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Author Topic: What's going on in your fort?  (Read 3881183 times)

Shonai_Dweller

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Re: What's going on in your fort?
« Reply #52065 on: April 17, 2018, 05:49:00 pm »

Quote
Because of a bug i had a werebeast show up to my fort as a migrant.
The game is meant to filter out werebeasts from hist-figs selected for immigration?
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Dunamisdeos

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Re: What's going on in your fort?
« Reply #52066 on: April 17, 2018, 05:59:34 pm »

Quote
Because of a bug i had a werebeast show up to my fort as a migrant.
The game is meant to filter out werebeasts from hist-figs selected for immigration?

I don't think that's a bug. I think that citizens that happen to be werebeasts can definitely migrate, much as vampires sometimes do.
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Pvt. Pirate

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Re: What's going on in your fort?
« Reply #52067 on: April 18, 2018, 01:03:58 pm »

Delethavuz Rabur "Polishedmines The Glowing Hearth" now has survived without any attacks for over 2 years although all civs are at war with the elves and the goblins and is currently having a dwarfsplosion.
we carved 80 rooms for dorfs and am now at 141 dorfs so we are now making room for the rest.
my mayor luckily only forbids gauntlets to be produced or sold and asked for a nickel cabinet, which i could not create in time, because we don't have any nickel-bearing ores.
the defences are almost done. we do not have any food production yet and we're selling stonecrafts for a living.
the forge has been erected and we've got enough trees to run the ovens nonstop to anger the elves.
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Lemunde

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Re: What's going on in your fort?
« Reply #52068 on: April 18, 2018, 10:50:21 pm »

Were creatures have been regularly harassing my fortress. First were-panthers now were-camels. For the most part I've been able to just keep them out with drawbridges but recently a were-camel showed up while I was still trying to get my squad of swordsdwarves used to the sun. They didn't have much a chance so I brought out my elite squad of mercenaries to assist. The were-camel killed one and injured three others before the mercenaries took it down.

I knew what to expect but I had a hell of a time getting the injured dwarves segregated. I basically ended up having my mercenaries follow them around until they changed and they took them out before any damage could be done. Fortunately one of the injured dwarves didn't change. I guess his hand was just mangled through some kind of wrestling move.

This could have easily been one of those events that took down my entire fort but luck was on my side this time.
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pamelrabo

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Re: What's going on in your fort?
« Reply #52069 on: April 19, 2018, 02:08:49 am »

My former queen turned out to be a necromancer and fled the court with her lover and her general 80 years ago. The civilization was only ±100 people strong, in only one city. My roleplay goal was to find and kill the traitor queen, so I started a fortress near two necromancer towers.

Long story short: 10 years later, the two towers are in ruins and the necromancers are dead, the reports full of heroic demises, tactical incompetence and war rhinoceros saving the day with stomping charges through the ranks of the dead.

The traitor queen, her general and her lover are dead, ironically, at the hands of a humal lord consort, who asked residence and showed some martial prowess. The statues celebrating his deed describe him in the moment of stabbing a necromancer in the eye.

The squads brought back a lot of books about astronomy, what looks like the necromancers personal love diaries and letters about false friendship and unrequited love.

Now the goblin siegers, my main source of iron, are ramping up their war effort, and I doubt I can hold the fortress for much longer.

I can't believe how much drama and interest the lates updates added. Maybe I should start playing adventurer and visit  the site of the battles with the necromancers.
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Eric Blank

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Re: What's going on in your fort?
« Reply #52070 on: April 19, 2018, 03:11:51 pm »

New embark, building a great library. Already have buttloads of books both purchased from the caravan and written by visitors thanks to embarking with/buying a load of parchment/sheets. I found the aquifer, like 30 z-levels up a mountainside, and accidentally made a new river with it. I have almost no flat ground to work with here, basically just the top of the plateau, and one mountainside I shaved down to create a small flat area. The library has sunlight now, thankfully, and since the dwarves love spending so much time there that should help prevent cave adaptation. I'm just going to fill this cliff face with holes and pretend its defensible, I think. It's really going to be a nightmare to defend.

Havent been attacked by werebeasts yet, which is a refreshing change of pace.
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origamiscienceguy

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Re: What's going on in your fort?
« Reply #52071 on: April 19, 2018, 03:21:41 pm »

The whole “pen vs. sword” debate is really a commentary of ranges. If two people were locked in a broom closet, or a smaller space, the pan is clearly the superior weapon, as the sword cannot be used properly. At ranges larger than a broom closet, but smaller than city, the sword becomes the optimal weapon, as the pen takes time to be effective. At any scale larger than that, the pen once again becomes mightier.
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pikachu17

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Re: What's going on in your fort?
« Reply #52072 on: April 19, 2018, 05:45:31 pm »

What happens if you send a squad out, and before they come back, the fort ends from invasion, or something? What happens to the squad members?
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Shonai_Dweller

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Re: What's going on in your fort?
« Reply #52073 on: April 19, 2018, 05:51:56 pm »

What happens if you send a squad out, and before they come back, the fort ends from invasion, or something? What happens to the squad members?
They scatter like other survivors theoretically. It's in a pre-release FOTF somewhere. Needs Science.

Incidentally, the fortress won't end until everyone's dead, so off-site squad members keep you going. You need to retire (at which point you get the 'your strength has been broken' message).
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Eldes

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Re: What's going on in your fort?
« Reply #52074 on: April 19, 2018, 09:43:46 pm »

I may have burnt a beautiful rainforest to ash, killing many amazing creatures, and erasing countless medicinal cures, while making the area a wasted hellscape from which there is no escape, but at least those FUCKING GIANT KEA ARE ALL DEAD!

Total bodycount, 9 confirmed missing or dead, including a miner and a jeweler, several visiting monster slayers dead (but who cares, I had more of them than I had residents), many pets dead, and over 300 collapses on the surface as hundreds of multi-level trees burned to ash and cinder.

EDIT: While chopping down the dead trees, a log fell on my woodchopper's throat, killing him instantly. So 10 dead.
« Last Edit: April 20, 2018, 12:08:07 am by Eldes »
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Zydramir

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Re: What's going on in your fort?
« Reply #52075 on: April 20, 2018, 04:51:57 am »

I just had something interesting pop up in my fort. One of my migrants is titled "peddler."  I've never seen that before.
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Shonai_Dweller

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Re: What's going on in your fort?
« Reply #52076 on: April 20, 2018, 05:52:29 am »

I just had something interesting pop up in my fort. One of my migrants is titled "peddler."  I've never seen that before.
Ex-spies of your civ are retaining their fake names and identities when they migrate to your fortress. You can see it in Legends. Every so often one will turn up with a visitor profession. It's a bug. Try not to kill him, he's not actually spying on you. And he's probably not a vampire either.

http://www.bay12games.com/dwarves/mantisbt/view.php?id=10490
« Last Edit: April 20, 2018, 06:01:51 am by Shonai_Dweller »
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§k

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Re: What's going on in your fort?
« Reply #52077 on: April 20, 2018, 06:48:15 am »

What happens if you send a squad out, and before they come back, the fort ends from invasion, or something? What happens to the squad members?
They scatter like other survivors theoretically. It's in a pre-release FOTF somewhere. Needs Science.

Incidentally, the fortress won't end until everyone's dead, so off-site squad members keep you going. You need to retire (at which point you get the 'your strength has been broken' message).

Some bugged squad member never returns, so your fort will never break? Ghost fortress is possible!
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Kametec_Housen

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Re: What's going on in your fort?
« Reply #52078 on: April 20, 2018, 07:50:05 am »

And with noone left to engrave slabs or perform burials, actual ghost fortress is possible! ;D
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Th4DwArfY1

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Re: What's going on in your fort?
« Reply #52079 on: April 20, 2018, 09:46:28 am »

Until next migration wave.

I'd be interested in it being a way to save a fortress. As everyone is being slaughtered for some reason or another, send a single peasant on a journey to the end of the world and wait for a migration wave. And hope whatever killed your last batch is gone/contained by then.
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