Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  

Author Topic: Your ideas re custom graphics for buildings/items (mostly for dfhack users)  (Read 746 times)

mifki

  • Bay Watcher
  • works secretly...
    • View Profile
    • mifki

Next version of TWBT will support custom graphics and animations for items and buildings based on their properties. For example, different images for locked and unlocked doors, empty and occupied coffins, normal and dorm beds, active and dry wells, workshops with and without active jobs, and so on. Since I need to hardcode them, I need to know what properties to support. First there will be all simple flags like most of those mentioned. Also a frequent request was to allow different images for wooden chairs and rock thrones.

Other ideas?

utunnels

  • Bay Watcher
  • Axedwarf
    • View Profile

Screw pumps?
Logged
The troglodyte head shakes The Troglodyte around by the head, tearing apart the head's muscle!

Risen Asteshdakas, Ghostly Recruit has risen and is haunting the fortress!

utunnels

  • Bay Watcher
  • Axedwarf
    • View Profile

What's with them?)
There's an animation when you operate a screw pump.
Logged
The troglodyte head shakes The Troglodyte around by the head, tearing apart the head's muscle!

Risen Asteshdakas, Ghostly Recruit has risen and is haunting the fortress!