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Author Topic: Zombie Zoeds  (Read 26194 times)

FArgHalfnr

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Re: Zombie Zoeds
« Reply #45 on: May 25, 2015, 09:02:57 pm »

trading cards
"See ago". What the hell is that supposed to mean? Maybe "look behind you", but there isn't anything behind the character.
That game beats big rigs easily.

EDIT: Wait, can you beat this game? I'm no longer sure. Big rigs isn't something you beat that easily on second thought.
« Last Edit: May 25, 2015, 10:22:56 pm by FArgHalfnr »
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Donuts

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Re: Zombie Zoeds
« Reply #46 on: May 26, 2015, 01:00:30 am »

Instant buy for Patron (bullet) and Lazers.
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Graknorke

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Re: Zombie Zoeds
« Reply #47 on: May 26, 2015, 06:52:02 am »

You can't even play the game is the issue. The download on Steam is only the DirectX redistribute.
You could try playing with your imagination.
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FArgHalfnr

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Re: Zombie Zoeds
« Reply #48 on: May 26, 2015, 12:08:27 pm »

You can't even play the game is the issue. The download on Steam is only the DirectX redistribute.
You could try playing with your imagination.

I really like it! It's like most ASCII games where you use your imagination to recreate what is happening in game, except you imagine the whole thing!
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Retropunch

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Re: Zombie Zoeds
« Reply #49 on: May 26, 2015, 01:58:07 pm »

You can't even play the game is the issue. The download on Steam is only the DirectX redistribute.
You could try playing with your imagination.

I really like it! It's like most ASCII games where you use your imagination to recreate what is happening in game, except you imagine the whole thing!

The next level of hipster gaming!!!!
I can guarantee there will somehow be DLC though.
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With enough work and polish, it could have been a forgettable flash game on Kongregate.

Puzzlemaker

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Re: Zombie Zoeds
« Reply #50 on: May 26, 2015, 04:13:17 pm »

You can't even play the game is the issue. The download on Steam is only the DirectX redistribute.
You could try playing with your imagination.

I really like it! It's like most ASCII games where you use your imagination to recreate what is happening in game, except you imagine the whole thing!

The next level of hipster gaming!!!!
I can guarantee there will somehow be DLC though.

Shipments of LSD?
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MasterFancyPants

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Re: Zombie Zoeds
« Reply #51 on: May 26, 2015, 06:09:43 pm »

You can't even play the game is the issue. The download on Steam is only the DirectX redistribute.
You could try playing with your imagination.

Fairly certain any game the you imagine will be 10x more entertaining than Zombie Zoeds.
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Un67

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Re: Zombie Zoeds
« Reply #52 on: May 26, 2015, 07:05:14 pm »

You can't even play the game is the issue. The download on Steam is only the DirectX redistribute.
You could try playing with your imagination.
Fairly certain any game the you imagine will be 10x more entertaining than Zombie Zoeds.

Not unless you're a stand-up comedian.
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FArgHalfnr

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Re: Zombie Zoeds
« Reply #53 on: May 26, 2015, 08:05:15 pm »

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Bouchart

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Re: Zombie Zoeds
« Reply #54 on: May 29, 2015, 05:01:20 pm »

So I managed to get my hands on a copy of this dungheap.  Let's do a brief run-down of the game here.

Here is the title screen.  Note that EXIT is in all caps.  The title screen has no music or sound when you select an option.  "Loading" I assume means Load Game, but as far as I can tell there's no way to save progress.
Spoiler (click to show/hide)

After clicking on New Game, it just plops you here without any screen transition or exposition.
Spoiler (click to show/hide)

Sometimes you run into survivors.  They have the same basic AI as the zombies in that they move towards you non-stop, but they don't deal damage to you by collision.  You can kill them, and you lose 100 points by doing so.
Spoiler (click to show/hide)

Presumably you are supposed to bring these survivors to the poorly drawn Evacuation Zone, but I never managed to, because of the sheer number of zombies.
Spoiler (click to show/hide)

Here are some zombies.  For the most part they just walk right towards you, but a few attack with a gas cloud projectile.
Spoiler (click to show/hide)

Now let's get into the controls.  You move with the WASD keys and fire the gun with the mouse.  The gun actually has three firing modes, each of which use up valuable "patron".  You'd think that you can move and fire in different directions like some twin stick shooter like Robotron or Smash TV.  Unfortunately you can only fire in the direction you are currently facing.  Often this means running from a pack of zombies, turning around, and then firing while standing stationary.  The individual projectiles are very small, and you can only move in the eight cardinal directions so it is surprisingly hard to hit enemies.  There's no melee attack if you run out of patron but there are a handful of crates which replenish ammo.  There are also health packs.

Spoiler (click to show/hide)

The way to complete levels is to find some large black arrow in one of the corners of the level.  Unfortunately on level 3 the game lagged so much that I had to force quit the game from the task manager.  Interestingly, the task manager refers to Zombie Zoeds as "Application 1".
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Donuts

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Re: Zombie Zoeds
« Reply #55 on: May 29, 2015, 08:44:50 pm »

Truly an amazing game, just remember to get many patroner!
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FArgHalfnr

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Re: Zombie Zoeds
« Reply #56 on: May 29, 2015, 10:11:51 pm »

I really like the concept of this game! You are funded by pacifists on patreon, so you lose one supporter for each bullet you fire! That way, the game favors a non lethal strategy, something very original for a zombie game! Truly a gem of the video game industry!
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Graknorke

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Re: Zombie Zoeds
« Reply #57 on: May 30, 2015, 01:23:41 pm »

It looks like a very very early proof of concept. And not a particularly revolutionary concept either.
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Donuts

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Re: Zombie Zoeds
« Reply #58 on: May 30, 2015, 03:28:14 pm »

It looks like a very very early proof of concept. And not a particularly revolutionary concept either.
What do you mean? Zombie games are the most amazing original thing ever!
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Bouchart

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Re: Zombie Zoeds
« Reply #59 on: May 30, 2015, 07:40:42 pm »

It looks like a very very early proof of concept. And not a particularly revolutionary concept either.

With enough work and polish, it could had been a forgettable flash game on Kongregate.
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