Skills.
    Charismatic.(( Very good with people. ))
    Dashing Rogue. (( Very good with women. ))
    Ambidextrous.(( Can use his left or right with equal skill. ))
    Gunslinger.(( Master of wielding high calibre sidearms. ))
    Blockade runner.(( Highly skilled pilot who can pull off insane moves with ships. ))
    Pirate. (( Loves his ship, knows how to operate and repair all ships systems. ))


« Last Edit: January 10, 2015, 11:50:49 am by Patrick Hunt »
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Caine's law.
And so, here at the end of days, you are as you’ve always been. Willing to die. Not willing to quit.

Vengeance is mine saith the Lord but this morning. He's going to fucking well have to share.

Is she worth it, would you burn the city to save her? For her, I'd burn the world.

blazing glory

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Re: The Dark Star (space game) - Planning/Pre-game/Interest thread
« Reply #51 on: January 08, 2015, 05:35:33 am »

Intrigued, there a player limit?

I'm in support of no NPC's.
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WillowLuman

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Re: The Dark Star (space game) - Planning/Pre-game/Interest thread
« Reply #52 on: January 08, 2015, 12:09:10 pm »

I may cut it off if a huge amount of people join, but as of right now we could use more people.
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Dwarf Souls: Prepare to Mine
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kj1225

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Re: The Dark Star (space game) - Planning/Pre-game/Interest thread
« Reply #53 on: January 08, 2015, 02:17:19 pm »

So, I finished the sheet.

Also, I like CD's ship idea but maybe with it being a modular design similar to the one game with the Ur-Qan.
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WillowLuman

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Re: The Dark Star (space game) - Planning/Pre-game/Interest thread
« Reply #54 on: January 08, 2015, 04:04:43 pm »

Looks okay, but there's one thing that perhaps everyone should mention. What job/responsibilities would the character have in the expedition/on the ship? Yours seems primarily combat oriented.

Which also brings up the point of how the chain of command will be structured, who if anyone has authority (and over what), etc.
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Keep Me Safe - A Girl and Her Computer (Illustrated Game)
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LuckyKobold

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Re: The Dark Star (space game) - Planning/Pre-game/Interest thread
« Reply #55 on: January 08, 2015, 04:09:40 pm »

I SHALL JOIN, Also I'll use one of the character races I made in the Sci-Fi book in I'm Writing, GIANT SNAILS AHOY!

~Neri

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Re: The Dark Star (space game) - Planning/Pre-game/Interest thread
« Reply #56 on: January 08, 2015, 04:10:38 pm »

Modular is fine, however it's gotta be big for an AI to use it as a body.
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kj1225

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Re: The Dark Star (space game) - Planning/Pre-game/Interest thread
« Reply #57 on: January 08, 2015, 04:17:41 pm »

My chwracter might be a/the security officier?
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WillowLuman

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Re: The Dark Star (space game) - Planning/Pre-game/Interest thread
« Reply #58 on: January 08, 2015, 04:27:48 pm »

Sounds about right for her, given the "protect the ship" bit and her apparent involvement in putting down rebels.

Modular is fine, however it's gotta be big for an AI to use it as a body.
Give us a ballpark? I'm thinking "somewhat smaller than an ocean liner" at the moment.
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Dwarf Souls: Prepare to Mine
Keep Me Safe - A Girl and Her Computer (Illustrated Game)
Darkest Garden - Illustrated game. - What mysteries lie in the abandoned dark?

Pencil_Art

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Re: The Dark Star (space game) - Planning/Pre-game/Interest thread
« Reply #59 on: January 08, 2015, 04:30:30 pm »

That's.... quite a general size.
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