Rally Ho! Final Fantasy Graphics SetRally Ho! is a 16x16 graphics set for Dwarf Fortress 47.05 based on graphics from the Final Fantasy series of video games, especially the NES, SNES, GB, and GBA games.
Download (47.05)Non-TWBT Version (47.05)Prebundled with Dwarf Fortress, DFHack, and TWBTThis tileset is based off my
Rise of the Mushroom Kingdom Graphics Set, and contains some graphics from
Phoebus' Graphics Set.
NOTICE: This tileset contains a modified init.ini, d_init.ini, and dfhack.init files. If you have made any changes to these files, you will need to move those changes over manually. This graphics set also used modified raws.
The primary version of this tileset is designed for use with
Text Will Be TextA separate, non-TWBT version is also available.

A small selection of creature graphics
Row 1: Frog, Barn Owl, Slug, Snail
Row 2: Tortoise, Dog, Horse, Sheep
Row 3: Pig, Mallard. Beaver, Octopus
Row 4: Squirrel, Leech, Cave Floater, Hydra
Changelog:
Updated for latest version of Dwarf Fortress, made use of new TWBT features for material-based overrides, animation, and having multiple tiles for a single object
Special TWBTNext version. Adds TWBTNext transparency
Fixed display issue with playable Elves. Corrected typo preventing Fortress Defense Fire Imps from displaying
Fixed Ferric Elves crashing Masterwork Dwarf Fortress
Updated Language files in Non-TWBT version. Graphics should no longer appear in text as often
Fixed Ferric Elves crashing Fortress Defense
Added creature sprites for Fortress Defense II. Added some creature sprites for Succubus Dungeon
Updated with additional tools and other minor raw changes in the new versions
Updated TWBT version. Added overrides for plants
Added the new 42.05 lizards. Non-TWBT only until DFHack and TWBT are updated
Changed version numbering scheme. Added overrides for workshops. Corrected some tiles that didn't show up well. Improved contrast of sand floor vs walls. Released TWBT version for 42.04.
Updated to fit the 42.x raws. Colors and floor tiles slightly changed for clarity. Added new 42.x tools and creatures.
Changed graphics for ground, walls, Goblets, Mushrooms, Trees, Cages, Seeds, Wall Grates, Axles, Hatches, Debris, and some others.
Added Text Will Be Text graphic overrides.
Corrected an incorrect image appearing for stepladders.
Created new wall graphic, using "Tile Magic" so the wall appears crenelated when engraved.
Replaced Final Fantasy XIV style cloth and thread with sprites from Final Fantasy Tactics Advance A2, for a more consistent feel.
Added a color file to more closely match the palettes from Final Fantasy IV and V.