I gotta come up with better system simulating fights. This one took way too long.
You give your knives to the new recruits, put beat stick on your bag and pull out the bigger kill wand. Hector and two recruits go to the broken wall and hide there. You, Kar and other two go to actual door and set up ambush there. Then waiting starts.
Hector's team occasionally peek out and reports any changes. Two more carriages arrives and warriors are mostly just standing behind those and pointing their kill wands at the house. They are wearing an armor, heavier than one that was at your master's house. There's one warrior who seems to be standing front of others. One of the higher ranking warriors, as Hector identifies its slave.
Waiting continues. They don't seem very eager to come in. Sun is about one quarter up from horizon when warriors finally do something. One sprints closer and throws in a small item through broken wall. The item doesn't do anything beyond just swirling on floor. Hector shouts that two are coming up with a gate breaker. You remember your master training with those few times. Arm long cylinders, capable of crushing gates down with few good hits. They are definitely coming through main doors.
And so they do! You aim your wand at the doors and prepare carefully. The door opens and you activate the wand, hitting the first one at chest and killing it instantly. You completely miss the second one, who uses its kill wand at Kar, but thankfully misses. Next one warrior hits your recruit into arm. It mostly just harms flesh of dead master but one hole clips his arm. Not that it bothers recruit too much.
Fourth warrior attacks your big ass blade recruit at legs, the very same leg you attacked his master. This warrior however hits eeklost as well, sharrering his leg. He tries to retaliate but losing his balance makes him miss his swing.
Fifth warrior and your another recruit attack each other but both dodge in synchronized movement.
Kar tries to use thread torture device on master but misses. And at this point it becomes messy battle royale, everyone attacking nearest enemy, switching opponets and finally your side just swarming over few remaining warriors.
Result this fight was messy, but your side won overhelmingly. However it did cost you one life, one of the recruits from this house died while fighting.
Your left leg was shattered completely, but you got your revenge right away. Flesh of your dead master is is still holding together your leg, but it needs supported if you want to walk anywhere.
You gained 10 slaves of warriors and their equipment. You know few of these guys. One of them got his arm completely cut off by that recruit with big ass blade.
One recruit got hurt very bad. His left arm was shattered as well as his spine, and few of his ribs are broken. Master's flesh is handy in cases like this since it manages to keep everything still together.
Recruit with big blade got his left leg shattered.
Hector's left leg is in slight pain, but otherwise he's good.
Over all this is quite powerup in your fighting capability. With amount of torn throats and holes in chest you can't hope to disguise these guys as normal masters. Well, except Kar and two of new warrior recruits whose masters were killed relatively cleanly.
- Your dead master (worn)
- Master's cloth cover (worn)
- Medium kill wand (Wielded, used 18 times)
- Sturdy knife (Wielded)
- Small bag
- Bag
- 9 small kill wand chargers
- 3 Medium kill wand chargers
- Beat stick
- Unarmed fighting: 0
- Melee fighting: 1
- Ritual - Kill-wands: 0
- Channeling ritual - Control carriage: -1
- Teaching: 1
- 2 short and thin knives.
- 3 knives
- 1 large blade.
- 2 cylinderic torture devices.
- 2 thread spewing torture devices.
- Gate breaker
- 10 medium kill wands
- 20 medium kill wand chargers
- 10 small kill wands
- 10 small kill wand chargers
- 10 heavy body armors
- 10 warrior masks
- 4 odd things (one of these were thrown in)
Companions: Kar, Hector, 2 adults, 1 blade master, 10 warrior slaves
Slaves freed: 37