Telepathically tell Ral to take the guy on the left, while you take the guy on the right. Act as quick as possible. Hopefully they wont suspect anything and it will be a quick one sided fight.
This but first go to hi five the more skilled one so that we'll be more likely to surprise him.
"Ral, I take Kar's master, you handle the other one.""Sure thing." Ral answers with happy tone.
"What?" Kar sounds confused.
You rise your knife hand into greeting like you have seen masters sometimes doing. Both warrior masters stop their approach and take a step backwards, pulling out something from their belt. Kar's master pulls out small cylinderic item, which you recognize as an enchanted torture device. Of course it does nothing against eeklost, but is apparently painful for masters it used on.
[DC 10:
11] You jump forward and stab the master with the knife. Resistance from its body armor doesn't hinder your strike much [DC 13:
15] and despite of not seeing its core (body armor isn't see-through) your blade finds it and he falls down.
The master Ral is facing pulls out another enchanted torture device. It is similar to kill wands in shape but instead of making holes it throws out thread like a spider. Somehow it too hurts masters, even more than the cylinder thing.
[DC 10:
15][DC 13:
20] Ral doesn't have any troubles plunging his knife into master's core either. Once it falls on ground he stabs core of his own master few times and even proceeds to slice its throat open.
"What you are doing?" you ask.
"Just ensuring he's dead. That thing made him alive again, I felt him weakly tugging me, trying to control me! I should rip him off as soon as we get out of the city."
Again, you are left with two confused eeklost who keep asking why they are still alive. You sense a pattern developing here.
- Dead master (worn)
- Master's cloth cover (worn)
- Small bag
- Beat stick (Wielded, right hand)
- Knife (Wielded, left hand)
- Bag
- Small kill wand (used 4 times)
- Small kill wand (used 3 times)
- 10 small kill wand chargers
- Medium kill wand
- 3 Medium kill wand chargers
- 5 long knives
- Unarmed fighting: 0
- Melee fighting: 1
- Ritual - Kill-wands: 0
- Channeling ritual - Control carriage: -1
- Teaching: 1
Companions: Ral
Slaves freed: 3