Dwarf Fortress > DF Modding
Error log, cant figure out whats wrong.
DizzyCrash:
Spoiler (click to show/hide)Unrecognized entity weapon token: ITEM_WEAPON_SPEAR_VOULGE
Unrecognized entity weapon token: ITEM_WEAPON_HAMMER_WAR_LIGHT
Unrecognized entity weapon token: ITEM_WEAPON_AXE_POLLAXE_SHORT
Unrecognized entity weapon token: ITEM_WEAPON_SWORD_GLAIVE_FAUSSARD
Unrecognized entity weapon token: ITEM_WEAPON_SWORD_FALCHION_LONG
Unrecognized entity weapon token: ITEM_WEAPON_SWORD_SABER
Unrecognized entity armor token: ITEM_ARMOR_AKETON
Unrecognized entity helm token: ITEM_HELM_NASAL_MAILED
Unrecognized entity helm token: ITEM_ARMOR_ARCHER_CAP
Unrecognized entity gloves token: ITEM_GLOVES_MITTENS_PADDED
Unrecognized entity pants token: ITEM_PANTS_HAREM
Unrecognized entity shield token: ITEM_SHIELD_ROUND_BUCKLER
Unrecognized entity trapcomp token: ITEM_TRAPCOMP_TRIP_HAMMER
Unrecognized entity trapcomp token: ITEM_TRAPCOMP_BROADSPIKE
Unrecognized entity trapcomp token: ITEM_TRAPCOMP_FORK
Unrecognized entity trapcomp token: ITEM_TRAPCOMP_TRIDENT
I got this error log and after wracking my brain for a long period of time i cant seem to figure out what I am doing wrong... These are not my weapons, they are from a mod I downloaded, and I figure they should work, i mean i changed there names and such and some of the values but I didnt touch the ITEM_WEAPON area, I will post a copy of one of the ones the error log seems to be having a issue with..
[ITEM_WEAPON:ITEM_WEAPON_SPEAR_VOULGE]
[NAME:voulge:voulges]
[SKILL:SPEAR]
[SIZE:1200]
[TWO_HANDED:77500]
[MINIMUM_SIZE:62500]
[MATERIAL_SIZE:5]
[ATTACK:EDGE:50:2000:stab:stabs:tip:1000]
[ATTACK_PREPARE_AND_RECOVER:3:3]
[ATTACK:EDGE:20000:8000:hack:hacks:NO_SUB:1250]
[ATTACK_PREPARE_AND_RECOVER:3:3]
[ATTACK:BLUNT:20000:6000:bash:bashes:shaft:1250]
[ATTACK_PREPARE_AND_RECOVER:3:3]
This is at the top of my list for things it has a problem with...
I placed this token for it in my entity file [WEAPON:ITEM_WEAPON_SPEAR_VOULGE]
scamtank:
Well, that weapon looks completely alright. Since they're being missed in batches, I'm guessing the new files aren't being picked up.
Are the filenames named like item_xyz.txt? Do those item_xyz.txt files have the proper headers?
--- Code: ---item_xyz
[OBJECT:ITEM]
--- End code ---
DizzyCrash:
--- Quote from: scamtank on April 27, 2015, 03:08:55 am ---Well, that weapon looks completely alright. Since they're being missed in batches, I'm guessing the new files aren't being picked up.
Are the filenames named like item_xyz.txt? Do those item_xyz.txt files have the proper headers?
--- Code: ---item_xyz
[OBJECT:ITEM]
--- End code ---
--- End quote ---
item_weapon_mod
[OBJECT:ITEM]
Thats at the top of the page if thats what you mean.
scamtank:
Yeah, I did. If those first lowercase lines match the filenames, I'm stumped.
Are the item files sitting in subfolders inside /raw/objects? Could you be making some really embarrassing mistake where you're modifying one set of raws and not noticing that you're playing with another?
Putnam:
--- Quote from: scamtank on April 27, 2015, 03:34:35 am ---Yeah, I did. If those first lowercase lines match the filenames, I'm stumped.
Are the item files sitting in subfolders inside /raw/objects? Could you be making some really embarrassing mistake where you're modifying one set of raws and not noticing that you're playing with another?
--- End quote ---
Can't be in subfolders, just the raw/objects folder.
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