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Author Topic: What's going on in your fort?  (Read 3199854 times)

Staalo

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Re: What's going on in your fort?
« Reply #54240 on: September 14, 2019, 09:18:03 am »

In the most anticlimactic siege ever, a single marksdwarf drove a siege force of over forty goblin invaders away in a panicked rout. My waiting meleedwarves never even got to see the enemy. One would think immortal embodiments of evil would be made of sterner stuff, really.

In other news, a dog just gave birth to a litter of puppies. This wouldn't be newsworthy as such, but all male dogs in the fortress were gelded years ago. I have no idea what happened, but I'm not ruling out that the mother was impregnated when the human caravan carried a caged dog past it.
« Last Edit: September 14, 2019, 09:38:16 am by Staalo »
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Eric Blank

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Re: What's going on in your fort?
« Reply #54241 on: September 14, 2019, 03:11:52 pm »

caged animals cant cause or acquire new pregnancies. One of your migrants might have had a dog you missed.
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Urist McUristUrist

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Re: What's going on in your fort?
« Reply #54242 on: September 14, 2019, 04:13:02 pm »

Tried to kill a siege using a drawbridge, a river and no other defence systems save for a horde of war dogs I had due to a dogsplosion.

Your strength has been broken.
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Atarlost

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Re: What's going on in your fort?
« Reply #54243 on: September 14, 2019, 08:46:19 pm »

caged animals cant cause or acquire new pregnancies. One of your migrants might have had a dog you missed.

They can at least cause them.  Giant Lions don't just show up in migrant waves and I had kittens before I got around to uncrating the male I got from the elves in my current fort. 
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Splint

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Re: What's going on in your fort?
« Reply #54244 on: September 15, 2019, 09:40:56 am »

Been playing masterwork humans a fair bit, founded a settlement I dubbed "Greensplattered," with intent to battle the combined 30k strong goblin and orc civs, with a side bit to be getting away from the homeland, which is ruled by orc-raised puppets.

So far my quest had not gone to plan - the goblins keep sending elves and dwarves instead of goblins and the only orcs I've seen were a handful mixed into wandering artifact hunting parties. They've been nothing but fodder with war animals, but the beasts they ride, Nightmares and Beak dogs, have managed to kill one of my men because the militia split the party trying to chase a straggler on her beak dog. The man who died, a Bladesman named Thuthu, suffered a broken leg courtesy of  a Nightmare in the first wave of attackers and got left behind as the militia chased that aforementioned straggler into town.

"Oh sure guys, leave the bloody cripple to fight the second wave!"

And fight he did. By the time reinforcements arrived, he'd killed enough of the attackers to earn a title, and was only finally killed after a kick broke his sword arm and another broke his shield hand's wrist, leaving him unable to effectively defend himself. A bite from a beak dog and a follow up kick to the face from a different Nightmare to the two that injured him, and Thuthu was dead, his head crunched in.  Hopefully the rest of the militia can handle this - they're imparting terrible wounds, but they just seem unable or unwilling to just fucking kill the bastards.

I am a little glad Thuthu is dead though - The Pregnant Boat is a genuinely shitty title to give a guy who was defending the settlement in spite of terrible injuries and managed to kill a total of 8 invaders and two war beasts.  the battle yet rages though, and the militia is getting seriously stuck in. Hopefully Thuthu's slayer will be among the dead.

Staalo

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Re: What's going on in your fort?
« Reply #54245 on: September 16, 2019, 02:34:56 am »

I'm certainly getting a fair share of !!FUN!! with my current fortress, Bannerfury. My civ is at war with no less than three other civs (one elf, two goblin) and they each send regular back to back sieges to my little frontier town. If this keeps up I'll have to give up even trying to clean up between sieges and accept the surface becoming a classic Boatmurdered-style horrorscape.
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Crabs

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Re: What's going on in your fort?
« Reply #54246 on: September 16, 2019, 03:53:55 am »

My fort is doing quite well. I'm planning to wipe out a goblin civ but it seems that 30 dorfs are not enough to take on the ~10k pop capital. I read that just inflating the numbers with war animals might help so I'm now pasturing the dogs to pump of shitloads of puppies to pad my invader numbers.

The gobbos also sent a siege my way and it was easily dealt with by my swordmasters and hammerlords.

Then came a human siege on horses and my dorfs died miserably (well not really but too many losses for my liking) and I found out why: The swordmasters are using obsidian swords, depsite me providing copper and bronze swords. I did make a ton of obsidian swords to stack them into weapon traps but apparantly the dorfs preferred to snatch a few for their 4 year long training and are now all grown attached to their stone swords.

I always thought the would immediately swap out their weapons for better equipment but they're still using them... and now that they're all attachted to them it's too late to force them to use metal swords I guess. Fortunately with the new twisting and pulling they're still not as useless against armored opponents as before but still annoying. At least my hammerlords are using their silverwarhammer as they should. Maybe I'll have to send the swordmasters to conquer a site somewhere although I really like them since they were the very first squad that protected the fortress when it was just another hole in the dirt. The leader even got an artifact silverhelm. Welp.
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latias1290

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Re: What's going on in your fort?
« Reply #54247 on: September 16, 2019, 06:45:50 am »



Here I was hoping that he'd make something like a breastplate, but of course he doesn't. Why would he make something useful out of it?
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pikachu17

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Re: What's going on in your fort?
« Reply #54248 on: September 16, 2019, 12:12:53 pm »

Well, if you manage to get someone to wear it, crowns act as armor. Bad armor, but still, could have been worse.

Naturegirl1999

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Re: What's going on in your fort?
« Reply #54249 on: September 16, 2019, 12:15:03 pm »

On the subject of seemingly useless itens, What are Sceptors used for?
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pikachu17

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Re: What's going on in your fort?
« Reply #54250 on: September 16, 2019, 12:18:42 pm »

Other than bludgeoning people with like any other object, I don't think anything. Actually, could someone go into arena and check if scepters can parry? I'd do it myself but my current computer does not have DF.

ZM5

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Re: What's going on in your fort?
« Reply #54251 on: September 16, 2019, 12:21:36 pm »

Scepters are just crafts like rings or amulets, only difference being is that they can't be worn.

Naturegirl1999

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Re: What's going on in your fort?
« Reply #54252 on: September 16, 2019, 12:32:07 pm »

oh. Maybe sceptors can in future be used for magic?
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Quote from: Naturegirl1999 IRL
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Quaksna

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Re: What's going on in your fort?
« Reply #54253 on: September 16, 2019, 12:34:40 pm »

Artifacts in general are gonna be POWERFUL. I think Toady said in some interview that they'll be especially tied to myths, villains and stuff. I see bright future, Bay Watchers!

ZM5

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Re: What's going on in your fort?
« Reply #54254 on: September 16, 2019, 12:51:10 pm »

Once the magic update comes out in 2+ years (and thats being optimistic).
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