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Author Topic: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!  (Read 793511 times)

BigD145

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #1800 on: July 25, 2015, 07:25:41 pm »

Doesn't everyone leave chocolate landmines in their toilet?
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blazing glory

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #1801 on: July 26, 2015, 08:08:01 am »

Doesn't everyone leave chocolate landmines in their toilet?
'Chocolate landmines' (thankfully) don't explode, this one does.
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BigD145

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #1802 on: July 26, 2015, 08:17:48 am »

Doesn't everyone leave chocolate landmines in their toilet?
'Chocolate landmines' (thankfully) don't explode, this one does.

But this is a survivor house. What better way to let your enemies hurt themselves than when they let their guard down and are at their most vulnerable?
« Last Edit: July 26, 2015, 09:09:12 am by BigD145 »
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blazing glory

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #1803 on: July 26, 2015, 09:02:33 am »

Haven't the foggiest, but it probably isn't stuffing explosives down the toilet.

Ah well, judging by the survivor notes and some of the NPCs, half the survivors are nutters anyway.
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BigD145

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #1804 on: July 26, 2015, 09:10:34 am »

How do you stop a bad guy with a gun? A good guy with a landmine in his toilet.
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~Neri

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #1805 on: July 26, 2015, 09:40:44 am »

Spoiler (click to show/hide)

This fucker's been busy.
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Gamerlord

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #1806 on: July 26, 2015, 09:58:50 am »

Spoiler (click to show/hide)

This fucker's been busy.
You know what's absolutely wonderful for that situation? Chain Lightning. It's just funny when everything keels over and dies.

~Neri

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #1807 on: July 26, 2015, 10:00:05 am »

Yet to find the CBM for that.
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guessingo

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #1808 on: July 26, 2015, 01:32:02 pm »

on Cataclysm DDA site can there be a post just by developers that talks about new features. Not small changes but bigger pictures things. I know about the long thread in the announcements, but its really hard to follow due to all the conversation. Its hard to tell what all the new stuff is.
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i2amroy

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #1809 on: July 26, 2015, 02:59:36 pm »

on Cataclysm DDA site can there be a post just by developers that talks about new features. Not small changes but bigger pictures things. I know about the long thread in the announcements, but its really hard to follow due to all the conversation. Its hard to tell what all the new stuff is.
Honestly at the rate that changes happen this would take a lot of time, especially once you consider that what a player and a developer consider to be the "bigger picture" doesn't alway align (usually due to the fact that most developers don't actually play that much, instead spending their time, you know, developing).

We do do something like that with the release notes for each stable release, but for the experimentals your best bet for now is probably going to either be watching here or to check out the list of merged PR's here.
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Quote from: PTTG
It would be brutally difficult and probably won't work. In other words, it's absolutely dwarven!
Cataclysm: Dark Days Ahead - A fun zombie survival rougelike that I'm dev-ing for.

azmodean

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #1810 on: July 26, 2015, 08:18:25 pm »

Also I'm cracking down on the random conversations in that thread, leaving just announcements of features.
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I don't think Jesus died from thorns being pushed into his brain. RTFA

blazing glory

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #1811 on: July 27, 2015, 02:09:43 am »

I very much hate gas stations, unless your ride is very small, parking next to a pump is extremely difficult and risks explosion on the tiniest mistake.

We really need to somehow redesign them so that there is sufficient gaps between everything so you can get in and out easily enough.

Or just make it possible to pull a hose from the pump that goes about 5 tiles, that'd be better but probably be harder to code.
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~Neri

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #1812 on: July 27, 2015, 02:11:54 am »

I can easily pull up my supertank next to a gas station.
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Jacob/Lee

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #1813 on: July 27, 2015, 02:12:20 am »

Last I checked, you could park a tile away from the pump and stand between it and the car and still refuel it. I had a much easier time refueling after noticing that.

Aseaheru

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #1814 on: July 27, 2015, 02:14:17 am »

 Also keep in mind there are... What, four main types of gas station? Automated, oldstyle 4 row, old style 2 row, and wooden. Of them, the only one that really is an issue is the 4 row.

 I think there may also be a 6 row station...

 Wow, 2x ninjas, and both correct.


 As for transferring liquids between vehicles, well, we have jumper cables, why not expand on that?
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