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Author Topic: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!  (Read 795338 times)

ollobrains

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #6570 on: August 20, 2019, 03:07:29 am »

It seems that nowadays zombies start as regulars and no brute acid or smoker there in the first few days.

monsters evolve ov
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xaritscin

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #6571 on: August 20, 2019, 10:11:26 am »

yeah they now evolve overtime. not sure how it works with zombified animals tho, some experimentals ago there were Decayed Pouncers appearing at start sometimes. the longest run so far got a Festering Boar inside a barn with the other zombies but that was on Spring 45-50 or so.
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§k

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #6572 on: August 21, 2019, 01:48:10 am »

I notice that healing-during-sleep becomes considerably slow. I slept for a night and didn't see any visible recovering.

What is the normal rate of healing if @ has no related mutations and is not particularly unhealthy?
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Reyn

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #6573 on: August 21, 2019, 04:44:29 am »

Here's a 10 min video done by Vormithrax to explain how sleep healing works in the latest experimentals.

And a TL-DW from the comments:
Quote
1 Hit point on arm to start.
No treatment = 6 health after sleep.
Bandage only= 14 health after sleep.
Bandage + Disinfectant = 21 health after sleep.
First Aid level 3 then Bandage + Disinfectant = 49 health after sleep.
RAISE YOUR FIRST AID SKILL THEN BANDAGE AND DISINFECT!

In my opinion, don't waste disinfectants on healing if you can't make more yourself, or you'll end up with a deep bite and no good of way getting rid of it.
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ollobrains

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #6574 on: August 21, 2019, 05:55:05 am »

so essentially avoid getting injured until u can find a first aid book and skill up.  Might lead to a more cautious approach combined with long range archery builds
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scourge728

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #6575 on: August 21, 2019, 09:25:40 am »

So now everyone will be stealth archers in this game as well?

forsaken1111

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #6576 on: August 21, 2019, 09:43:17 am »

So now everyone will be stealth archers in this game as well?
Just like Skyrim!
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scriver

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #6577 on: August 21, 2019, 10:17:26 am »

So I started playing a newer version today.

Shit. Shit everywhere.

literally the shittiest version yet
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forsaken1111

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #6578 on: August 21, 2019, 10:28:43 am »

?
« Last Edit: August 21, 2019, 10:35:41 am by forsaken1111 »
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§k

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #6579 on: August 21, 2019, 10:33:33 am »

Quote
1 Hit point on arm to start.
No treatment = 6 health after sleep.
Bandage only= 14 health after sleep.
Bandage + Disinfectant = 21 health after sleep.
First Aid level 3 then Bandage + Disinfectant = 49 health after sleep.
RAISE YOUR FIRST AID SKILL THEN BANDAGE AND DISINFECT!

Thanks, these numbers are very helpful!

So now everyone will be stealth archers in this game as well?

I still play the pole-arm kiting coyote.

So I started playing a newer version today.

Shit. Shit everywhere.

literally the shittiest version yet

Yes lol... this has been in the game for a year I think
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xaritscin

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #6580 on: August 21, 2019, 10:53:51 am »

So now everyone will be stealth archers in this game as well?

not really, Spears are always usefull and easy to made. albeit i found some nice results with bashing weapons (mostly staffs, perhaps being well armored to cover those moments where you cant block the enemy)
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§k

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #6581 on: August 21, 2019, 11:01:37 am »

?

Been away from the CDDA community for a while. When I logged into the discourse site some days ago the first thing I saw was a locked flame thread. The project leader cares too much about people's opinion about the game and tries to engage any "criticism". And this attitude affects the general players to some extend.
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scriver

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #6582 on: August 21, 2019, 11:37:22 am »

.
So I started playing a newer version today.

Shit. Shit everywhere.

literally the shittiest version yet

Yes lol... this has been in the game for a year I think

I'm not sure what you're talking about, but I'm talking about how there's manure, dog shit, or bird shit now. I'm assuming for farming reasons. And that's definitely not been there for a year.
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Aseaheru

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #6583 on: August 21, 2019, 05:56:36 pm »

 its been in for a damn long time. And yes, it is mostly for farming.
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Flying Dice

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #6584 on: August 21, 2019, 07:36:13 pm »

?

Been away from the CDDA community for a while. When I logged into the discourse site some days ago the first thing I saw was a locked flame thread. The project leader cares too much about people's opinion about the game and tries to engage any "criticism". And this attitude affects the general players to some extend.

He meant the literal piles of ingame shit, not the shitfit kevin throws whenever someone doesn't yes-man hard enough for his liking.
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