That's what I meant. The position flag is called LAZY, though I hadn't paid close enough attention to notice it was broken.
The position tage is actually called MENIAL_WORK_EXEMPTION and it does nothing at all. You could simply remove it and nothing in the game would be changed. I think that Toady One have problems with the initial mechanics and then decided the idea was not such a good one anyway and so never bothered to fix it.
Another defunct tag is ACCOUNT_EXEMPT that is still in there even though it does nothing since the 'economy' was abolished (actually the economy was not abolished but rather the intial DF communism economy was made sustainable over time).
Both of these tags are fossils from older versions that have no meaning in the present version. There plenty of tags left over from older versions in the raws that have no present functionality.
Since at some point - if I'm not mistakened - dwarves will have their own money and buy things, I'd like to see some dwarves build little altars in their own rooms. It could be just a statue of their god or a saint in a little table or be lavishly decorated.
You can look at them to see what they've come up with and eventually destroy them giving the dwarf an unhappy thought.
I do not see why we will have to wait until they have money and can buy things. We can simply have them place an order an alter in their room, you order the construction of an alter for your stockpile and they fetch the alter. The number of alters in ordered would appear on the demands list. All reported personal demands could be listed in a window so we can simply order the manager to produce those items.
The main difficulty here is that alters will presumably be buildings. Dwarves will have to be able to build constructions autonomously of the player in their rooms. They will also have to track their dependance on the alters so that the player cannot simply demolish the alter, that is not much of a problem since we already do that with nobles demanding armour stands.
That is basically part of dynamic demand, instead of only nobles having demands, every dwarf has their own personal demands that develop over time and are listed in the same manner as noble demands are listed and the noble demands are simply added on top.