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Author Topic: Roll to Survive the Game Master's Whimsy  (Read 32932 times)

poketwo

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Re: Roll to Survive the Game Master's Whimsy
« Reply #540 on: June 23, 2015, 09:30:04 pm »

How did this get here, just throw it away!
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FallacyofUrist

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Re: Roll to Survive the Game Master's Whimsy
« Reply #541 on: June 23, 2015, 09:34:52 pm »

"... Are you Leveled? Well, of course you are, you're speaking to me. In that case..." She turns to the dwarf mage.

"He looks fine enough to me. Although a bit weak." He turns to face the Burning Night. "Would ye be willing to duel Sojun?" He indicates the gnome fighter.

((I suppose, to be fair.))

Sir Notspyxeno chucks away the odd book. (luck: 1) It lands in the dwarf wizard's hands. He is awe-stricken.

"What be this? A disguised tome of runic traps? The blasted thing being cursed to appear as good literature to whoever sees it, but then exploding upon being read? Do you want me dead?"
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Beirus

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Re: Roll to Survive the Game Master's Whimsy
« Reply #542 on: June 23, 2015, 09:39:27 pm »

"We're dueling now? Aw hell, I wanna duel somebody."
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Because everything is Megaman when you have an arm cannon.

FallacyofUrist

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Re: Roll to Survive the Game Master's Whimsy
« Reply #543 on: June 23, 2015, 09:41:52 pm »

"I'll take you both on! Just because I'm short- did you call me short? doesn't mean I can't fight!"

The gnome looks cocky.
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FoU has some twisted role ideas. Screw second-guessing this mechanical garbage spaghetti, I'm basing everything on reads and visible daytime behaviour.

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poketwo

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Re: Roll to Survive the Game Master's Whimsy
« Reply #544 on: June 23, 2015, 09:46:41 pm »

"I just didn't want to violate rule 456-9/37: Never waist time on the job unless it lets you continue it."
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FallacyofUrist

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Re: Roll to Survive the Game Master's Whimsy
« Reply #545 on: June 23, 2015, 09:49:44 pm »

"Ar... what?"
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FoU has some twisted role ideas. Screw second-guessing this mechanical garbage spaghetti, I'm basing everything on reads and visible daytime behaviour.

Would you like to play a game of Mafia? The subforum is always open to new players.

Beirus

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Re: Roll to Survive the Game Master's Whimsy
« Reply #546 on: June 23, 2015, 09:53:55 pm »

"Nu-uh. I want to duel the Blackguard."
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FallacyofUrist

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Re: Roll to Survive the Game Master's Whimsy
« Reply #547 on: June 23, 2015, 10:01:02 pm »

The dwarf wizard stares at you shocked, then sends out a knowing smile...

"Fine by me... as a Wizard of Ye Realms, 7th level, I can contain the inevitable destruction caused by your 'test'."

He gestures! Jase and the female dark paladin disappear in a flash of sparks!

Awakening. A disc. Of stone. A few wooden pillars. The axemaster and the blackguard. Guess how much of a level difference they have?

((Go ahead and keep talking, but your actual fight will occur next turn.))
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FoU has some twisted role ideas. Screw second-guessing this mechanical garbage spaghetti, I'm basing everything on reads and visible daytime behaviour.

Would you like to play a game of Mafia? The subforum is always open to new players.

Beirus

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Re: Roll to Survive the Game Master's Whimsy
« Reply #548 on: June 23, 2015, 10:16:11 pm »

((My guess at the level difference: A lot))

"That's like the third time I've been teleported within the past three hours or so. Fucking wizards."


Open with Leaping Axe Strike and Axe Flash. Leaping Axe Flash. Try to be non-lethal about it if I can. Like, hit her with the flat of the head or the haft of the axe. Or the blunt back part of the head if it has one.

((Hoping for one big hit, since the level difference might make normal combat incredibly difficult. Also, Leaping Axe Strike is cooled down, right? Or is it at the end of next turn?))
« Last Edit: June 26, 2015, 09:59:29 pm by Beirus »
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FallacyofUrist

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Re: Roll to Survive the Game Master's Whimsy
« Reply #549 on: June 23, 2015, 10:28:02 pm »

((End of next turn... though I'd feel fine converting your universal +1 to a cooldown weakening.))

"There's nothing wrong with teleportation. Greetings. What is your name, cleric of... I... it can't be... Armok? I hope not..."
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FoU has some twisted role ideas. Screw second-guessing this mechanical garbage spaghetti, I'm basing everything on reads and visible daytime behaviour.

Would you like to play a game of Mafia? The subforum is always open to new players.

Beirus

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Re: Roll to Survive the Game Master's Whimsy
« Reply #550 on: June 23, 2015, 10:34:08 pm »

((Cooldown weakening works for me. Will that also  set my kill timer back a turn? Also, does Jase's god have a name, or is it Armok? Seems like it would fit the kill timer thing. I need to know, though, so I can reply.))

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FallacyofUrist

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Re: Roll to Survive the Game Master's Whimsy
« Reply #551 on: June 23, 2015, 10:42:14 pm »

Jase suddenly notices the name Armok carved onto his axe.

((Kill timer stays as it is, I think.))
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FoU has some twisted role ideas. Screw second-guessing this mechanical garbage spaghetti, I'm basing everything on reads and visible daytime behaviour.

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H4zardZ1

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Re: Roll to Survive the Game Master's Whimsy
« Reply #552 on: June 23, 2015, 10:44:33 pm »

Specialization:Swords.
((Weapons:S words, S pears, Axe me a question, Ham mer, Bat bat...))
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FallacyofUrist

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Re: Roll to Survive the Game Master's Whimsy
« Reply #553 on: June 23, 2015, 10:45:40 pm »

((Change class: Dashing Pun Swordsman? y/n))
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FoU has some twisted role ideas. Screw second-guessing this mechanical garbage spaghetti, I'm basing everything on reads and visible daytime behaviour.

Would you like to play a game of Mafia? The subforum is always open to new players.

H4zardZ1

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Re: Roll to Survive the Game Master's Whimsy
« Reply #554 on: June 23, 2015, 11:00:39 pm »

((n))
((What if you pun the word "fun"?))
Edit: ((going to my sigs))
« Last Edit: June 23, 2015, 11:09:12 pm by H4zardZ1 »
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Quote from: Rock
Quote from: Comrade Qwasich
Stop bullying children
I can't
I have to bully children
Sigtext and other things
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