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Author Topic: What's going on in your fort?  (Read 5856339 times)

Tatjam

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Re: What's going on in your fort?
« Reply #45375 on: January 10, 2016, 04:10:03 pm »

Had the whole map fall down many layers (What!!), the game just seemed to crash, and when i were going to finish the process, a message saying "Horrifying screams come from below the land" (or something similar) showed up...

Apparently something messed up in the background, possibly after using "open-legends", as the wagon z level indicator said the wagon was underground :P Maybe i ran out of RAM  ::)

Quickly killed the process before the seasonal autosave, any idea what happened?

Cheers!
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martinuzz

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Re: What's going on in your fort?
« Reply #45376 on: January 10, 2016, 04:31:40 pm »

No idea, but the exact same thing was reported here before by someone else. See if there's a bug report for it, if not, see if it happens again on your save, and submit a bug report + save
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Bakaridjan

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Re: What's going on in your fort?
« Reply #45377 on: January 10, 2016, 05:52:55 pm »

So my mayor's dining room happens to catch my eye, since the mayor and the outpost liaison are sitting perfectly across the table. I look at the outpost liaison..."conduct meeting." That seems about right. The I look at my mayor... "sleep." I guess that's just about right too. I'm not the only board out of my skull by the liaison blathering on about what has happened in the world and how all the other dwarves are making a royal hash of it. Too bad my poor mayor can't just hit the "a" key and move on.
« Last Edit: January 10, 2016, 06:24:37 pm by Bakaridjan »
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Dozebôm Lolumzalìs

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Re: What's going on in your fort?
« Reply #45378 on: January 10, 2016, 06:21:15 pm »

That was me. They all said I'd dug the candy, or made a cave-in, the idiots.  >:( I hadn't even found the third cavern level yet, let alone candy! And how in hell would every piece of earth fill in, leaving my dwarves perfectly fine, except a bug?!

Also, I think my dwarves have made a pretty cool poem:

  Recite Poetry   The performance is at the second line.
 The Corrupt Strife and Earth is an example of The Mind of Strategy.  The work has no particular subject.  Overall, the poetry is masterful.   
 The Mind of Strategy is a solemn poetic form, originating in The Amusing Bean.  The rules of the form are applied by poets to produce individual poems which can be recited.  The poem is a single tercet.  Use of simile is characteristic of the form.  A form of parallelism is common throughout the poem, in that certain lines are required to maintain phrasing.  Each line has nine syllables.  The first line is intended to describe the past.  The second line is intended to develop the previous idea concerning current events.  The third line is intended to move away from previous ideas concerning the future.   
"

This is stuff regarding the past stuff
And this is more stuff about the now
Then we move on to the future, yes

Like that, except instead of "stuff regarding stuff" actually put stuff regarding the past, etc.
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Quote from: King James Programming
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Quote from: Salvané Descocrates
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Dozebôm Lolumzalìs

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Re: What's going on in your fort?
« Reply #45379 on: January 10, 2016, 06:47:01 pm »

Splint, are you using 42.04 for the Tribal Fortress mod? If so, could you upload the raws? I haven't found an updated version elsewhere, and if I tried to update it I'd probably mess something up horribly and spend the next five days trying to fix it. :P I like to mod, but I'm just bad at it.
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Quote from: King James Programming
...Simplification leaves us with the black extra-cosmic gulfs it throws open before our frenzied eyes...
Quote from: Salvané Descocrates
The only difference between me and a fool is that I know that I know only that I think, therefore I am.
Sigtext!

Splint

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Re: What's going on in your fort?
« Reply #45380 on: January 10, 2016, 08:10:23 pm »

Splint, are you using 42.04 for the Tribal Fortress mod? If so, could you upload the raws? I haven't found an updated version elsewhere, and if I tried to update it I'd probably mess something up horribly and spend the next five days trying to fix it. :P I like to mod, but I'm just bad at it.

Most of it didn't need updating. I just added the stuff pertaining to music, dance, and poetry to the entities and gave elves access to spears (to compensate for being left with wooden clubs as their only melee weapon.)

I'm kinda considering PMing Stal to see if he's even working on it anymore, and if not, getting permission to round up a couple people to continue work on it, to get it to a more polished state (I could sort of do stuff with reactions and workshopdraw makes workshops easy, but I'd need at least one other person to handle creatures.)

Dozebôm Lolumzalìs

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Re: What's going on in your fort?
« Reply #45381 on: January 10, 2016, 08:12:59 pm »

I could help with creatures. That's one of my relative strengths. I might have exaggerated, since my ambitious mod horribly failed a week ago, but that was a really complex web of interactions and syndromes.
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Quote from: King James Programming
...Simplification leaves us with the black extra-cosmic gulfs it throws open before our frenzied eyes...
Quote from: Salvané Descocrates
The only difference between me and a fool is that I know that I know only that I think, therefore I am.
Sigtext!

Splint

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Re: What's going on in your fort?
« Reply #45382 on: January 10, 2016, 08:24:35 pm »

I could help with creatures. That's one of my relative strengths. I might have exaggerated, since my ambitious mod horribly failed a week ago, but that was a really complex web of interactions and syndromes.

Huh. Maybe I should give the guy a poke then. Would be kind of a shame to let the mod fall by the wayside (says the guy who can't be arsed to finish making his western european humans.)

In other news, the henge, though tiny, is receiving a small upgrade of stone flooring, as well as a glazed earthenware statue of humans on a raised platform in the center, instead of an obelisk. Finally encountered by another roaming tribe as well, and they integrated flawlessly, one even becoming the stock master of The Amber Tribe. About damn time.

Y'know, this mod might actually have the stuff of a good succession game in it later down the line...

Robsoie

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Re: What's going on in your fort?
« Reply #45383 on: January 10, 2016, 08:51:54 pm »

Got a strange message
Spoiler (click to show/hide)
The "king mandate ended" ? Huh ?

Then looking around i suddenly noticed that it wasn't some odd bug on +20 years lived fortress.
I pressed Z on the message about the kind mandate ended, the game view took me to an ice block.

I guessed then what happened, my fortress king was contributing in digging channels for a second freeze-aquifer piercing operation as i wanted to make a 2nd path to the caverns that was starting away from my fort and wouldn't lead into it, unlike my 1st path through aquifer (that i did in an early-game winter too).

It seems the king had the unfortunate idea to go down one of the slope created by channeling , that due to presence of an aquifer tile next to that slope had water on it, and that water immediately turned into ice when the winter came, killing the unfortunate stupid leader of our civ.

Oh well, at least he gave his life in helping the fort projects.
Oddly his tomb has him inside, i wonder how the dwarves recovered the body through the ice block.

edit : managed to free the body after increasing my digging openings
Spoiler (click to show/hide)
Was near to make a slab
« Last Edit: January 10, 2016, 09:10:33 pm by Robsoie »
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greycat

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Re: What's going on in your fort?
« Reply #45384 on: January 10, 2016, 09:20:43 pm »

The "king mandate ended" ? Huh ?

When someone is elected to an office, one English idiom to describe this to say the he or she "has the mandate of the people".

When a mayor is replaced in Dwarf Fortress, you get the message "So-and-so's mandate has ended".  This means the former mayor no longer has the mandate of the people.  That's all it means.

It has nothing to do with production mandates.  Almost nobody understands this.

What you've seen here looks like the exact same message to me.  One king was replaced with another.  So, to note this event, the game reported "The king's mandate has ended."  Presumably because it's using the same code that it uses for a mayor, but filled in the person's title, which in this case happened to be "king".
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Dozebôm Lolumzalìs

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Re: What's going on in your fort?
« Reply #45385 on: January 10, 2016, 09:51:07 pm »

Sorry, but you're wrong. When the mayor/baron/count/duke/king/etc dies, any mandates that he had are no longer in effect. They have ended, the same as if they ended due to timing out.
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Quote from: King James Programming
...Simplification leaves us with the black extra-cosmic gulfs it throws open before our frenzied eyes...
Quote from: Salvané Descocrates
The only difference between me and a fool is that I know that I know only that I think, therefore I am.
Sigtext!

99Hedgehog

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Re: What's going on in your fort?
« Reply #45386 on: January 11, 2016, 12:25:50 am »

-snip-
funny, the very same thing happened to me
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Chevaleresse

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Re: What's going on in your fort?
« Reply #45387 on: January 11, 2016, 12:50:42 am »

Had my first sentient death in two full years: a human bard drank himself to death.

Starting to feel like this place has Doomed Idyllic Hometown Syndrome. I've even got magnetite, for once, this place is too nice.
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Button

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Re: What's going on in your fort?
« Reply #45388 on: January 11, 2016, 01:12:01 am »

In my newest fort, nobody's writing books and there have been no books available for purchase from caravans. None of my immigrants have had any writing skill, either. I'm afraid that literacy has died out somehow, which is a pain for my dwarves with "learning something" needs.
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VerdantSF

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Re: What's going on in your fort?
« Reply #45389 on: January 11, 2016, 02:56:54 am »

Just had my first set of twins ever!
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