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Karma is a jackass.

Yes.
- 16 (29.6%)
Of course!
- 11 (20.4%)
You betcha.
- 15 (27.8%)
Definitely.
- 12 (22.2%)

Total Members Voted: 20


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Author Topic: Persona: Millennium OOC Thread (Rip in kill. Also, Virgil's the MC.)  (Read 90543 times)

Pencil_Art

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Re: Persona: Milennium OOC: Taking Characters
« Reply #45 on: February 14, 2015, 08:25:19 pm »

I'd say no shipping until our characters actually get to know each other. Just me.
« Last Edit: February 14, 2015, 08:27:28 pm by Pencil_Art »
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PrivateNomad

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Re: Persona: Milennium OOC: Taking Characters
« Reply #46 on: February 14, 2015, 08:59:16 pm »

So, why the hell can you have different amounts of spirit when spells just use a percent of it?

kj1225

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Re: Persona: Milennium OOC: Taking Characters
« Reply #47 on: February 14, 2015, 09:01:21 pm »

Well, looks like there's going to be a punchy suit wearing guy fight.
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Empiricist

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Re: Persona: Milennium OOC: Taking Characters
« Reply #48 on: February 14, 2015, 09:51:57 pm »

Wait, so how does Magic factor into healing moves?
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Quote from: Caellath (on Discord)
<Caellath>: Emp is the hero we don't need, deserve or want

kj1225

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Re: Persona: Milennium OOC: Taking Characters
« Reply #49 on: February 14, 2015, 09:53:01 pm »

It doesn't. Apparently.
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USEC_OFFICER

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Re: Persona: Milennium OOC: Taking Characters
« Reply #50 on: February 14, 2015, 10:04:26 pm »

Spoiler: Shui MacCellan (click to show/hide)
Spoiler: Kunlun (click to show/hide)

There. Done.
« Last Edit: February 15, 2015, 04:47:37 pm by USEC_OFFICER »
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Empiricist

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Re: Persona: Milennium OOC: Taking Characters
« Reply #51 on: February 14, 2015, 10:05:32 pm »

Right. Uh, so what do I do for my character who's meant to specialize in physical damage and healing without unintentionally abusing the hell out of this system?
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Quote from: Caellath (on Discord)
<Caellath>: Emp is the hero we don't need, deserve or want

USEC_OFFICER

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Re: Persona: Milennium OOC: Taking Characters
« Reply #52 on: February 14, 2015, 10:13:20 pm »

Abuse the hell out of the system anyways? Bugger if I know. You're going to get a lot of SP from a high spirit stat anyways so... Might as well stick with your original idea and try to tone down the abuse a bit?
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Empiricist

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Re: Persona: Milennium OOC: Taking Characters
« Reply #53 on: February 14, 2015, 10:48:08 pm »

Spoiler: Whaitere (click to show/hide)
« Last Edit: March 14, 2015, 08:17:32 pm by Empiricist »
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Quote from: Caellath (on Discord)
<Caellath>: Emp is the hero we don't need, deserve or want

SOLDIER First

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Re: Persona: Milennium OOC: Taking Characters
« Reply #54 on: February 14, 2015, 10:59:33 pm »

Reserved.
I shall allow the alleged greatness of Persona envelop my mortal being.
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Black lives matter.

MrVoid

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Re: Persona: Milennium OOC: Taking Characters
« Reply #55 on: February 15, 2015, 02:22:27 am »

Spoiler: TL;DR (click to show/hide)
I spent far too long writing this up and considering what I would consider the best courses possible of action.  You are entirely free to completely ignore this as the ravings of a madman.  I hope that this is clear, concise and causes no confusion.
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What the fuck is wrong with you guys.

IamanElfCollaborator

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Re: Persona: Milennium OOC: Taking Characters
« Reply #56 on: February 15, 2015, 02:47:56 am »

Well, I knew this might happen.

I was also actually considering changing the defence modifiers to (MAG+SPI or END+STR). The damage modifier does need to be changed, I agree. I'll change the first modifier to x10.

You explicitly cannot die from using Physical attacks. You simply won't be able to use more health than you have to attack. You will be given healing items and you do have a medic or three anyway. You also have weapons with which to beat enemies with- useful for when your attacks are resisted.

The wording is correct; it's a +20 to the damage you would've dealt. I've done some calculations (using Void's suggestion):

Given an enemy of about 30 SPI (300 HP), with no multipliers, Agi from a Magic user (say, 30 MAG) should deal, assuming an average of 20 MAG, about 45 damage. Fire Boost boosts that to 56 damage, and fire weakness to 62. That should be alright for combat speed- assuming not every enemy is weak to fire-, although it might need some tweaking.

As for defences, you will also get some armor that deducts a flat amount from the damage taken overall. Durability shouldn't be too much of a concern just yet. Likewise, the skill trees should have skills which boost stats anyway.

Healing will probably receive an overhaul anyway. Might reduce the percentage it heals and add a different calculation to it, so hold tight. Likewise, all Magic spells might receive a change in cost from a percentage to a flat cost.

Everyone awaiting move choices, you'll be given them soon as I get out of bed.

EDIT: Healing calculation is now Base Healing + (Mag x 2) x d50%. Dia now only heals 5% to compensate.
All non-Physical skills now cost a fixed amount of SP. This is to benefit Spirit stats in Magic users.
Anything that cost 7% SP now costs 9 SP.
Anything that cost 12% SP now costs 12 SP.

Please make the appropriate edits. Again, I apologise for the inconvenience, this is the first time I'm testing this system after adapting it.
« Last Edit: February 15, 2015, 03:11:20 am by IamanElfCollaborator »
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Empiricist

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Re: Persona: Milennium OOC: Taking Characters
« Reply #57 on: February 15, 2015, 05:10:03 am »

Uh... could you please explain the healing calculation again? I don't really understand the notation used >__<
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Quote from: Caellath (on Discord)
<Caellath>: Emp is the hero we don't need, deserve or want

IamanElfCollaborator

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Re: Persona: Milennium OOC: Taking Characters
« Reply #58 on: February 15, 2015, 05:16:26 am »

Explanation:
Dia heals 5% health on the target.

That 5% health is your Base- what the spell would have healed if you had, say, 0 MAG.

(Mag x 2) is your Mag, obviously, and the d50% is a d50 roll, applied as a percentage. Multiply the result of Magx2 by the percentage to get what your magic stat adds to the healing.

Add the result of that to the base to get the total HP healed.

A normal calculation, assuming a target HP of 300, a d50 roll of 25 and a user MAG of 30:
15 + [(30x2) x 25%)]= 15 +15 =30 HP healed.
« Last Edit: February 15, 2015, 05:18:17 am by IamanElfCollaborator »
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Empiricist

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Re: Persona: Milennium OOC: Taking Characters
« Reply #59 on: February 15, 2015, 05:23:10 am »

Ah okay, thanks. I didn't know what that d50% thing meant.
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Quote from: Caellath (on Discord)
<Caellath>: Emp is the hero we don't need, deserve or want
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