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Author Topic: Dwarf Fortress 0.27.173.38a Released  (Read 15156 times)

Jusal

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Re: Dwarf Fortress 0.27.173.38a Released
« Reply #30 on: February 05, 2008, 02:29:00 pm »

Thankee. It's probably going to be another one of those nights when I notice how much the clock is just a little bit too late.
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Alex Encandar

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Re: Dwarf Fortress 0.27.173.38a Released
« Reply #31 on: February 05, 2008, 02:35:00 pm »

So, what major changes were added to fortress mode? I'll download it when I get home, but I was just curious. I don't suppose old saves can be imported into the new version too >.<

Anyways, thanks, looks awesome  :D

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Onolerar (Desert Fort) Map Thread
Hammerwalls (Ocean Fort) Map Thread
Fountaintomb (Aged fort) Map Thread
Earthday (Hazard Fort) Map: Thread:

Nite/m4re

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Re: Dwarf Fortress 0.27.173.38a Released
« Reply #32 on: February 05, 2008, 03:07:00 pm »

Awesome! Time to start entity modding.
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gurra_geban

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Re: Dwarf Fortress 0.27.173.38a Released
« Reply #33 on: February 05, 2008, 03:57:00 pm »

ALL HAIL!
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een failing lately?

Fourth Triad

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Re: Dwarf Fortress 0.27.173.38a Released
« Reply #34 on: February 05, 2008, 04:12:00 pm »

I'm playing an adventurer right now in a human town and am talking to a mayor about his family... his eldest daughter was married in 980 it's 1050 now... that makes this guy's like over a 100 years old and still working... His older sister became a guard in 1011, she got married in 952... This is like the town of the geriatric people...

[ February 05, 2008: Message edited by: Fourth Triad ]

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Fourth Triad

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Re: Dwarf Fortress 0.27.173.38a Released
« Reply #35 on: February 05, 2008, 04:34:00 pm »

WTF!?! My guy started out with a thong...
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Fourth Triad

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Re: Dwarf Fortress 0.27.173.38a Released
« Reply #36 on: February 05, 2008, 04:36:00 pm »

I love the art in towns.
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gurra_geban

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Re: Dwarf Fortress 0.27.173.38a Released
« Reply #37 on: February 05, 2008, 05:19:00 pm »

the new features when creating a world are awesome! i especially liked the scrolling effect over the land when the exe was finalizing the world, i looked awesome!

will we have any sieges? if not, can you mod sieges in there?

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een failing lately?

Vugor

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Re: Dwarf Fortress 0.27.173.38a Released
« Reply #38 on: February 05, 2008, 05:23:00 pm »

w00t   love you Toady!!!!!!  as a brother of course....
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qwertyuiopas

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Re: Dwarf Fortress 0.27.173.38a Released
« Reply #39 on: February 05, 2008, 05:37:00 pm »

One release closer to adventure mode tunneling...
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Eh?
Eh!

Capntastic

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Re: Dwarf Fortress 0.27.173.38a Released
« Reply #40 on: February 05, 2008, 06:09:00 pm »

Well, I had fun with an adventurer.   Joined two religions, and then died at the hands of the focus of the Goblin cult.   I managed to take out some priests and drunks though.
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Lava

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Re: Dwarf Fortress 0.27.173.38a Released
« Reply #41 on: February 05, 2008, 06:16:00 pm »

Wow, I don't know what happened but suddenly the game speed has nearly doubled. Also, I'm looking forward to finally try out adventure mode for the first time  :)
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Ioric Kittencuddler

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Re: Dwarf Fortress 0.27.173.38a Released
« Reply #42 on: February 05, 2008, 08:25:00 pm »

Gha!  I missed this!  Yayz!
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Earthquake Damage

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Re: Dwarf Fortress 0.27.173.38a Released
« Reply #43 on: February 05, 2008, 09:11:00 pm »

Hmm.  So do the kobolds/etc that raid you come exclusively from those 50?  Are they smart enough to leave you alone long enough to replenish their population if failed raids manage to trim their numbers (which probably won't happen, but could in theory?)?

Also
 

quote:
If there is new HIDDEN FUN STUFF, let's unanimously agree right now to NOT TALK ABOUT IT ON THE FORUMS.

The first rule of HFS:  Don't talk about HFS.
The second rule of HFS:  Don't talk about HFS.

[ February 05, 2008: Message edited by: Earthquake Damage ]

Also, after reading more of the thread:  Damn it!  Beaten...

[ February 05, 2008: Message edited by: Earthquake Damage ]

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Red Jackard

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Re: Dwarf Fortress 0.27.173.38a Released
« Reply #44 on: February 05, 2008, 09:20:00 pm »

Let's start a article on the wiki for discussing HIDDEN FUN STUFF and never bring it up on the forums. As is, they are pretty much impossible to not find out about - especially if you use the Today's Active Topics list.

[ February 05, 2008: Message edited by: Red Jackard ]

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