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Author Topic: What's going on in your fort?  (Read 796629 times)

wuphonsreach

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Re: What's going on in your fort?
« Reply #25500 on: September 11, 2012, 11:56:51 pm »

Spring 897 - While the elves were visiting with their trade caravan, our scouts reported that a force of darkness had arrived.  We were surprised that it only consisted of 1 sword wielding goblin riding a furry critter along with 14 hammer wielding cousins.  It was a very short siege and they quickly turned tail and ran away.

...

40-50 marksdwarves on the ramparts > melee goblins
caged a few, drove the rest off before the elves departed after their trade

As always, I send the squads up, wait until they're mostly all there and firing, then cancel the station order.  That keeps them from running outside the civilian alert burrow area to pickup socks.  It also prevents them from running after goblins once they've run low on ammo.

My military trainer and her student are still slowly beating up each other in a small room.  Skill progress is still slow after a few years so I may have to danger room in some fashion.
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Clover Magic

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Re: What's going on in your fort?
« Reply #25501 on: September 12, 2012, 12:40:29 pm »

Taking a break from Cryptclear to continue testing my homebrew Final Fantasy 9 conversion mod.  For shits and giggles I embarked on a Terrifying Rocky Wasteland.

I could tell how it was going to go when they parked their wagon on top of the frozen stream and the biome is not Freezing.  It's gone downhill from there, what with snowing summoner blood and then an army of Wren people corpses have come to terrorize us, and now my dogs are zombies.  I'm going to have chocobo and moogle zombies now, I am so thrilled.  (Really!  This is great testing!)

The two miners managed to make it underground and wall themselves off with nothing but their picks and the clothes on their backs.  We'll make for the caverns for food and water and see how it goes.
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darkgloomie

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Re: What's going on in your fort?
« Reply #25502 on: September 12, 2012, 01:04:52 pm »

Made a new settlement on a different computer.

The first migrant wave has a Great Gem Setter/Flatterer, Expert Persuader/Conversationalist and Competent Hammerdorf (with other dabbling skills)

I was "wut?", though he can't be a vampire. Name's the same on Dwarf Therapist and the game, plus he's actually learning the new jobs I've given him.

Anyway, gem setter is currently useless to me, so be thankful that you're gonna be my default trader, dorf.
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Clover Magic

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Re: What's going on in your fort?
« Reply #25503 on: September 12, 2012, 03:21:20 pm »

Well, I've got four still alive and walled in, completely cut off from the surface.  I had five, but one set himself on fire with magma and died.  He wasn't important anyways.  Amazingly, all the important genomes got inside - both miners, the woodcutter with his axe, and the medic.  Also a breeding pair of chocobos miraculously survived and got underground with us, so not all is lost.  We're currently scrabbling out a tiny existence underground, with a little farm in the caverns and such.  Also realized that my anvil is in the stupid stream out there with the zombies, so unless a caravan miraculously survives the zombies and brings us one, we have no metalworks.  We have sand though, so glass it is.

The current surface of my fort.  I love evil biomes.

Now...to see if the lone surviving female gets into a relationship, because I have a feeling migrants will be in short supply.  It's kind of like a real zombie apocalypse.
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Tarran

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Re: What's going on in your fort?
« Reply #25504 on: September 12, 2012, 04:20:43 pm »

Forgotten Beast got spawned in the cavern.

Unfortunately for it, I walled off the cavern it's in. And the only open connection to the outside cavern is filled with magma. And I doubt it's magma proof.

So it's just going to sit there until I decide that I should introduce Marksdwarves into my military. Because I'm not going to risk a "deadly blood" Forgotten Beast.
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Quote from: Phantom
Unknown to most but the insane and the mystics, Tarran is actually Earth itself, as Earth is sentient like that planet in Avatar. Originally Earth used names such as Terra on the internet, but to protect it's identity it changed letters, now becoming the Tarran you know today.
Quote from: Ze Spy
Tarran has the "Tarran Bug", a bug which causes the affected character to repeatedly hit teammates while dual-wielding instead of whatever the hell he is shooting at.

ZzarkLinux

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Re: What's going on in your fort?
« Reply #25505 on: September 12, 2012, 06:04:43 pm »

Journal of Kotonoa, 28th Galena, yr.452
First Previous Next

We've begun a massive undertaking to carve-out and wall-up our second cavern layer. Three new births and two new battle axes also, so I guess things are on the upside. Nanaka was released with a sutured hip, arm splint, and leg cast. She'll be fine.

Some humans arrived to trade. We saw their guards get mauled by Giant Thrip Zombies. The traders abandoned them and made it inside. We could smell the Traders' greed, so first we gifted them our low quality rocks, then we seized everything. Chased them into the caverns. They have no respect for their own guards, so we have no respect for them.

Spoiler: Status (click to show/hide)
Spoiler: Layout (click to show/hide)
« Last Edit: September 18, 2012, 08:26:01 pm by ZzarkLinux »
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ZzarkLinux

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Re: What's going on in your fort?
« Reply #25506 on: September 12, 2012, 06:08:10 pm »

DoublePost (Gateway timeout)
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Splint

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Re: What's going on in your fort?
« Reply #25507 on: September 12, 2012, 08:05:14 pm »

History seemed keen to repeat itself with a macedwarf being stupid and going out into the middle of nowhere and forcing a battle, but instead, he tranced and beat the ever loving shit out of four goblins.

thiosk

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Re: What's going on in your fort?
« Reply #25508 on: September 12, 2012, 08:17:48 pm »

I wish I had a longer bridge :*(
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Splint

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Re: What's going on in your fort?
« Reply #25509 on: September 12, 2012, 08:23:35 pm »

I beat two seiges by squishing the leaders with the main gate. The rest promptly said "FUCK THIS" and ran for the hills to die out on the glacier.

Present time, a snatcher attacked a kid, got kicked in the face and now only has tow ways to go:

North into a bunch of dogs and polar bear and war grizzly bear and several fast attack soldiers.

South into a horde of dogs, a giant war lynx and a war dingo, and the best soldiers, the macedwarves.

Fucked six ways to sunday he is.

thiosk

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Re: What's going on in your fort?
« Reply #25510 on: September 12, 2012, 08:37:44 pm »

I sent the elf caravan off with a BOATLOAD of profitzz, but the first of two back to back sieges annhilated the human caravan and diplomat, so I somehow doubt the next time the humans visit that they'll bring me grizzley bears.

This time, I got 115 invaders.  Exciting!  First big attack, last time was a paltry 40, except it was just about one month separating the two.  Caught a bunch of kids and haulers outside this time.

The mess will take at least a season to clean up.
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Splint

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Re: What's going on in your fort?
« Reply #25511 on: September 12, 2012, 08:45:47 pm »

Finally got around to building an archery range. Since we have so many bone bolts I figure it won't make a difference if they use up hundreds of them training. Draltha herd is growing, as is the massive hordes of crundles from captures and naked moledogs from breeding.

EDIT: The forgotten beast Devsem Atacared has come! An enormous mongoose with external ribs! It has large mandibles and a bloated body! Its vermillion hairs is patchy. Beware its poisonous bite!

The Purple Tombs shall shatter its teeth, break its ribs and destroy it's very body. or not. It's hiding in the cavern lake now, possibly out of fear.

NESgamer190

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Re: What's going on in your fort?
« Reply #25512 on: September 12, 2012, 09:40:18 pm »

Back at Paintcrush, I had met up with a forgotten cave blob, having the dreadful dust of deadliness.  To sum it up, only lost one dwarf, as a bunch of rag-tag dwarves managed to kill the globule.  Almost to the point of handing the fort off to a friend again for HIS turn.  Also got mad at my dwarves for using adamantine strands for sutures!  Hate when that happens, and that'd explain why I wasn't able to make wafers easily!
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wuphonsreach

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Re: What's going on in your fort?
« Reply #25513 on: September 12, 2012, 10:04:37 pm »

Crossed the 100 dwarf point with the latest batch of refugees. 

I now have (1) 3-dwarf squad of permanent dodge/armor trainees (teacher + 2 students, no shields/weapons) and (1) permanent "guard" squad (capitain of the guard, plus 2 minions).

The rest of the dwarves who were able (not children / miners / hunters / woodcutters) have been drafted into various crossbow militia squads.  All the masons in one squad, all the smiths/smelters in another.  So I have four "dwarves with special jobs" squads, and three "peasant / hauler" squads.

Only 27 of the 101 dwarves are not assigned to squads.  Waiting for a few more before I create a fourth "peasant" squad.
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Splint

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Re: What's going on in your fort?
« Reply #25514 on: September 12, 2012, 10:19:55 pm »

Ah the peasent levy. If you're gonna go down, the fort's gonna go down SHOOTING THE ATTACKERS IN THE FAEC.

That giant mongoose still hasn't moved... Contemplating on sending the champion out to draw it into an ambush. Oh goody gumdrops! Crundles! Like I don't have a good 50~ of those.

The battle begins!

Kulet, the speardorf who suffered motor nerve damage in his shield hand has a tear in his foot and has been knocked into the pond. I expect him to drown, as he's attampting to flee the field due to his injury. He has however managed to inhibit the beast's ability to fight by puncturing a lung with a counter strike, before ducking into the water to avoid a huge mongoosey talon.

Next comes Ingiz, who has put a hole in each of its limbs and downed the beast and sent it into a frothing rage! Two more dwarves appraoch, pilfered Iron spears at the ready! Will the Armored Roses claim victory? Will Kulet drown? No he shall not! Dragged himself out and stabbed the thing in it's good leg. Only time shall tell!

EDIT: Devsem has fallen, and almost as soon as the fight ended, the beast's slayer (who delivered the fatal blow to it's heart from which it promptly bled out) bestowed upon her copper spear the name "Utir Enol," "The Loot of Grizzle." I like to see that as "The Grizzley Looter," as we get food and munitions from this thing's death. Oh and I didn't know this, but appearently she has a fractured skull.

Kulet is waiting to be rescued, partially because he passed out from his foot injury.
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