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Author Topic: What's going on in your fort?  (Read 4176340 times)

Lielac

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Re: What's going on in your fort?
« Reply #32355 on: January 22, 2014, 03:14:48 pm »

Inira was the only dragon in the world. ... And the only age of the world was named after her. fUCKING KOBOLDS

Kobolds killed the dragon?  Then again, kittens have defeated forgotten beasts, so anything is possible.  Can you post the final bit of combat text?  Sorry you lost her :(.

Two kobold ambushes, to be specific. They're annoyingly good dragonslayers when they have spears and hit bone. Kobbies get bold when I leave the crap outside around for them to steal. I don't know if they had shields, but I'm pretty sure the human siegers did and a human spearman managed to get in a lucky shot that seriously disabled Inira and made her vomit regularly. (As of the edit below, no, it was kobolds too.)

Thanks for the condolences. I'll check the combat logs once I get off my phone and crawl out of bed.

Edit: Here's a movie I made where I scroll through all the combat reports under Inira's name. She got hit by a human spearman, then a kobold bowsquad shot her in the guts and right lung, chipped the bone of her left rear leg and tore a tendon, and only then burned to death. Then a second squad of kobolds, with at least one spearman, took advantage of Inira's injured state to stab her in painful and deadly places.

I hate kobolds :'(
« Last Edit: January 22, 2014, 03:41:09 pm by Lielac »
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Lielac likes adamantine, magnetite, marble, the color olive green, battle axes, cats for their aloofness, dragons for their terrible majesty, women for their beauty, and the Oxford comma for its disambiguating properties. When possible, she prefers to consume pear cider and nectarines. She absolutely detests kobolds.

MrWillsauce

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Re: What's going on in your fort?
« Reply #32356 on: January 22, 2014, 03:38:48 pm »

You should go butcher her corpse and make yourself a dragon leather thong. It's what she would have wanted.
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Lielac

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Re: What's going on in your fort?
« Reply #32357 on: January 22, 2014, 03:43:34 pm »

You should go butcher her corpse and make yourself a dragon leather thong. It's what she would have wanted.

hELL NO

If I ever go outside to retrieve her corpse, I am giving her the closest thing to a proper burial I can manage. Probably I'll put her in a display case. She'll be a skeleton by then, I could call it a museum exhibit...
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Lielac likes adamantine, magnetite, marble, the color olive green, battle axes, cats for their aloofness, dragons for their terrible majesty, women for their beauty, and the Oxford comma for its disambiguating properties. When possible, she prefers to consume pear cider and nectarines. She absolutely detests kobolds.

MrWillsauce

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Re: What's going on in your fort?
« Reply #32358 on: January 22, 2014, 03:46:20 pm »

If you butcher her you could put her in, like, a hundred display cases, the more to honor her memory with.
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Lielac

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Re: What's going on in your fort?
« Reply #32359 on: January 22, 2014, 03:47:56 pm »

If you butcher her you could put her in, like, a hundred display cases, the more to honor her memory with.

Nooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooo

If I'd gotten my hands on her she'd be an honored member of my fort, I am not desecrating her memory by treating her like a common animal! :(
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Lielac likes adamantine, magnetite, marble, the color olive green, battle axes, cats for their aloofness, dragons for their terrible majesty, women for their beauty, and the Oxford comma for its disambiguating properties. When possible, she prefers to consume pear cider and nectarines. She absolutely detests kobolds.

MrWillsauce

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Re: What's going on in your fort?
« Reply #32360 on: January 22, 2014, 03:51:57 pm »

If a thong is completely out of the question, perhaps you should melt down the spears of the kobolds that slew her and build a bitchin' metal tomb out of them.
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Lielac

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Re: What's going on in your fort?
« Reply #32361 on: January 22, 2014, 04:08:35 pm »

If a thong is completely out of the question, perhaps you should melt down the spears of the kobolds that slew her and build a bitchin' metal tomb out of them.

I think that could be arranged.

Edit:
Laborfords
18th Timber, 218


Now they're all on war jabberers! Hmmm, how about FUCK THAT. -continues turtling-
« Last Edit: January 22, 2014, 04:18:03 pm by Lielac »
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Lielac likes adamantine, magnetite, marble, the color olive green, battle axes, cats for their aloofness, dragons for their terrible majesty, women for their beauty, and the Oxford comma for its disambiguating properties. When possible, she prefers to consume pear cider and nectarines. She absolutely detests kobolds.

MrWillsauce

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Re: What's going on in your fort?
« Reply #32362 on: January 22, 2014, 04:21:48 pm »

But think about all of the jabberer leather thongs there are to be made.
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Lielac

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Re: What's going on in your fort?
« Reply #32363 on: January 22, 2014, 04:25:30 pm »

But think about all of the jabberer leather thongs there are to be made.

You're obsessed.

I can't deturtle because my entire offense is based on retracting bridges, and jabberers make bridges not work.

... I need a secondary tunnel filled with serrated discs. Except I don't have any sand. I have a dozen or so magnetite clusters, but no sand.
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Lielac likes adamantine, magnetite, marble, the color olive green, battle axes, cats for their aloofness, dragons for their terrible majesty, women for their beauty, and the Oxford comma for its disambiguating properties. When possible, she prefers to consume pear cider and nectarines. She absolutely detests kobolds.

MrWillsauce

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Re: What's going on in your fort?
« Reply #32364 on: January 22, 2014, 04:28:51 pm »

What's wrong with iron or steel serrated disks?
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Lielac

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Re: What's going on in your fort?
« Reply #32365 on: January 22, 2014, 04:40:25 pm »

What's wrong with iron or steel serrated disks?

Unlike sand, iron is a semi-limited resource, and I like to carpet my trap entrances with discs. I might do it anyway, because I'm totally cool with exploting melt duplication, but it's less convenient than spamming collect sand jobs.
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Lielac likes adamantine, magnetite, marble, the color olive green, battle axes, cats for their aloofness, dragons for their terrible majesty, women for their beauty, and the Oxford comma for its disambiguating properties. When possible, she prefers to consume pear cider and nectarines. She absolutely detests kobolds.

Larix

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Re: What's going on in your fort?
« Reply #32366 on: January 22, 2014, 05:00:57 pm »

Iron menacing spikes. You need a one-tile wide corridor, maybe ten long (you can make it winding, to slow down invaders even more), stick a cluster of 4+ spikes in each tile, hook 'em up to a repeater. It's totally unimpressed by trapavoiders and never fully jams. Occasionally, you'll get a weaponmaster or roc who dodges them all, but two or three weapon or cage traps are adequate to catch those. 40 spikes should be enough, preferably metal and of high quality.

My most recent experience was with a powered minecart grinder, which was even cheaper in metal - six carts (twelve metal bars, all of non-weapon types) and 30 native gold boulders (could be replaced by other heavy stone, but native gold is highly recommended - 2000kg each; if your site has gold, procuring those will be easy enough, otherwise, import them from the dwarven caravan). And it's hilariously oversized - nothing, including the cave dragon siege, has gotten past the third cart, so four carts and twenty boulders should be adequate. Once they get hit, they get swept aside and kept in permanent hit/stun lock. Nothing can move, building destroyers can't do their thing, everything expires from terrifying blunt damage. Efficiency is limited by cart weight vs. creature weight - for megabeasts, you might need to stick minecarts full of gould boulders into your minecarts, matrjoschka-style.

Re: dragon - i'd commemorate the dragon by having the bones made into an artefact and creating a lot of dragon soap. One should give about a hundred bars of soap, enough to build a little memorial.
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Lielac

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Re: What's going on in your fort?
« Reply #32367 on: January 22, 2014, 05:30:23 pm »

Iron menacing spikes. You need a one-tile wide corridor, maybe ten long (you can make it winding, to slow down invaders even more), stick a cluster of 4+ spikes in each tile, hook 'em up to a repeater. It's totally unimpressed by trapavoiders and never fully jams. Occasionally, you'll get a weaponmaster or roc who dodges them all, but two or three weapon or cage traps are adequate to catch those. 40 spikes should be enough, preferably metal and of high quality.

My most recent experience was with a powered minecart grinder, which was even cheaper in metal - six carts (twelve metal bars, all of non-weapon types) and 30 native gold boulders (could be replaced by other heavy stone, but native gold is highly recommended - 2000kg each; if your site has gold, procuring those will be easy enough, otherwise, import them from the dwarven caravan). And it's hilariously oversized - nothing, including the cave dragon siege, has gotten past the third cart, so four carts and twenty boulders should be adequate. Once they get hit, they get swept aside and kept in permanent hit/stun lock. Nothing can move, building destroyers can't do their thing, everything expires from terrifying blunt damage. Efficiency is limited by cart weight vs. creature weight - for megabeasts, you might need to stick minecarts full of gould boulders into your minecarts, matrjoschka-style.

Re: dragon - i'd commemorate the dragon by having the bones made into an artefact and creating a lot of dragon soap. One should give about a hundred bars of soap, enough to build a little memorial.

Hmmmmmmmmmmmmmmmmmmmmmmmmmmmmmm. I shall consider this!

Laborfords
1st Granite, 219



Are you quite sure you don't mean the Age of Kobolds? Y'know, since they killed the dragon the last age was named after?

totally not still bitter what are you talking about
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Lielac likes adamantine, magnetite, marble, the color olive green, battle axes, cats for their aloofness, dragons for their terrible majesty, women for their beauty, and the Oxford comma for its disambiguating properties. When possible, she prefers to consume pear cider and nectarines. She absolutely detests kobolds.

the1337doofus

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Re: What's going on in your fort?
« Reply #32368 on: January 22, 2014, 05:41:28 pm »

Outpost Hope, month 6 of 1200
Things are going smoothly. If you count "smoothly" as having lost two ponies. Both were fisherponies. They were felled by a rogue protectapony that strayed into the area, and at the time, they were fishing outside the wall, at the river. Why the chose to fish there instead of on the part of the river inside the wall, I'll never know. As for progress: The mountain has been dug down into nothingness, and the wall completed. Hope now has gleaming marble walls, both good for us and bad. They'll hopefully attract wandering ponies to, at the very least, trade, if not settle down. However, they'll also probably bring raiders and the like. Current population is 23 ponies, most of them farmers or untrained ponies, only a bit older than fillies or colts. Work has now begun on building communal houses, as there isn't enough room for individual houses. We've also recovered multiple crates from prominent pre-war companies like RobronCo, Stable-Tec, and Ironshod Firearms. Hopefully, once we get above ground living facilities set up, we can focus on utilizing the contents of these crates. Hope has a bright future.
-Overseer Doof
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Quote from: /k/
Multiple babies means that the force is distributed per baby, so less force total per baby.
burning dwarves is a sign of productivity

the1337doofus

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Re: What's going on in your fort?
« Reply #32369 on: January 22, 2014, 05:44:41 pm »

Outpost "Hope", Month 3 of the year 1200.
After finding a box of tools, including a crowbar, inside a pile of scrap metal, we've set up an area for opening boxes and crates next to the salvage yard. The living quarters, random junk stockpile, and meeting/eating room have been completed and sealed, so there's no risk of robots or creatures wandering in. The south half of the wall has been completed, made from blocks of the granite here. We're now focusing on destroying the mountain, so we don't have to build the wall multiple stories. A Mr. Macintosh is currently wandering around outside, so all progress is halted until it wanders off.

What mod are you playing?

I'm playing the Fallout: Equestria mod. It's post nuclear holocaust, with ponies and DF.
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Quote from: /k/
Multiple babies means that the force is distributed per baby, so less force total per baby.
burning dwarves is a sign of productivity
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