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Author Topic: (ISG) Cave Quest  (Read 20079 times)

Vivalas

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Re: (ISG) Cave Quest
« Reply #150 on: April 20, 2015, 05:53:31 pm »

Ask politely to leave the cell.
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"On two occasions I have been asked,—"Pray, Mr. Babbage, if you put into the machine wrong figures, will the right answers come out?" I am not able rightly to apprehend the kind of confusion of ideas that could provoke such a question."
- Charles Babbage

The Imperial Question | Stranded Among Stars

hops

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Re: (ISG) Cave Quest
« Reply #151 on: April 20, 2015, 08:18:36 pm »

Sue the laser walls
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she/her. (Pronouns vary over time.) The artist formerly known as Objective/Cinder.

One True Polycule with flame99 <3

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Mooply

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Re: (ISG) Cave Quest
« Reply #152 on: April 21, 2015, 12:53:02 pm »

This game is Dead.
« Last Edit: April 14, 2016, 07:40:20 pm by Mooply »
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Generally me

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Re: (ISG) Cave Quest
« Reply #153 on: April 21, 2015, 01:21:28 pm »

Still pretty awesome doesn't matter if it was a bit wierd
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ATHATH

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Re: (ISG) Cave Quest
« Reply #154 on: April 21, 2015, 01:47:38 pm »

I'm sorry to say that I'm going to discontinue this series.
NOOOOOOoooo....

Is the new story going to be a continuation of this thread or a new thread?

Finally, I want to congratulate you for GMing this thread. I think it was fun for everyone involved.
« Last Edit: April 21, 2015, 01:49:50 pm by ATHATH »
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Seriously, ATHATH, we need to have an intervention about your death mug problem.
Quote
*slow clap* Well ATHATH congratulations. You managed to give the MC a mental breakdown before we even finished the first arc.
I didn't even read it first, I just saw it was ATHATH and noped it. Now that I read it x3 to noping

Shadestyle

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Re: (ISG) Cave Quest
« Reply #155 on: April 21, 2015, 03:40:45 pm »

Sorry but it is too late for that. You are required by the ancient bylaws to continue it or we will whine like, a lot.
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You are now having excessive amounts of fun

Prophet

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Re: (ISG) Cave Quest
« Reply #156 on: April 21, 2015, 04:46:37 pm »

We shall remember you forever ridiculous but still kinda cool stordnut attacks.  :'(
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.... You've doomed us all. Granted. Everyone except for traps are executed. Random sci-fi nonsense is required to be taught in schools.
A cute intersex harem with everyone in love with the androgynous king and smart and useful enough into pushing the kingdom forward.

Worldmaster27

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Re: (ISG) Cave Quest
« Reply #157 on: April 21, 2015, 05:05:11 pm »

But this was fun! Ah well, but when you make a new game can you please throw Skullbold and Stonut in as side characters or big bads or something? That would be fun.
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Vivalas

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Re: (ISG) Cave Quest
« Reply #158 on: April 22, 2015, 07:16:37 pm »

What? The characters were great and I kinda liked the art style. Reminds me of that jailbreak series on MSpaint adventures. At least include skullbold in your next story!
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"On two occasions I have been asked,—"Pray, Mr. Babbage, if you put into the machine wrong figures, will the right answers come out?" I am not able rightly to apprehend the kind of confusion of ideas that could provoke such a question."
- Charles Babbage

The Imperial Question | Stranded Among Stars

Aslandus

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Re: (ISG) Cave Quest
« Reply #159 on: April 22, 2015, 10:39:37 pm »

Well, good luck with your next thing. Post a link to it if you could, I'd like to see what you've got in mind...

Mooply

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Re: (ISG) Cave Quest
« Reply #160 on: April 23, 2015, 11:16:38 pm »

I'm sorry to say that I'm going to discontinue this series.
NOOOOOOoooo....

Is the new story going to be a continuation of this thread or a new thread?

Finally, I want to congratulate you for GMing this thread. I think it was fun for everyone involved.

New thread. It'll be a spiritual successor.

Skullbold and Stonut will definitely be characters in it though.

As with anything I create, it will be cheesy and filled with terrible jokes.
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