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Author Topic: Dwarf Fortress 0.27.176.38b Released  (Read 10227 times)

Deathworks

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  • There be no fortress without its feline rulers!
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Re: Dwarf Fortress 0.27.176.38b Released
« Reply #15 on: February 24, 2008, 10:43:00 am »

Hi!

Thank you for the hard work you put into the game.

And I do hope your back will get better soon.

Deathworks

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Toady One

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Re: Dwarf Fortress 0.27.176.38b Released
« Reply #16 on: February 24, 2008, 10:53:00 am »

Okay, I've put up another version.  Let me know if it makes a difference in your PPC error messages.  I'll keep working with this again tomorrow.
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The Toad, a Natural Resource:  Preserve yours today!

Steph

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Re: Dwarf Fortress 0.27.176.38b Released
« Reply #17 on: February 24, 2008, 11:28:00 am »

Hello Toady,

Just tested the new release on Mac/PPC with 10.5.2 installed. The crash report didn't change.

So take some rest, and yell if we can help!  :)

Steph

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Steph

Captain Goatse

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Re: Dwarf Fortress 0.27.176.38b Released
« Reply #18 on: February 24, 2008, 12:26:00 pm »

Thanks! Keep up the good work, but get better before! Special thanks for bringing birth control pills into the fortress, having zero babies allowed is very useful. Just beware the Christian fundies showing at your doorstep...

[ February 24, 2008: Message edited by: Captain Goatse ]

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Zemat

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Re: Dwarf Fortress 0.27.176.38b Released
« Reply #19 on: February 24, 2008, 12:56:00 pm »

quote:
Originally posted by Lavastine:
<STRONG>Please try to get some exercise everyday, we don't want you to drop dead of heart attack or some crap   :)
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Slappy Moose

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Re: Dwarf Fortress 0.27.176.38b Released
« Reply #20 on: February 24, 2008, 01:00:00 pm »

OH MY GOD!

I can finally get my damn dwarves to marry and have 10 babies at a time!

Bwaha har!

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[Healthcare Update Thread] Personally, I can't wait for doctors to get possessed and start surgically attaching axes to champion soldier's arms.

Helmaroc

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Re: Dwarf Fortress 0.27.176.38b Released
« Reply #21 on: February 24, 2008, 02:07:00 pm »

This isn't a MAC version, right? Well, it is, but it seems to me like people say it is for PPC or Intel Macs. I have neither, just a normal Macintosh G4. DF doesn't start. It asks me if I want fullscreen or not and then after that it crashes.
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brainfire

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Re: Dwarf Fortress 0.27.176.38b Released
« Reply #22 on: February 24, 2008, 02:15:00 pm »

A G4 is a PPC mac.
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You can allow or stop your dwarves from eating these mushrooms, but it's entirely optional and doesn't turn Dwarf Fortress into Dwarf hookah-smoking pad.

Helmaroc

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Re: Dwarf Fortress 0.27.176.38b Released
« Reply #23 on: February 24, 2008, 02:18:00 pm »

Oh, then it just is doesn't work on mine.
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tarsier

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Re: Dwarf Fortress 0.27.176.38b Released
« Reply #24 on: February 24, 2008, 02:49:00 pm »

A few of us are having this problem, Helmaroc...
I'm running 10.4.11 and after I choose either fullscreen or windowed, the game just quits.

Is this a universal problem, or is it just affecting a few of us?

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Lord Aether

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Re: Dwarf Fortress 0.27.176.38b Released
« Reply #25 on: February 24, 2008, 03:08:00 pm »

I'm on a PPC 10.5.2 and it crashes.
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Sir Blue

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Re: Dwarf Fortress 0.27.176.38b Released
« Reply #26 on: February 24, 2008, 03:26:00 pm »

Pretty sure it's universal, a few people and I tried it on our G4s and it crashes after asking if you want full screen.
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Helmaroc

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Re: Dwarf Fortress 0.27.176.38b Released
« Reply #27 on: February 24, 2008, 04:05:00 pm »

It won't work on a 10.4.11 G5 either. I tried. Same crash.
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mattmoss

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Re: Dwarf Fortress 0.27.176.38b Released
« Reply #28 on: February 24, 2008, 04:28:00 pm »

For anyone running on a Mac having crash problems, run Console (found in Applications/Utilities), hit the Clear button on Console's toolbar, and keep that open while running DF.

Mostly likely, you'll see:

terminate called after throwing an instance of 'std::length_error'
 what():  vector::_M_fill_insert

Please report any other messages...

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Flame11235

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Re: Dwarf Fortress 0.27.176.38b Released
« Reply #29 on: February 24, 2008, 06:11:00 pm »

"stopped coin and temple engravings from referring to future events"

This is hardly a bug. Prophecies, anyone?

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