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Author Topic: What's going on in your fort?  (Read 5861360 times)

spazyak

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Re: What's going on in your fort?
« Reply #42555 on: July 29, 2015, 09:34:24 pm »

Capybaras in my area have killed a war dog and an invading goblin.  The former was being itself and the later fell into a pond and the capybara ripped it up.  They also attacked Utes the troll :|

  The little buggers are even attacking my cleanup crews!

Aren't those guinea pigs? Terrifying.
it was inevitable
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SyrusLD

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Re: What's going on in your fort?
« Reply #42556 on: July 29, 2015, 09:50:55 pm »

Test Subject #13 (goblin spearwoman) finally snapped and went into a berserk rage! Her stress was a bit over 610k, I think, quite a bit more than the previous subject had. But she also got stressed out more quickly.
I was thinking about releasing her on the overworld to see whether she runs away or what she'd do. Thought it'd be kind of interesting to see what it says in legends if I did that... buuut... the only way of me releasing her would have been if she broke her restraints again - this seems to happen quite often with an extremly stressed individual, probably due to the tantrums - and that didn't happen again before she went berserk. She must have broke lose shortly after though...

She's now again chained up in the garbage dump, but the next time she breaks free I'll throw her into a specially build stress-torture chamber...uh...observation room, where she can't do herself any harm while still getting more stressed due to the corpses I throw in there. She's at 655714 stress now. (I hope having turned the "NO_EAT" on again for goblins means she won't starve to death...)


Already got a volunteer to become Test Subject #14. A goblin pikewoman! Her I might release when she's at some very high level of stress, just to see what she will do.
I also wonder if there is a way to reduce the stress of an insane subject...hm...more to research!


Well, well. Don't think much else happened lately in the fortress.
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TheFlame52

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Re: What's going on in your fort?
« Reply #42557 on: July 30, 2015, 08:47:51 am »

I did some testing on plump helmet men, but not on goblins. I hope your studies yield something useful!

SyrusLD

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Re: What's going on in your fort?
« Reply #42558 on: July 30, 2015, 10:08:36 am »

I looked up Test Subject #13 in legends...
That ring she is wearing, the mountain titan tooth ring ... she actually killed that titan herself in the year 673, 6 years after I embarked my fortress in late 667.
And she was the leader of the siege in which she got captured in 695! Sadly it doesn't say anything else about her being chained up, having gone insane and berserk in my fortress's garbage dump though. So far she has not broken her restraints again, running back and forth on the two squares that she can access like the insane goblin she has become... (She's at 753'239 stress by now, rising slowly but steadily. And it seems she can't starve, so putting the "NO_EAT" in again did work. No way for her to die!)

Also decided not to use the Goblin Pikewoman, instead using two Goblin recuits - male and female - who happened to volunteer quite happily to be part of my research program! Will have to see where that goes.
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Slayer of a Giantess, whom he burned alive.
Died in a Heroic Fight with a Grizzly Bear.

escondida

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Re: What's going on in your fort?
« Reply #42559 on: July 30, 2015, 11:27:49 am »

The Forgotten Beast Nunóre has come!  A huge ceratopsid with external ribs. It has a round shell and it belches and croaks.  Its slate gray scales are small and overlapping. Beware its noxious secretions!

Inod Reigncoal the Tooth of Bridging earned the title "Nunóre's Bane" for making short work of the creature. Meanwhile, on the hilltop, a handful of dwarves have finally overcome their cave adaptation! Of course, the statue garden is still covered with vomit, and most of the party-goers are still continually nauseated by the sun. They dance around the corpse of a stork, determined not to actually look at it.
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Calidovi

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Re: What's going on in your fort?
« Reply #42560 on: July 30, 2015, 01:48:09 pm »

I have a question.

Is it possible to burrow soldiers until they almost starve to death, and then use a lever to open a door to food while they're burning much of their fat? I'm sick of my corpulent axedwarves being slow movers, and I don't want to take the time to train them.
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customlemon

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Re: What's going on in your fort?
« Reply #42561 on: July 30, 2015, 02:04:04 pm »

My Expedition leader is having a friendly chit-chat with the outpost liaison. On top of a pomelo tree. 9 z-levels above ground.

Spoiler (click to show/hide)
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ImagoDeo

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Re: What's going on in your fort?
« Reply #42562 on: July 30, 2015, 02:35:00 pm »

I have a question.

Is it possible to burrow soldiers until they almost starve to death, and then use a lever to open a door to food while they're burning much of their fat? I'm sick of my corpulent axedwarves being slow movers, and I don't want to take the time to train them.

Selective lava bathing may be a better solution.
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NeatHedgehog

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Re: What's going on in your fort?
« Reply #42563 on: July 30, 2015, 02:50:32 pm »

The dwarves of Cudgelgirders were cancel-spamming because of a sudden influx of Giant Keas. Wall fortifications weren't being built, plants were left ungathered, pastured animals were running all over...

After a quick round of drafts, a hastily assembled marksdwarf squad assembled to shoot them down. Aid in the kea extermination came unexpectedly from the guards of the human caravan. Although three of the dozen or so keas managed to escape the slaughter, the map is clear enough that things are getting done again.

The archer towers by the main gate are nearly finished, and plans are beginning for the placement of ballistae to defend the fortress.

I know I said no trap tunnels this time to keep things from getting too dull, but ballistae aren't all that useful without a good firing alley. I suppose I can get away with a regular, untrapped choke-point.
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pisskop

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Re: What's going on in your fort?
« Reply #42564 on: July 30, 2015, 02:56:47 pm »

I have a question.

Is it possible to burrow soldiers until they almost starve to death, and then use a lever to open a door to food while they're burning much of their fat? I'm sick of my corpulent axedwarves being slow movers, and I don't want to take the time to train them.
Best bet is to forbid the doors and hatches into their barracks and let them strave it out.  Just keep an eye on them.
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customlemon

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Re: What's going on in your fort?
« Reply #42565 on: July 30, 2015, 04:18:43 pm »

How do you get a dwarf from the top of the tree to the ground? Aside from the obvious 'cut the tree down'?
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NJW2000

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Re: What's going on in your fort?
« Reply #42566 on: July 30, 2015, 04:38:38 pm »

Build steps up?
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Button

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Re: What's going on in your fort?
« Reply #42567 on: July 30, 2015, 05:15:22 pm »

I have a question.

Is it possible to burrow soldiers until they almost starve to death, and then use a lever to open a door to food while they're burning much of their fat? I'm sick of my corpulent axedwarves being slow movers, and I don't want to take the time to train them.

You should be able to accomplish this simply by burrowing them in a place with no food. They won't leave the burrow unless they're starving/dying of thirst. (Or are vampires.)
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customlemon

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Re: What's going on in your fort?
« Reply #42568 on: July 30, 2015, 05:38:38 pm »

Great, he died of dehydration during the meeting, that took place on top of a tree. It also lasted ~2 months.
At the same time a woodcutter-axedwarf chopped a tree that grew right over my waterpipe. He fell into the water.
Great, I forgot how FUN it was not to turtle.
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Calidovi

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Re: What's going on in your fort?
« Reply #42569 on: July 30, 2015, 06:01:37 pm »

I have a question.

Is it possible to burrow soldiers until they almost starve to death, and then use a lever to open a door to food while they're burning much of their fat? I'm sick of my corpulent axedwarves being slow movers, and I don't want to take the time to train them.

You should be able to accomplish this simply by burrowing them in a place with no food. They won't leave the burrow unless they're starving/dying of thirst. (Or are vampires.)

Oh, I didn't know that they could leave burrows at all. Thanks for letting me know.
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