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Author Topic: What's going on in your fort?  (Read 4546857 times)

delphonso

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Re: What's going on in your fort?
« Reply #56340 on: October 21, 2021, 08:54:34 am »

Idle hands are the devil's playthings.

Sounds pretty relaxing - just some bearpeople encounters and animal-hating goblins. Could be worse!

chaotic skies

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Re: What's going on in your fort?
« Reply #56341 on: October 21, 2021, 10:15:05 am »

I'm highly concerned about my dwarves falling into the volcano.

I've had an entire invading force cover themselves in lava recently. Also, some time ago, there was an incident involving a lava vent, a mob of kangaroos (Which became a mob of !!kangaroos!!), a hunters crossbow bolt and the human caravan.... Yeah. I wouldn't have blamed the humans for declaring war on me after that misunderstanding.

What I'm trying to say is that volcanoes are just plain dwarfy. Also they're !!fun!!.

My long-term plan is to tunnel through the vent all the way to HFS. It'll involve a lot of waterworks and almost certainly some dead dwarves, but it'll be an adventure.
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Uthimienure

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Re: What's going on in your fort?
« Reply #56342 on: October 21, 2021, 03:23:55 pm »

The open-door policy (with no drawbridges) to the caves is pretty fun.  After the entire 1st cavern has been linked up and the FB's killed, we've had a 2nd Bronze Colossus get caged, and a flying, webbing, poisonous spider nearly cause a disaster. The rapid response of 3 squads got there just in time before it flew into the main area, and while 4 dwarfs and a cat got webbed, a withering volley of bolts followed by the top squad's charge killed it.  Two head off to the hospital, one of whom died on the way.
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Thisfox

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Re: What's going on in your fort?
« Reply #56343 on: October 21, 2021, 04:52:02 pm »

And the highlight: a group of grizzly bear people came, saw what my gatherers dropped on the floor for people to haul in, and... left the map with one announcement each about the "theft". I'm doing well enough on food, let them have their meal of... cherries, asparagus and celery.

Seriously though, the random grizzly bear men gathering group was the highlight today.
Having said that, the next group of random wildlife is black bear men. Guess what they're doing! I wonder if the bear-people will all have dinner together, or whether they're cooking separate meals...

They're gathering food for the Teddy Bear Picnic of course!
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Immortal-D

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Re: What's going on in your fort?
« Reply #56344 on: October 23, 2021, 02:23:14 pm »

I have resumed trying new & creative ways to break WorldGen, and just found the most extreme surface-to-cavern differential I have ever seen.  A strip of coastline where river meets ocean, between 2 different land biomes; 91 zeds from surface to the top of the first cavern opening :o  Even crazier is the whole thing has a relative elevation of zero, just flat beach & forest.  My custom world recipe includes [LEVELS_ABOVE_GROUND:25] and [ELEVATION:0:400:1000:1000].  I really wish I could slice out like 50 of those zeds without changing the history or anything else.  On the plus side, I could easily get away with a 2x2 and still have resources to spare.

hops

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Re: What's going on in your fort?
« Reply #56345 on: October 24, 2021, 03:48:13 am »

I’m beginning to suspect that embarking carefully in order to bring more food and drink may not be all it’s cracked up to be.  It seems to me, that if you “embark now!”  and then set up your farming, gathering, and brewing as soon as you can, that you can generate just as much extra food and drink in the time it takes the dwarves in the fortress where you “embarked carefully” to haul all the extra stuff underground…
Very late replay but my theory is that "embark carefully" is mainly useful in situations where you want to embark carefully. i.e. equipping a squad of murderdwarfs to clear out an old fortress that got taken over by an FB.

Embarking carefully on a temperate biome with no aquifer and plenty of metal is like using a tactical shovel to do gardening.
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Mobbstar

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Re: What's going on in your fort?
« Reply #56346 on: October 24, 2021, 04:50:24 am »

Embarking carefully on a temperate biome with no aquifer and plenty of metal is like using a tactical shovel to do gardening.

Embarking carefully on a temperate biome with no aquifer and plenty of metal is like using magma to avert a catsplosion.  It's effective but not efficient, and if you do it anyways, you should at least come up with something awesome to do thereupon.
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UristTheDwarf

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Re: What's going on in your fort?
« Reply #56347 on: October 24, 2021, 12:40:19 pm »

It seems that letting the first caravan go unharmed is essential for immigration... I've just did it and got a migrant wave
P.S. Also raided two Goblin hamlets with a population around 10 each, which had resulted in liberation of 1 dwarven child and capture of 2 lamas, lol.
P.P.S. One of the dwarves went berserk after an unsuccessful strange mood, but was immediately beheaded by a nearby miner with a pickaxe. Sigh.
« Last Edit: October 24, 2021, 12:58:58 pm by UristTheDwarf »
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UristTheDwarf

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Re: What's going on in your fort?
« Reply #56348 on: October 24, 2021, 01:57:49 pm »

After several big immigrant waves, I've got my first siege and successfully repelled it. Hiwever, my only active squad is yet to return from an exploration of an abandoned monastery, and I need to somehow finish off a disarmed goblin dancer with broken legs who keeps getting in the way of my dwarves, spamming "job cancelled" messages.
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nickbii

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Re: What's going on in your fort?
« Reply #56349 on: October 25, 2021, 03:13:31 am »

After several big immigrant waves, I've got my first siege and successfully repelled it. Hiwever, my only active squad is yet to return from an exploration of an abandoned monastery, and I need to somehow finish off a disarmed goblin dancer with broken legs who keeps getting in the way of my dwarves, spamming "job cancelled" messages.
Draft a rando if you've got a weapon. Draft 10 randoes if you don't have weapons. Then send them in with a kill order.

Gobboes not gonna run on them.
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hops

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Re: What's going on in your fort?
« Reply #56350 on: October 25, 2021, 03:24:57 am »

just build a new path and wall the goblin in, that's clearly the reasonable option


...don't ask me why my walls are full of dead dwarves and crundles.
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UristTheDwarf

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Re: What's going on in your fort?
« Reply #56351 on: October 25, 2021, 05:30:11 am »

Repelled second goblin siege, now facing zombie siege because I had raided necromancer towers into past. Also razed several small goblin settlements into nonexistence before and during second siege.
No caravans because of this shit. Seems like I will not be able to sell all those precious spiked wooden balls anytime soon.
P.S. Yeah, that was a mistake to raid necromancer towers. Seems like my fortress is done. Will report what eventually happened later.
P.P.S. Yeah, fort was destroyed, although I've managed to kill the most of the undead.
« Last Edit: October 25, 2021, 05:59:08 am by UristTheDwarf »
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UristTheDwarf

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Re: What's going on in your fort?
« Reply #56352 on: October 25, 2021, 05:39:22 am »

After several big immigrant waves, I've got my first siege and successfully repelled it. Hiwever, my only active squad is yet to return from an exploration of an abandoned monastery, and I need to somehow finish off a disarmed goblin dancer with broken legs who keeps getting in the way of my dwarves, spamming "job cancelled" messages.
Draft a rando if you've got a weapon. Draft 10 randoes if you don't have weapons. Then send them in with a kill order.

Gobboes not gonna run on them.
That goblin eventually got kicked to death.
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UristTheDwarf

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Re: What's going on in your fort?
« Reply #56353 on: October 25, 2021, 07:41:12 am »

Started new fort. First caravan and the first two hard-coded migrant waves had already passed. Filled the departing caravan with tonns of those awesome wooden spiked balls in exchange for shitload of plump helmets, food, drinks and weapons. Already dug through to a cavern underneath and installed the well here.
Embark area has a brook nearby, I wonder if I can weaponize it somehow?
P.S. Looted monastery. Got three books. Traded with an elven caravan.
« Last Edit: October 25, 2021, 08:48:56 am by UristTheDwarf »
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UristTheDwarf

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Re: What's going on in your fort?
« Reply #56354 on: October 25, 2021, 09:25:21 am »

Explored/raided another monastery. It seems that there is a weird bug which causes raiding dwarfs to drop off loot on the edge of a map instead of carrying it back to the designated stockpiles.
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