Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  

Author Topic: research and how it works?  (Read 724 times)

Lord scorch

  • Bay Watcher
  • Lord of the steelflame fort
    • View Profile
research and how it works?
« on: May 15, 2015, 01:54:31 am »

i keep trying too research warbeast kennels and even when it says its unlocked i cant find the kennels anywhere so i can build it,

any help? thank you.
Logged
("Let's expose our military to zombie-dust so they can't feel pain. They don't NEED skin."
I'm 99% sure this is how Resident Evil started.)

("A 1x1 room would allow for maximum child desecration")

("I'm trying to figure out how creeping eyes vomit despite not having a mouth.")

smakemupagus

  • Bay Watcher
  • [CANOPENDOORS]
    • View Profile
Re: research and how it works?
« Reply #1 on: May 15, 2015, 02:21:53 am »

it's really not there?

Build -> Furnace -> Warbeast Kennels

Putnam

  • Bay Watcher
  • DAT WIZARD
    • View Profile
Re: research and how it works?
« Reply #2 on: May 15, 2015, 02:27:36 am »

why's it a furnace

smakemupagus

  • Bay Watcher
  • [CANOPENDOORS]
    • View Profile
Re: research and how it works?
« Reply #3 on: May 15, 2015, 02:30:50 am »

cuz there's a lot of buildings in this mod? ... it is grouped under a heading with the other buildings that Meph considers most similar in function
« Last Edit: May 15, 2015, 02:34:56 am by smakemupagus »
Logged

Lord scorch

  • Bay Watcher
  • Lord of the steelflame fort
    • View Profile
Re: research and how it works?
« Reply #4 on: May 15, 2015, 03:07:08 am »

yup just found it, did not know it was under furnaces, thank you guys once again!
Logged
("Let's expose our military to zombie-dust so they can't feel pain. They don't NEED skin."
I'm 99% sure this is how Resident Evil started.)

("A 1x1 room would allow for maximum child desecration")

("I'm trying to figure out how creeping eyes vomit despite not having a mouth.")