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Author Topic: Metamancer's Illustrated Suggestion Game  (Read 114520 times)

TheBiggerFish

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Re: Metamancer's Illustrated Suggestion Game
« Reply #1050 on: September 10, 2016, 09:00:59 pm »

It's not.  I'm not a chemist, but that's not what the diagram would look like (and I know what that sort of diagram should look like, or at least I think I do).
« Last Edit: September 11, 2016, 04:12:41 pm by TheBiggerFish »
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Sigtext

It has been determined that Trump is an average unladen swallow travelling northbound at his maximum sustainable speed of -3 Obama-cubits per second in the middle of a class 3 hurricane.

Comrade P.

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Re: Metamancer's Illustrated Suggestion Game
« Reply #1051 on: September 11, 2016, 03:19:56 pm »

I am, in fact, majoring in chemistry, and looking at the thing right now I can say it makes no chemical sense at first glance.
I might change my opinion after further study.
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Sigs

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Durithill

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Re: Metamancer's Illustrated Suggestion Game
« Reply #1052 on: September 18, 2016, 08:29:08 pm »

So anyone have any ideas on what it means? Some sort of key to getting somewhere? Maybe Mr. ex-King knows?
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Comrade P.

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Re: Metamancer's Illustrated Suggestion Game
« Reply #1053 on: September 19, 2016, 01:43:28 am »

Does this structure correlate with the map we have figured out? Or maybe it's yet another alphabet version...
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MeimieFan88

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Re: Metamancer's Illustrated Suggestion Game
« Reply #1054 on: September 22, 2016, 03:41:05 am »

Hmm... explore/look around the room a bit to see if there are any other exits? Seems like the diagram on the ground could be a map of the surrounding area? Also the room itself seems rather oddly shaped.
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metamancer

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Re: Metamancer's Illustrated Suggestion Game
« Reply #1055 on: September 23, 2016, 06:20:49 pm »



What is this place??
It's amazing.


Yeah, I've been here before.
But I didn't have time to stay and look.


Is it a MAP?
An ALPHABET?
A PUZZLE?


I have no--




Well look at that.




I'm pretty sure this is some sort of
SWEET SECONDARY PROGRESSION SYSTEM.



You've MASTERED a new MULTIMANCY!




Sweet.


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Durithill

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Re: Metamancer's Illustrated Suggestion Game
« Reply #1056 on: September 23, 2016, 08:09:06 pm »

Well now. That's neat. Walk into all the circles!
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MeimieFan88

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Re: Metamancer's Illustrated Suggestion Game
« Reply #1057 on: September 24, 2016, 09:18:22 pm »

Well now. That's neat. Walk into all the circles!
+1
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ShadowHammer

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Re: Metamancer's Illustrated Suggestion Game
« Reply #1058 on: September 24, 2016, 09:39:50 pm »

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TheBiggerFish

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It has been determined that Trump is an average unladen swallow travelling northbound at his maximum sustainable speed of -3 Obama-cubits per second in the middle of a class 3 hurricane.

metamancer

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Re: Metamancer's Illustrated Suggestion Game
« Reply #1060 on: September 29, 2016, 03:26:51 pm »




None of the other circles seem to do much.


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TheBiggerFish

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Re: Metamancer's Illustrated Suggestion Game
« Reply #1061 on: September 29, 2016, 05:47:07 pm »

Stand in the first circle again.
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FallacyofUrist

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Re: Metamancer's Illustrated Suggestion Game
« Reply #1062 on: September 29, 2016, 06:32:18 pm »

Yet, you mean to say. They won't do much yet. Now then. For horrible, horrible, abuse of Transcend Context. Or rather, Recontextualize.

I think Transcend Context can only be applied to ourself. But Recontextualize...

You know that panel? Where we seem to be in more than one place at a time? Recontextualize two of those instances of us and bring them into our current situation.
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AoshimaMichio

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Re: Metamancer's Illustrated Suggestion Game
« Reply #1063 on: September 29, 2016, 11:52:41 pm »

You could wear those circles as a hat. Or was this suggested already?
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Durithill

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Re: Metamancer's Illustrated Suggestion Game
« Reply #1064 on: September 30, 2016, 12:01:26 am »

I think in order to utilize this circle thing, we need to combine the right SPELLINGS. RECONTEXUALIZE came about by combining TRANSCEND CONTEXT and REMANCITYPE, after all. So if we were to LARINIZE other SPELLINGS, we could potentially combine them. The question becomes which ones.
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