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Author Topic: A Sudden Reality Shift: New System and respec thread  (Read 36899 times)

NAV

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Re: A Sudden Reality Shift: New System and respec thread
« Reply #75 on: March 23, 2015, 10:18:02 am »

Wait, how does the Heph Defense count?  Half if you did one part, whole if you did both parts?  I might be misunderstanding that.
I think the defence counts as a full levelup, and the boarding gives 5 points to put anywhere.
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tryrar

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Re: A Sudden Reality Shift: New System and respec thread
« Reply #76 on: March 23, 2015, 10:22:36 am »

_Snip_
« Last Edit: March 26, 2015, 10:45:00 am by tryrar »
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Pancaek

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Re: A Sudden Reality Shift: New System and respec thread
« Reply #77 on: March 23, 2015, 10:26:29 am »

I need some help from the wiki gnomes, because I'm getting confuddleled. I have 6 complete level ups, +5 points from the timeskip and +5 points from the boarding action. Is this correct or am I screwing up somewhere like I think I am?
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swordsmith04

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Re: A Sudden Reality Shift: New System and respec thread
« Reply #78 on: March 23, 2015, 10:28:31 am »

Maximum bonus for a starting character is +2. Can't have +4.
You also can't drop a stat lower than -2.

@Pancaek: That looks right.

Sean Mirrsen

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Re: A Sudden Reality Shift: New System and respec thread
« Reply #79 on: March 23, 2015, 10:56:51 am »

So, apparently Anton has more points than I thought. 20+20 for the missions, plus 5 for the timeskip. Woo!

Revising sheet:

With that in mind:
Code: [Select]
[Anton Chernozorov]
STR: 0
DEX: 0 [5]
END: 0
WIL: 0 [5]
INT: +2 (10)[10]
CHA: 0 [5]
FATE: 0

Intuit: +1 [5]
Handi: +2
Conv: 0
Uncon: 0
Exotic: -2
Aux: +2 [10]
Med: -1
General: +1 [5]

Points towards next level in (parentheses), total allocated points in [square brackets].
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Harry Baldman

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Re: A Sudden Reality Shift: New System and respec thread
« Reply #80 on: March 23, 2015, 11:37:51 am »

Ah, let me take a second to do this...


Should be correct, right?
« Last Edit: March 23, 2015, 01:10:46 pm by Harry Baldman »
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Pancaek

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Re: A Sudden Reality Shift: New System and respec thread
« Reply #81 on: March 23, 2015, 11:47:40 am »

Respec in progress

Spoiler: Total points (click to show/hide)
Spoiler: sheet start (click to show/hide)
Spoiler: final sheet (click to show/hide)
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Persus13

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Re: A Sudden Reality Shift: New System and respec thread
« Reply #82 on: March 23, 2015, 11:56:52 am »

So are Professions just out now?

Spoiler: Redone stats (click to show/hide)
« Last Edit: March 24, 2015, 05:49:03 pm by Persus13 »
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Hapah

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Re: A Sudden Reality Shift: New System and respec thread
« Reply #83 on: March 23, 2015, 11:58:33 am »

Yup, think so.
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syvarris

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Re: A Sudden Reality Shift: New System and respec thread
« Reply #84 on: March 23, 2015, 12:11:22 pm »

I actually answered a lot of questions by editting that first post... guess nobody noticed.

Note that 'stats' and 'skills' are different, and have no relation to each other at all.

Charsheets which are flawed:
Tek: Has a total of +5 skills.  Would need -15 skills to actually get that (which is impossible) but only has -7.
Psmith Exerton: Has +2 stats, which only costs -3, but you have -4.  Same with the skills.
Charles: Not wrong, but poorly done.  Skills start with two +1s, and then levelups upgrade one of those to a +2.  It would be better to start with that +2, then use skills to upgrade the other to +1, and have 5 points to spare.  Also, you have no points in Charisma, which now covers speech.
Xan: Stats have a +3, but only -4; cost is -6.  Also, aren't your stats randomly decided now?
Gorat: Same issue as Charles.  Not wrong, but it would be more efficient to start Exo at +2, and aux at +0, then upgrade aux to +1 using levelup points, with another five left over.
Dubley: Same levelup mistakes as Charles and Gorat.  Not wrong, but not well done.

Everyone else is fine.

Quote from: Devastator
Well, defensive stats aren't like to be relevant, anyway, as removing the amp-overshoots that caused what, 80% of all deaths..  And with all temp-dead chars surviving..  I think there's been maybe two or three chars dying from non-amp instakills in the history of the game..

Yeah, no end should be doable without much issue.

Nah, there's been Mason, Floki, Michael, Grate, Felix, May, Jhoseph, Cecil, and a different Michael.  And that's not counting the instakills which were obviously avoidable.  Or the kills which weren't insta, which end will still help with avoiding.

Also, end prevents you from taking more minor injuries, like breaking your leg.  Sure, you're not permadead if that happens, but you are nearly useless dead weight.

@Sean Mirrsen & Empiricist

I was gonna suggest that we Heph personnel hold off on restatting for now.  We really do want to have complementary skillsets, and we definitely have time to discuss it and see what we can and should do.  If we all stat seperately, we'll probably end up with a lot of the same skills.

AoshimaMichio

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Re: A Sudden Reality Shift: New System and respec thread
« Reply #85 on: March 23, 2015, 12:12:30 pm »

Ulrich Leland. I think this is how I will roll for now. Maybe.

Spoiler: Start (click to show/hide)

Spoiler: Missions (click to show/hide)

Spoiler: Leveled (click to show/hide)
« Last Edit: March 26, 2015, 03:12:12 am by AoshimaMichio »
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Re: A Sudden Reality Shift: New System and respec thread
« Reply #86 on: March 23, 2015, 12:16:07 pm »

what is "Fate"?
No one shall ever know.


But Lars has a +1 in it, just as default
Um, PW, I want to place my stats as an RP reflection instead of min/maxing, how high or low would you think Lyra's Fate is?

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NAV

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Re: A Sudden Reality Shift: New System and respec thread
« Reply #87 on: March 23, 2015, 12:20:11 pm »

Dubley: Same levelup mistakes as Charles and Gorat.  Not wrong, but not well done.
Thanks Syvarrie! I changed the sheet a bit.
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Highmax…dead, flesh torn from him, though his skill with the sword was unmatched…military…Nearly destroyed .. Rhunorah... dead... Mastahcheese returns...dead. Gaul...alive, still locked in combat. NAV...Alive, drinking booze....
The face on the toaster does not look like one of mercy.

Parisbre56

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Re: A Sudden Reality Shift: New System and respec thread
« Reply #88 on: March 23, 2015, 12:40:37 pm »

Any idea about a mathematical formula that can easily represent the new system? I'm trying to come up with one so that I don't make the templates a gigantic series of if-then-else.

EDIT: Solved, I think. Now to test it.
Spoiler: Contains math (click to show/hide)
« Last Edit: March 23, 2015, 02:22:56 pm by Parisbre56 »
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Dutrius

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Re: A Sudden Reality Shift: New System and respec thread
« Reply #89 on: March 23, 2015, 01:04:23 pm »

Alright, re-speccing.

Spoiler: Kai Branden (Base) (click to show/hide)

One mission: (M18) (25 points for skills and stats?)

Is this correct? Is it 5 points or 25? PW's opening post is a little ambiguous.
Edited.
« Last Edit: March 23, 2015, 01:09:52 pm by Dutrius »
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