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Author Topic: Interest Check for game  (Read 4618 times)

flame99

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Re: Interest Check for game
« Reply #15 on: February 09, 2015, 10:48:33 pm »

This sounds interesting. Logistics would be difficult, and I'm a bit too busy to help sort things out for now, but I'd be interested in playing once it's started.
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origamiscienceguy

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Re: Interest Check for game
« Reply #16 on: February 09, 2015, 10:50:47 pm »

perhaps you have a board with characters of all different colors in different locations. Nobody knows which player is which color. You PM the character their color and their target player (not color). the players then mingle and anytime they share a tile with another color, you PM the matching names to the colors of any player sharing a tile with them. That way, they don't know exactly who to kill until they have "met" the correct person.

Not sure how movement or killing would work.

Similar to the game "the ship" if any of you have played that.
« Last Edit: February 09, 2015, 11:12:09 pm by origamiscienceguy »
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Salsacookies

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Re: Interest Check for game
« Reply #17 on: February 10, 2015, 03:00:32 pm »

My thoughts.

Uno Deck.

4 cards, must spend all cards drawn. draw 4 cards after other cards are spent.

1-10: Similar to die rolls. Use for major events or conflict.
Reverse: If you goof up, you can rewind back a turn.
Skip: You can cause something to have to skip a turn, giving you two turns to act instead of one.
Draw 2: Draw two cards. Free card.
Wild Card: Can act as any card type or color.
Wild Card Draw 4: Same as Wild Card, plus Draw 4 Cards.

May spend card for color instead of type.

Green: Healing or support
Red: Offensive item
Yellow: Hide spot or escape tool
Blue: Lore and clue.

Monsters no longer hunt each other, Monsters and master on same side.
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hector13

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Re: Interest Check for game
« Reply #18 on: February 10, 2015, 03:22:07 pm »

My thoughts.

Uno Deck.

4 cards, must spend all cards drawn. draw 4 cards after other cards are spent.

1-10: Similar to die rolls. Use for major events or conflict.
Reverse: If you goof up, you can rewind back a turn.
Skip: You can cause something to have to skip a turn, giving you two turns to act instead of one.
Draw 2: Draw two cards. Free card.
Wild Card: Can act as any card type or color.
Wild Card Draw 4: Same as Wild Card, plus Draw 4 Cards.

May spend card for color instead of type.

Green: Healing or support
Red: Offensive item
Yellow: Hide spot or escape tool
Blue: Lore and clue.

Monsters no longer hunt each other, Monsters and master on same side.

How about no master? Being an omnipotent being with 3 vicious beasties to aid you seems a bit OP.

I like the rest though, and Origami's suggestion of a board game type thing sounds good too.
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Donuts

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Re: Interest Check for game
« Reply #19 on: February 10, 2015, 03:29:46 pm »

I like The Ship. I like board games. I think origami is on to something.
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Kashyyk

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Re: Interest Check for game
« Reply #20 on: February 10, 2015, 03:32:40 pm »

Expanding on the Uno Deck idea, maybe a power of the Master is to give any card of his choosing to a player? Or he could potentially have his own hand, and be able to modify the cards played by other people to represent his ability to change the world.
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origamiscienceguy

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Re: Interest Check for game
« Reply #21 on: February 10, 2015, 04:21:08 pm »

that was just the idea of how the players could learn who their target was. The uno cards could be used for movement or attacking. The problem is that the players can't know who is what color, not sure how to fix that.
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hector13

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Re: Interest Check for game
« Reply #22 on: February 10, 2015, 04:22:08 pm »

that was just the idea of how the players could learn who their target was. The uno cards could be used for movement or attacking. The problem is that the players can't know who is what color, not sure how to fix that.

Evidence gathering!
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origamiscienceguy

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Re: Interest Check for game
« Reply #23 on: February 10, 2015, 04:43:10 pm »

it would be way to obvious though.
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hector13

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Re: Interest Check for game
« Reply #24 on: February 10, 2015, 04:50:57 pm »

it would be way to obvious though.

Not necessarily.

If we go around the board and land on a space the another character has been through recently, we can get information on who it was and what colour they were... or something like that.
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Look, we need to raise a psychopath who will murder God, we have no time to be spending on cooking.

the way your fingertips plant meaningless soliloquies makes me think you are the true evil among us.

origamiscienceguy

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Re: Interest Check for game
« Reply #25 on: February 10, 2015, 04:53:39 pm »

no, if people post their moves, then everyone can see who moved where and figure out who is who very easily.
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Salsacookies

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Re: Interest Check for game
« Reply #26 on: February 10, 2015, 05:27:54 pm »

My idea is you don't know who your target even is first. You need to find clues to learn who your target is. You then learn the color, but not the guy. I'm going to use a PM system, so you don't know who's posting, just the charactet
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Salsacookies

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Re: Interest Check for game
« Reply #27 on: February 10, 2015, 05:31:21 pm »

Also, the Master is now just a monster.
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origamiscienceguy

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Re: Interest Check for game
« Reply #28 on: February 10, 2015, 05:50:09 pm »

that's gonna be alot of PM's to manage. You sure you can handle that?
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Re: Interest Check for game
« Reply #29 on: February 11, 2015, 06:38:46 am »

I am going to make a play-test game, to get a sense of how my rule-set and better learn what to tweak and remove.

It's going to be a small game of 3 Hunted and 1 Momster.
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