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Author Topic: Dwarf Fortress 0.27.169.33e Released  (Read 6772 times)

Toady One

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Dwarf Fortress 0.27.169.33e Released
« on: December 09, 2007, 12:30:00 am »

Download (Click refresh on your browser if it doesn't show up)

Changes

Continuing along with bug fixing.

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The Toad, a Natural Resource:  Preserve yours today!

Sinbad EV

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Re: Dwarf Fortress 0.27.169.33e Released
« Reply #1 on: December 09, 2007, 12:42:00 am »

Hurray!
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Geofferic

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Re: Dwarf Fortress 0.27.169.33e Released
« Reply #2 on: December 09, 2007, 12:47:00 am »

Huzzah!
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Skanky

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Re: Dwarf Fortress 0.27.169.33e Released
« Reply #3 on: December 09, 2007, 12:55:00 am »

w00t!
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"Quickly now, the goblins are more devious these days." - Captain Mayday

God of Toast

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Re: Dwarf Fortress 0.27.169.33e Released
« Reply #4 on: December 09, 2007, 01:04:00 am »

Hooaah!
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Explorer

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Re: Dwarf Fortress 0.27.169.33e Released
« Reply #5 on: December 09, 2007, 02:27:00 am »

Uwaaaaa!
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Wooty

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Re: Dwarf Fortress 0.27.169.33e Released
« Reply #6 on: December 09, 2007, 03:45:00 am »

Barhah!
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Quote from: Toady One
It's important to wear lots of face paint while you program. And you can type with your long Gene Simmons tongue.

Caz

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Re: Dwarf Fortress 0.27.169.33e Released
« Reply #7 on: December 09, 2007, 03:49:00 am »

Hoowah! All hail Toady!

[ December 09, 2007: Message edited by: Caz ]

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Aspartic

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Re: Dwarf Fortress 0.27.169.33e Released
« Reply #8 on: December 09, 2007, 03:51:00 am »

Awesome. Fast as always, Toady.  :)
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o matter the cost.

elipsis

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Re: Dwarf Fortress 0.27.169.33e Released
« Reply #9 on: December 09, 2007, 09:34:00 am »

wait...is that the chain fix? =D
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Kyselina

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Re: Dwarf Fortress 0.27.169.33e Released
« Reply #10 on: December 09, 2007, 09:44:00 am »

Don't be happy. Sieges still won't work. I feel that DF is nothing without sieges. You just build and the only threat are animals which you can easily get rid of, or megabeasts which you kill easily too.
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qwertyuiopas

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Re: Dwarf Fortress 0.27.169.33e Released
« Reply #11 on: December 09, 2007, 10:33:00 am »

All that matters is:
-it is one release closer to the good stuff
-it will chash less
-less bugs
-possible speed improvement


And it is much closer to adventurer built forts  :D.

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Eh?
Eh!

Red Jackard

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Re: Dwarf Fortress 0.27.169.33e Released
« Reply #12 on: December 09, 2007, 06:01:00 pm »

Bugfix updates are still good updates.
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My dwarves are not your dwarves.

Wooty

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Re: Dwarf Fortress 0.27.169.33e Released
« Reply #13 on: December 09, 2007, 07:46:00 pm »

You design some awsome traps for a seige and wait..goblins storm in , get shot, fall in pits, activate traps, and clash with your melee dwarves, suddenly a gobl Dwarven fortress has encountered an error.

If that's your idea of fun, go stare at a wall and beat your head against it.
You can't have a new update until bugs and glitches are worked out.

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Quote from: Toady One
It's important to wear lots of face paint while you program. And you can type with your long Gene Simmons tongue.

PTTG??

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Re: Dwarf Fortress 0.27.169.33e Released
« Reply #14 on: December 09, 2007, 11:04:00 pm »

WHEW! I got back just in time!!! I didn't have my internet for two whole days, and I KNEW that 33e would show up then!

Thanks TOADY!

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