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Author Topic: What's going on in your fort?  (Read 5788940 times)

Loud Whispers

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Re: What's going on in your fort?
« Reply #22470 on: May 04, 2012, 04:47:25 pm »

Just the weirdest thing happened today in Silentthunders.

I was expanding my fort once again to encompass more land, when one of my masons suspended the construction of a wall because a creature was blocking the site. I assumed two Dwarves had just inconvenienced each other, and un-suspended it's construction.

The same message occurs again, and I immediately zoom to the site - Where only one of my puzzled masons stood.

Now, I remember having fun with hundreds of doors and watching ambushers path through them like ants in a farm... And realized if they affected buildings in .31, they're going to still do the same in .34...

I SHALL HAVE NO MORE NECROMANCERS IN MY RAVEN STOCKPILES.

Scrambled the 3 squads consisting of 9 of my very best soldiers to the site immediately. Nothing. Spread them out and began sweeping the area. Nothing still. Figuring I must've lost it by now, I bade them return to the barracks lest they be caught in the open during another zombie migration.



8 pages of the Kobold getting wailed on by two battle miners, two hammer Dwarves, a hero Marksdwarf with steel bolts and my trusty Expedition commander with his multitude of spears at hand.

peskyninja

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Re: What's going on in your fort?
« Reply #22471 on: May 04, 2012, 05:51:33 pm »

Welp. Just atomsmashed my hammelord with his giant olm bone artifact hammer. ;(
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LuckyLuigi

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Re: What's going on in your fort?
« Reply #22472 on: May 04, 2012, 06:11:32 pm »

Earthmastered got sieged by crossbowmen so had to lock the caravan in. They went insane and had to kill them all.
Population is down to 200 of which just 17 are adult males. No migrant in years. I wonder if we'll go extinct.
We finally have our first dwarf die of old age after burying about 300 dwarves who's lives were cut short.

I discovered that while all the water on the map has turned stagnant there is a little bit of the brook left on the other side of the map that mysteriously is not stagnant. New waterworks are being created in the faint hope that this water will stay fresh.

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ThatAussieGuy

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Re: What's going on in your fort?
« Reply #22473 on: May 04, 2012, 08:52:52 pm »

I have decided to adorn the top floor of my fortress with a level made of as much gold as I can.  Already got enough bars and statues for a rather ornate throne room at least.  Smelt!  SMELT FOR YOUR LIVES YOU INSANE LITTLE PSYCHOPATHS!

Goodguy3

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Re: What's going on in your fort?
« Reply #22474 on: May 04, 2012, 09:25:06 pm »

I have a dwarf running back and forth between the well and the bar stockpile spamming "Cancelles clean self too injured"
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It was a few moments later that my brain supplied the information that it might actually be the name for a male Ostrich..

Urist_McGamer

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Re: What's going on in your fort?
« Reply #22475 on: May 04, 2012, 09:54:43 pm »

I've begun my first megaproject (of sorts)!

Reksasineth, SinCity!

Its a 6X6 flat desert embark where I'll build a limited replica of the Vegas strip complete with casinos filled with fancy furniture and colorful crap. There's plenty of room for the rest of whatever urban maze I wish to construct. I call it a megaproject (of sorts) because I'm using modded reactions to spawn in everything I need. Getting enough material for the perimeter walls and streets alone would be a grindfest otherwise.
« Last Edit: May 04, 2012, 09:58:00 pm by Urist_McGamer »
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But others might prefer to have the mess contained behind windows to avoid tracking blood all over the their nice, color coordinated floor patterns. Kind of the Ozzy Osborne vs. Martha Stewart debate.

Pharaun

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Re: What's going on in your fort?
« Reply #22476 on: May 04, 2012, 10:06:20 pm »

Greenshimmer finally fell to a forgotten beast. However, it was my best attempt at DF thus far with over 4 million wealth, 17 artifacts, elite military, adamantite and even a pointless pixel art project.

I feel good. Like I've actually gotten somewhere. The only downside was the crundle/animal-men spam.
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SixOfSpades

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Re: What's going on in your fort?
« Reply #22477 on: May 04, 2012, 10:56:32 pm »

I just got the wussiest megabeast ever: Guslo Beangills the hill titan. He has wings and a body of flame.

Pros: This was the first flying enemy I'd encountered, and I was entertained by his wall-hopping antics. He also toppled a section of my curtain wall, something I thought no creature could actually do.

Cons: He spent some time running around the perimiter of my map, chasing a stray Herbalist and breathing fire at her. Reading his combat log . . . "The Hill Titan pushes the Herbalist in the left upper arm, but the attack is deflected by the xcave spider silk tunicx!" Um--what? You're a titan, and your main offense is bumping into people? Who won't even notice, as long as they're wearing clothes? Even his firebreath didn't seem to have any effect, apart from making a few little piles of ash in my moat. (Which, I notice, behave correctly: When a dwarf walks through them, they kick up little clouds of ash. Nice touch, Toady.)

After I got tired of The Amazing Anticlimactic Titan, I had my captain of the guard step outside the door and nonchalantly one-shot the thing in the face. My refuse pile now has Guslo Dugustongun's flames (contents: water covering) in it. I've unforbidden them, so hopefully one of my cooks will soon turn out a *hill titan flame roast*. I would love to see a meal consisting of finely-minced flames.
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Re: What's going on in your fort?
« Reply #22478 on: May 04, 2012, 10:56:50 pm »

In a world with maximum werebeasts and a good number of megabeasts, my fort fell to thirst.  My first indication that my dwarves weren't drinking from my water supply was discovering "missing" dehydrated dwarves.  Then they all started dropping so I flooded the fort, and they cancelled getting drinks because of hazardous terrain.
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Maybe that the dwarves never died and everyone is just shunning them.
"Wait, what are you doing?  I don't want to go in there!  No, I'm still alive, you can't do this to me!  Is Anybody listening?  Hello... Can someone let me out?  Help me!  Is anyone there?  I'm running out of air!"

King DZA

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Re: What's going on in your fort?
« Reply #22479 on: May 04, 2012, 11:37:45 pm »

Spoiler: The kobolds... (click to show/hide)

None shall be spared.

Shoruke

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Re: What's going on in your fort?
« Reply #22480 on: May 05, 2012, 01:04:50 am »

Few years ago a Forgotten Beast showed up in the tunnels. It was a giant tarantula (you know, with feathers). I had my underground cavern area sealed up airtight, so it couldn't hurt anyone, it just kinda wandered around, including in the little underground pond. Either it was injured (during worldgen or something) or had unknown secretions, because it polluted this pond REALLY bad with Forgotten Beast Ichor and Secretions.
Then it felt faint.
Then it died.
I like to imagine a GCS found its corpse at some point and thought to itself "heh, n00b..."

Currently, I'm building a tower, entirely of obsidian blocks (except the stairs, which are platinum blocks), up which I shall pump the fires of the planet's mantle to be stored in a gigantic overground reservoir with hatches in the bottom, which in turn will be linked to levers for remote control. I'll have stylish targets marked under each hatch so I know where I'll be striking.

I'm also wondering about a system to weaponize my evil biome, by storing corpses in the non-evil area and then remotely transporting them to the evil biome to harass invaders as I see fit. I might implement this as another overground set of reservoirs underneath the magma-killsat one, so that I can decide how much "screw you" to dispense for each threat on a case-by-case basis.
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The Unforgotten Beast, Shoruke, has come! A pale-skinned human. It has heterochromatic eyes and moves in an unpredictable manner. Beware its rapier wit!

Garath

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Re: What's going on in your fort?
« Reply #22481 on: May 05, 2012, 04:27:56 am »

I'm starting to like elves. Giant cheetah, Rhino, Giant monitor lizard, saltwater croc. Not to mention a lot of other exotic animals ready to be butchered and be made into expensive meals.

A minotaur tested my new and improved dodge trap and didn't survive a 20 level drop. I had a head, 2 arms, 2 legs and the upper and lower body neatly seperated. 3 military squads, one mixed axe/sword/spear/pick who are at legendary (small danger room use there, but not to that level, they sparred the rest), one marksdwarfs elite squad (all natural even their dodge and armor use skill) and a brand new lasher squad. I'm seeing a lot of progress at the lashers.

edit:
opened up the caverns. Auto collect webs is off, there is nothing down there, but my miner is going somewhere to collect something... maybe some animal people blowdarts or something.... Making a backup save for if I end up savescumming, but I'm just too curious where he'll end up

Yup, ant people stuff. Whatever killed them is gone already though
« Last Edit: May 05, 2012, 05:04:46 am by Garath »
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Jam a door with its corpse and let all the goblins in. Hey, nobody said it had to be a weapon against your enemies.
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And then everyone melted.

Greiger

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Re: What's going on in your fort?
« Reply #22482 on: May 05, 2012, 07:58:37 am »

Yup, ant people stuff. Whatever killed them is gone already though

Why does that sound like the beginning to a survival horror game?
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Disclaimer: Not responsible for dwarven deaths from the use or misuse of this post.
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ZzarkLinux

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Re: What's going on in your fort?
« Reply #22483 on: May 05, 2012, 08:17:32 am »

The Rustic RabbitHut

12) Trading Season - Part 1 - Awaiting the Surge
13) Trading Season - Part 2 - Here they come

So traders are waiting for me, but first I had to butcher a immigrant-cow
and now I need to handle the kobold corpse they just generated.

Thankfully, I'm keeping a lot of dwarves idle, so I when I designate the
corpse to dump someone is effective at retreiving it and placing in the
butcher chamber that we just used.
Spoiler (click to show/hide)

Yep, I got a second kobold too, whom I was also able to dump away from the depot.

Now I have flashbacks to a previous RabbitHut, because we have wonderful blue Nefarious Soot !!
Spoiler (click to show/hide)

Also, about eight Giant Kea Corpses are flying around. Along with the tick corpses.
How terrible wonderful.

...

The soot comes close to my trade depot :(
Maybe placing it outside wasn't such a good idea.
Thankfully, it barely misses the depot.
It probably hit some corpses, but I don't care about those touching the soot
Spoiler (click to show/hide)

What follows is awesome: [size=14]Cloud City Beat-Down[/size]
Merchants vs. Kea Corpses.
Round 1
Spoiler (click to show/hide)

Great, now I'll have to deal with the Kea corpses too.
But my dwarves don't have time for that. They just butchered the other
problematic livestock immigrant llama in the second butcher chamber.
Good thing I got so many.

Cloud City Round 2
Just when you thought it was safe to trade...
Another kea comes, and the first one re-re-animates.
Spoiler (click to show/hide)

Then the llama skin rises while we're still harvesting it's tasty parts.

...

So let's just fast-forward, and say that much joy has been had.

No dwarves were harmed in this chapter.
« Last Edit: May 05, 2012, 06:13:19 pm by ZzarkLinux »
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bukitodinos

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Re: What's going on in your fort?
« Reply #22484 on: May 05, 2012, 08:28:16 am »

SMELT FOR YOUR LIVES YOU INSANE LITTLE PSYCHOPATHS!

added to my horde of quotes
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I mean for the love of god! There's hair trying to kill a dog!
back to professional martinis with bukitodinos!
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