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Author Topic: What's going on in your fort?  (Read 3312863 times)

Derpy Dev

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Re: What's going on in your fort?
« Reply #50505 on: August 06, 2017, 09:10:09 am »

Two goblins slaughter my champion and his entire squad of well trained dwarves, militia comes along all just adequately trained, they all die, then a random hauler carrying a wooden shield to a stockpile comes through and shield bashes them both to death with one thwap each... Welp, off to the molten mother with him!

Are you kidding? This is basically a dwarven superhero, who's beating up crime too tough for the military. He's freaking hardcore.

Not sure why but the guy had amazing physical stats, no lava resistance though. But hey he found out where the candy in the map was, sharing a wall with the magma tube but in line with a route my weavers go down sometimes, they were just missing it! He truly is a hero. Still wondering why he had such great stats.

still wondering why you melted him

Every once in a while the game makes somebody with insanely high stats for no apparent reason other than "why not." This sounds like one of those cases.

For my forts narrative. Each year a truly examplery dwarf who contributes something great to the fort, whether that be an artifact or a massive feat of martial prowess, or discovering a vein of aluminum, is returned to the molten mother. It is the greatest honor. Sadly my mayor is so useless he hasn't been a contributor to much except banning the export of rings.

You know what? I've heard of crazier challenges. Hell, I've done crazier challenges (or rather, attempted, it never seems to work out well).

Cinder

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Re: What's going on in your fort?
« Reply #50506 on: August 06, 2017, 09:31:30 am »

You've seen the Ice Bucket challenge, now meet the Magma Chamber challenge.
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That's called perfidy and it's a war crime, IcyTea31.

scourge728

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Re: What's going on in your fort?
« Reply #50507 on: August 06, 2017, 11:15:19 am »

Every once in a while the game makes somebody with insanely high stats for no apparent reason other than "why not." This sounds like one of those cases.
Sigtext Acquired

Boatsniper

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Re: What's going on in your fort?
« Reply #50508 on: August 06, 2017, 11:24:51 am »

A Forgotten Beast entered my fort.

It was a giant, three-eyed, feathered shrimp.

A fucking shrimp.

It didn't even have anything special, just a thirst/hunger for warm blood.

A single crossbow bolt knocked it down, and a few pounds with a +steel war hammer+ bruised its brain, causing instant death.

That was the dumbest Forgotten Beast I ever fought. No one got hurt fighting it.
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Derpy Dev

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Re: What's going on in your fort?
« Reply #50509 on: August 06, 2017, 11:49:32 am »

Every once in a while the game makes somebody with insanely high stats for no apparent reason other than "why not." This sounds like one of those cases.
Sigtext Acquired

Thanks.

Though honestly, I'm not sure why you in particular sig me so much compared to everyone else.

scourge728

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Re: What's going on in your fort?
« Reply #50510 on: August 06, 2017, 11:54:17 am »

Though honestly, I'm not sure why you in particular sig me so much compared to everyone else.
Because you say things that make me laugh (I was so tempted to sig that, not gonna lie)

Derpy Dev

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Re: What's going on in your fort?
« Reply #50511 on: August 06, 2017, 02:02:19 pm »

Though honestly, I'm not sure why you in particular sig me so much compared to everyone else.
Because you say things that make me laugh (I was so tempted to sig that, not gonna lie)

lol yeah.

Honestly I don't know what to say to that other than mention how flattered I am. I hate to get all sentimental, but it feels good to hear that you actually make people laugh every now and again.

scourge728

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Re: What's going on in your fort?
« Reply #50512 on: August 06, 2017, 02:08:41 pm »

Though honestly, I'm not sure why you in particular sig me so much compared to everyone else.
Because you say things that make me laugh (I was so tempted to sig that, not gonna lie)

lol yeah.

Honestly I don't know what to say to that other than mention how flattered I am. I hate to get all sentimental, but it feels good to hear that you actually make people laugh every now and again.

pineapples

Derpy Dev

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Re: What's going on in your fort?
« Reply #50513 on: August 06, 2017, 02:34:52 pm »

Though honestly, I'm not sure why you in particular sig me so much compared to everyone else.
Because you say things that make me laugh (I was so tempted to sig that, not gonna lie)

lol yeah.

Honestly I don't know what to say to that other than mention how flattered I am. I hate to get all sentimental, but it feels good to hear that you actually make people laugh every now and again.

pineapples

I legitimately have no idea why you said that but okay.

Fleeting Frames

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Re: What's going on in your fort?
« Reply #50514 on: August 06, 2017, 06:18:43 pm »

Moody dwarf needs shells.

I have no shells.

All of the fishing spots are empty, even in the cavern.

What's the DFHack command to spawn a raw pond turtle shell?
Not certain how to do with createitem
||
But, you can create an unit that yields shell (i.e. spawnunit GIANT_SNAPPING_TURTLE MALE) and then call exterminate him

And then have dwarf bucher him

||

=)

Alternatively, you could alternate forbidding other items each month if your caravans can bring shell-bearing creatures.
« Last Edit: August 06, 2017, 06:20:17 pm by Fleeting Frames »
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lethosor

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Re: What's going on in your fort?
« Reply #50515 on: August 06, 2017, 07:24:12 pm »

Yeah, spawning a turtle is probably a better way to go. Createitem can't create CORPSE or CORPSEPIECE items, because those will crash DF when created in custom reactions (which is what createitem uses under the hood). At least, that's what I remember hearing from Quietust.
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DFHack - Dwarf Manipulator (Lua) - DF Wiki talk

There was a typo in the siegers' campfire code. When the fires went out, so did the game.

Boatsniper

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Re: What's going on in your fort?
« Reply #50516 on: August 06, 2017, 08:37:36 pm »

Not certain how to do with createitem
||
But, you can create an unit that yields shell (i.e. spawnunit GIANT_SNAPPING_TURTLE MALE) and then call exterminate him

And then have dwarf bucher him

||

=)

Alternatively, you could alternate forbidding other items each month if your caravans can bring shell-bearing creatures.
Thanks for the commands, but I already made a workaround by filling in a hole with water and having a fisherdwarf catch mountains of pond turtles.

I think the dwarf ended up making a candy grate. Useful for when I open up the circus.
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AwesomenessDog

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Re: What's going on in your fort?
« Reply #50517 on: August 07, 2017, 03:05:43 am »

A cougar and three hunting dogs have been having a fight for several months now.

Not only has the cougar killed none of the dogs, but it has never suffered more than a bruised gut.

The battle has raged for so long and none of my actual hunters has come to kill the thing that both the cougar and hunting dogs have scars that have healed from since the battle started.

(Meanwhile the hunters are busy chasing owls and albatrosses.)
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Goblin: General? We were told by the Dark lord to kill the dwarves, so why are we throwing socks in the pond instead of attacking them?
Goblin General: HehehehehehehehehahahHAHAHAHAHA
GENERATION 30:
The first time you see this, copy it into your signature on any forum and add 1 to the generation. Social experiment.

Heliman

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Re: What's going on in your fort?
« Reply #50518 on: August 07, 2017, 03:07:26 am »

I had my first titan attack in my 1x1 micro fort today. I sent all of my military dwarves to swarm it at once. Somehow, we pulled through. After, I decided to look at the logs and find which dwarf preformed the killing blow. One Kol Cheerfultome was the killer, and despite his name, he managed to finish off the creature in the most METAL way possible:



For the record, this was a titan made of Bismuth. In a fit of fury, Kol gripped a head made from PURE METAL in his teeth and tore the creature's head off, killing it instantly.



I think I've found my fortress's first Champion.
« Last Edit: August 07, 2017, 03:10:45 am by Heliman »
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Dragonunion

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Re: harrassement in cavern D:
« Reply #50519 on: August 07, 2017, 05:18:42 am »

second year in my fort, late winter:
Some troglodyts have shown up and attacked my dwarfs. Two of them died and many are wounded.
So I most find a new broker. Chief mediecal dwarf is mortally wounded. Hope he survive!

The troglodytes were killed by my military dwarfs with no problem.

But nothing else interesting happened this year. A mayor were elected and a bit boring managing stuff.
The goblins still wait in their fortress with unknown reason. They send nobody to kidnapp my childs or to killmy dwarfs.
The elves stay away too. :(
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Older then humanity...
XD
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