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Author Topic: Bogeymen - wtf  (Read 12057 times)

Max™

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Re: Bogeymen - wtf
« Reply #75 on: April 01, 2015, 07:00:11 pm »

As I said, the game helped calm me down a lot.
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Rumrusher

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Re: NightTrolls - wtf
« Reply #76 on: April 01, 2015, 07:49:51 pm »



Well then now I have to wonder if night troll mates still have their original race id under their new mutated race id? So you could write up a script or say a interaction that 'cures' them of their affliction.
though this is an concept for a mod.

back on subject of bogeymen... what if we make them humorously stronger... like slap on firebreathing, dust effects when they poof so that when they poof it knocks everyone off their feet.
Bogeymen spawn in with crossbows and arrows?
BronzeBogeyColossi?
I mean these guys are a tough match only for new to middle level characters. legendary guys kinda get hit with combat boredom from steamrolling nearly everything so.
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SaD-82

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Re: Bogeymen - wtf
« Reply #77 on: April 01, 2015, 07:53:59 pm »

The dust effect sounds... hillarious.
This would create a nice mess, especially if you manage to lure them into towns or other populated areas.
Signed.
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