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Author Topic: Stress & Pysche: 44.11  (Read 3963 times)

Robsoie

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Re: Stress & Pysche: 44.11
« Reply #120 on: July 22, 2018, 01:40:10 pm »

About body parts and their impact on putting more stress to the dwarves.
There's this very annoying bug that has been around for a while that make it so sometime items (or even individuals) being thrown/dodging/falling can sometime go through a wall or a floor and land where they should not.

This bug can make it difficult to isolate your fortress from piles of dead gobs and trolls when sometime a head, a hand a leg or whatever gob part go through a floor and land into a corridor/room in the level below the surface where your burrowed dwarves will all see it and be become hopelessly horrified until they get over it or become depressed.

So make sure your underground levels are far (or deeper) enough from your surface battles , as it's one thing when it's arrows and bolts being affected by the bug and landing magically (well buggily) through a level of ground into your dwarven nice underground burrows during a battle, but when it's body part it's much more annoying for your attempt to keep a fortress not becoming a depressed dwarven asylum.

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Rafatio

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Re: Stress & Pysche: 44.11
« Reply #121 on: July 22, 2018, 03:48:52 pm »

I'm super impressed how hardy merchants have become. Some troublemaker chose to go berserk right at the depot where the merchants waited, the military was at hand to put him down, messily, and the elves didn't bat an eye. Wish my dwarves were as unimpressed.
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