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Author Topic: What's going on in your fort?  (Read 6177498 times)

Arx

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Re: What's going on in your fort?
« Reply #42615 on: August 03, 2015, 02:34:05 pm »

Hey, snakes don't have those!

I think/hope.

I was hoping you'd said 'snakes don't have one of those', but alas.
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NJW2000

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Re: What's going on in your fort?
« Reply #42616 on: August 03, 2015, 02:41:16 pm »

Hey, snakes don't have those!

I think/hope.
Which is what makes it SO much worse.
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Iamblichos

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Re: What's going on in your fort?
« Reply #42617 on: August 03, 2015, 03:31:19 pm »

Gravelsears lost 5 legendary warriors to a siege.  Not to the siege itself, though; oh no.  That was the usual gobbo rabble, 30 of the greenies with 20 troll auxiliaries.  Oh no, that's not the problem at all.

The problem is that they were cave adapted.  And the sun came out.  So my precious little steel-clad, adamantine-armed princelings, Avatars of Death that they were, STOPPED FIGHTING TO LIE AROUND AND PUKE AND WHINE LIKE LITTLE GIRLS.

I allowed them to be buried... but I swear I wanted to throw them in the magma with the gobbos and put their slabs in the trash heap.  Useless gits.
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I'm new to succession forts in general, yes, but do all forts designed by multiple overseers inevitably degenerate into a body-filled labyrinth of chaos and despair like this? Or is this just a Battlefailed thing?

There isn't much middle ground between killed-by-dragon and never-seen-by-dragon.

TheFlame52

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Re: What's going on in your fort?
« Reply #42618 on: August 03, 2015, 03:39:01 pm »

Gravelsears lost 5 legendary warriors to a siege.  Not to the siege itself, though; oh no.  That was the usual gobbo rabble, 30 of the greenies with 20 troll auxiliaries.  Oh no, that's not the problem at all.

The problem is that they were cave adapted.  And the sun came out.  So my precious little steel-clad, adamantine-armed princelings, Avatars of Death that they were, STOPPED FIGHTING TO LIE AROUND AND PUKE AND WHINE LIKE LITTLE GIRLS.

I allowed them to be buried... but I swear I wanted to throw them in the magma with the gobbos and put their slabs in the trash heap.  Useless gits.

Things Bastiongate Taught Me #4: Always Put Your Barracks Outside With No Roof

customlemon

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Re: What's going on in your fort?
« Reply #42619 on: August 03, 2015, 04:14:03 pm »

So this just happened, in the middle of a hill titan siege:
Spoiler (click to show/hide)

That's some House of Cards shit right here.

What should I do with her?
She likes picks, leggings, coffins (no suprise here) and ballista parts.
She is  an expert intimidator, persuader, negotiator, comedian and pacifier.
Master Furnance operator and a great Weaponsmith.
But she also values sacrifice, so maybe I should sacrifice her for the good of the fortress?
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NJW2000

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Re: What's going on in your fort?
« Reply #42620 on: August 03, 2015, 04:16:03 pm »

Might make her a little better at being locked in a room on her own mayoring.
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MobRules

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Re: What's going on in your fort?
« Reply #42621 on: August 03, 2015, 05:09:06 pm »

Things Bastiongate Taught Me #4: Always Put Your Barracks Outside With No Roof

Learned that the hard way, myself. But yes: Now melee always practices in an open-to-the-sky outdoor barracks, and archery squads all have to take a turn on patrol duty.
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pisskop

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Re: What's going on in your fort?
« Reply #42622 on: August 03, 2015, 05:10:18 pm »

Things Bastiongate Taught Me #4: Always Put Your Barracks Outside With No Roof

Learned that the hard way, myself. But yes: Now melee always practices in an open-to-the-sky outdoor barracks, and archery squads all have to take a turn on patrol duty.

Glass blocks.

for added security, make your barracks in shallow soil, channel out the barrack area similar to how you'd expose a subsurface farm to the sunlight, and then floor it over with glass blocks.
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Pisskop's Reblancing Mod - A C:DDA Mod to make life a little (lot) more brutal!
drealmerz7 - pk was supreme pick for traitor too I think, and because of how it all is and pk is he is just feeding into the trollfucking so well.
PKs DF Mod!

TheFlame52

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Re: What's going on in your fort?
« Reply #42623 on: August 03, 2015, 05:17:38 pm »

for added security, make your barracks in shallow soil, channel out the barrack area similar to how you'd expose a subsurface farm to the sunlight, and then floor it over with glass blocks.
Nope. Any roof counts as blocking light and protects from sun. Sorry.

TD1

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Re: What's going on in your fort?
« Reply #42624 on: August 03, 2015, 05:19:18 pm »

Might be imagining this, but if you reveal it to the sun and then roof it over, doesn't it still think it's revealed to light?

I have vague recollections of reading that somewhere.
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TheFlame52

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Re: What's going on in your fort?
« Reply #42625 on: August 03, 2015, 05:25:54 pm »

Works for plants, not for dwarves. I learned the hard way.

pisskop

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Re: What's going on in your fort?
« Reply #42626 on: August 03, 2015, 05:27:10 pm »

hunh.  So it doesnt.  I just tried it infort.  A retractable bridge might, however.

Still securable and you can selective use it.
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Pisskop's Reblancing Mod - A C:DDA Mod to make life a little (lot) more brutal!
drealmerz7 - pk was supreme pick for traitor too I think, and because of how it all is and pk is he is just feeding into the trollfucking so well.
PKs DF Mod!

Graknorke

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Re: What's going on in your fort?
« Reply #42627 on: August 03, 2015, 05:30:51 pm »

Above ground inside prevents cave adaption from getting worse, but they have to be outside to be cured and vomiting.
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customlemon

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Re: What's going on in your fort?
« Reply #42628 on: August 03, 2015, 05:44:03 pm »

That python men-loving lady has made a statue of a python man. it's standing in the middle of my sculpture garden now :D
I bought a live python from the elves. I think I will put it caged in her room :D
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NJW2000

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Re: What's going on in your fort?
« Reply #42629 on: August 03, 2015, 05:49:52 pm »

As much as I hate to say it, I think you're having a bit too much fun with this game.
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One wheel short of a wagon
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