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Author Topic: What's going on in your fort?  (Read 3756073 times)

doublestrafe

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Re: What's going on in your fort?
« Reply #54450 on: January 10, 2020, 04:11:05 am »

Today I finished pouring the obsidian, smoothed it, and started digging out my artificial lake. But because it's a thick forest, I didn't want to bother chopping down all those trees. So I didn't.

Spoiler: "Kaboom." (click to show/hide)

Things are a little bit wonky now, though. There are bee colonies literally still hanging in the air. I keep getting additional cave-ins out of nowhere. Some of the cave-ins scatter dust two z-levels above where the ground used to be, which makes me wonder if it's remnants of trees.

What really has me curious is whether or not this counts toward elf diplomacy. Do they count trees and then count again when they come back? Or do they actually watch how many you cut down, and how many logs you get thereby? I wouldn't be worried about slaughtering elves, but I do like the giant lions and elephants they bring me, and I really, really hate revealing 50 ambush parties one by one.
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Zebra2

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Re: What's going on in your fort?
« Reply #54451 on: January 10, 2020, 02:37:32 pm »

This looks like it's gonna be great.
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Nyxalinth

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Re: What's going on in your fort?
« Reply #54452 on: January 10, 2020, 05:53:37 pm »

In one of my recent sessions, a werebuffalo attacked my fort. I can't hate him entirely--he did attack the two elf merchants currently visiting (we're now at war with the elves, and got some nice animals to keep and junk to trade, so there's that) but he did kill the husband of one of my original 7.

I'm thinking she'll for sure she'll have a tantrum or go berserk. Instead, she gets a mood, and turns out a green zircon chain, declares it an heirloom, and dedicates it to her lost love. Said chain now has a place of honor in my hospital's well.
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Nyxalinth likes the color blue, gaming, writing, art, cats for their aloofness, DEVO for their ideas and Hannibal Lecter for his genius and sophistication. Whenever possible, she prefers to consume bacon cheeseburgers and pinot noir. She absolutely detests stupid people.

doublestrafe

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Re: What's going on in your fort?
« Reply #54453 on: January 11, 2020, 01:29:08 am »

So I guess I'm going to have to go back in time. It looks like I've run afoul of this bug, which is going all kinds of crazy. I've got tiles full of "muddy open space." I've got a tree levitating in the air. I'm getting 20-30 cave-ins a month. It's just not sustainable.

It's kinda FUN though.
« Last Edit: January 11, 2020, 04:28:57 am by doublestrafe »
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anewaname

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Re: What's going on in your fort?
« Reply #54454 on: January 11, 2020, 01:35:30 pm »

@doublestrafe
If your dwarfs are not being hurt, you could turn off the pop-up announcement for cave-ins and work to keep your dwarfs out of the area for a couple of seasons to see what happens. The mud is just a contaminant so it will probably go away after some rain hits the area.
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doublestrafe

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Re: What's going on in your fort?
« Reply #54455 on: January 11, 2020, 03:02:32 pm »

@doublestrafe
If your dwarfs are not being hurt, you could turn off the pop-up announcement for cave-ins and work to keep your dwarfs out of the area for a couple of seasons to see what happens. The mud is just a contaminant so it will probably go away after some rain hits the area.
I thought about it, but even though it's not the crushing kind of cave-in, it still knocks dwarves around and stuns them, and that's just not something I want happening right over a giant artificial lake.
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carnivorn

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Re: What's going on in your fort?
« Reply #54456 on: January 12, 2020, 12:59:30 am »

The caravan had just left when one of my dwarves mooded and claimed a smithy, demanding, among other things, silk cloth, which I don't have... it's now summer and I've been stringing him along by forbidding his gemstones. I'm going to let him have all of them once I've bought some silk and see how long the description ends up - he's got a dozen already since I'm being cautious and forcing him to grab another every couple weeks. Fingers crossed for something interesting!
edit: Aww, I guess that got patched out. He only kept two of them. Still, an artifact steel morningstar is pretty nifty.
« Last Edit: January 12, 2020, 02:22:54 am by carnivorn »
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Pvt. Pirate

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Re: What's going on in your fort?
« Reply #54457 on: January 12, 2020, 09:53:37 am »

The caravan had just left when one of my dwarves mooded and claimed a smithy, demanding, among other things, silk cloth, which I don't have... it's now summer and I've been stringing him along by forbidding his gemstones. I'm going to let him have all of them once I've bought some silk and see how long the description ends up - he's got a dozen already since I'm being cautious and forcing him to grab another every couple weeks. Fingers crossed for something interesting!
edit: Aww, I guess that got patched out. He only kept two of them. Still, an artifact steel morningstar is pretty nifty.
open up the caverns and have them collect spiderwebs and hope he doesnt want GCS-silk.
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"dwarves are by definition alcohol powered parasitic beards, which will cling to small caveadapt humanoids." (Chaia)

Fleeting Frames

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Re: What's going on in your fort?
« Reply #54458 on: January 13, 2020, 09:01:24 pm »

@carnivorn: ...Nice, that's pretty much best possible morningstar.
The haunted biome is up.

That's... uncanny.  :o
Uncanny to you, maybe. Sky being evil and ground good makes perfect sense to dwarves, both due RP and due being pretty common when embarking near evil.

doublestrafe

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Re: What's going on in your fort?
« Reply #54459 on: January 14, 2020, 03:29:44 am »

I may end up abandoning this fort because I've got no visitors, no hillocks, and raiding...just doesn't work. I managed to get one dwarven dark pit, but everything else fails in buggy ways. I've got too many dwarves lost in limbo.

I did see a goblin snatcher for the first time since .40 happened. That was cool.

Had a wereiguana attack, which was quickly chopped to bits. The bits were the interesting part, though: somebody hacked off his right upper arm, which went flying up into the reanimating sky. Pretty soon it came back, and started kicking dwarf butt. By kicking. Somehow. Until my axedwarf cut off its...head. Because upper arms have heads. Apparently.
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Sanctume

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Re: What's going on in your fort?
« Reply #54460 on: January 14, 2020, 12:28:32 pm »

DF Bloodline 3 - Year 100, (#1) Fortress: Northguard

Setting: You are the founders of Northguard, a new site of The Blotted Wall dwarven government.   
The land is named The Distant Field, and your neighbors are Elves and hostile Goblins.   
It is a temperate shrubland of both wilderness and untamed wilds.   
The earth prospects: Granite, Gabbro, Bauxite, Magnetite, Tin, Gold, and Silver.   

You were all born in 86, and it is Year 100.
You will all most likely remain underground.
There will be a a roofed building on the surface for trade and entry.   

Northguard population: 19 founders.

In no particular ranking order, by the 2nd month, there are 9 couples, and a single dwarf. 

Spoiler (click to show/hide)

Everyone is named Snow (as in bastards of the North, in Game of Thrones). 

My idea is to set these to be the "main" families and have babies by month 12. 

So I will need to come up with family names other than "Starks".

It is month 8. 

Before the Year 100 ends, Northguard will be retire. 

The next fort will be founded with a one-year plan or theme. 

LadySerpentine

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Re: What's going on in your fort?
« Reply #54461 on: January 15, 2020, 09:01:58 am »

I think something may have screwed up slightly in this reclaim. I knew there was a Forgotten Beast here - it's what wrecked the fort in worldgen - but I don't think it's supposed to be quite like this...

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pikachu17

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Re: What's going on in your fort?
« Reply #54462 on: January 15, 2020, 12:48:51 pm »

I think something may have screwed up slightly in this reclaim. I knew there was a Forgotten Beast here - it's what wrecked the fort in worldgen - but I don't think it's supposed to be quite like this...


Isn't that how forgotten beasts and megabeasts show up when you embark on their home? I've seen that with them before, they're labeled Current Resident. Or is there something else I'm missing?
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Shonai_Dweller

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Re: What's going on in your fort?
« Reply #54463 on: January 15, 2020, 04:52:52 pm »

I think something may have screwed up slightly in this reclaim. I knew there was a Forgotten Beast here - it's what wrecked the fort in worldgen - but I don't think it's supposed to be quite like this...


They are labelled "uninvited guest" when they turn up in a regular fortresses, so this is working as intended. Your Dwarves are the invaders.
« Last Edit: January 15, 2020, 04:54:45 pm by Shonai_Dweller »
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Kat

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Re: What's going on in your fort?
« Reply #54464 on: January 15, 2020, 08:49:45 pm »

A were-elephant arrived !

and transformed back into a human and drowned in a pond before harming any citizens.

 ???
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