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Author Topic: What's going on in your fort?  (Read 5860597 times)

Uthimienure

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FPS in Gravearmor (850+ dwarves) is 3-6 (v0.47.05 lives on).
"I've never really had issues with the old DF interface (I mean, I loved even 'umkh'!)" ... brewer bob
As we say in France: "ah, l'amour toujours l'amour"... François D.

TheFlame52

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Re: What's going on in your fort?
« Reply #57511 on: March 18, 2024, 03:56:16 pm »

That's pretty much what I was doing in Bastiongate, and I had 200 dwarves with 200-600 animals (mostly caged) and only 4 FPS. For most of 60 years.

Goldbeard

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Re: What's going on in your fort?
« Reply #57512 on: March 22, 2024, 10:32:28 pm »

The dwarfess Ushat Channeledsaint dehydrated to death. Thought she was recovered from injuries after being kicked out of the hospital, but was evidently too slow in crutch-walking to the booze.

Her husband Litast Zonbekom, unskilled as a metalsmith but fond of brass, crafted a brass statue in her honor. I didn't commission the image, just took what the hisfig generation gave me. I got a "crafted a masterpiece ☼brass statue of Ushat Channeledsaint☼ message and started to be impressed. Checked the description, it was commemorating her marriage... now I'm even more impressed, until I finished reading... her marriage to some other dude I'd never heard of, some Vabok Worthtorches.

So close, Litast, yet so far away. Let it go.
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Uthimienure

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Re: What's going on in your fort?
« Reply #57513 on: March 24, 2024, 10:42:03 am »

Had an interesting time watching Thikut, a 35 y/o miner born in Gravearmor... Discovering him in a cave lake below our excavations, I followed him as he swam, then climbed up a cliff to what I thought was safety.  He was struggling to breathe after bruising his lung from the fall, and ignored my attempts to give him a way out by opening passages in walls, building stairs, etc.  He was stuck in a loop, and jumping across open spaces going back and forth (I had to look up "airborne" status in the wiki).  Then he decided to go back down in the water, swam about 12 tiles across to another cliff, scaled it, then sat there catching his breath.  We're all good, right Thikut?  Nope!  He ran off again and jumped another open space only to stand there at a dead end for a while.  So I assigned him to one of the temporary training squads for miners, and he went merrily on his way to store his pick in a bin, then go to sleep.
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FPS in Gravearmor (850+ dwarves) is 3-6 (v0.47.05 lives on).
"I've never really had issues with the old DF interface (I mean, I loved even 'umkh'!)" ... brewer bob
As we say in France: "ah, l'amour toujours l'amour"... François D.

Uthimienure

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Re: What's going on in your fort?
« Reply #57514 on: March 26, 2024, 02:06:46 pm »

While upgrading bedrooms, I found a certain Urist's leg on his bed.  He lost his leg years before in battle, and apparently he has kept it on his bed all those years.  He felt nothing after seeing a dead body 8 times last season, maybe those were the times he slept, and the sight of his leg doesn't bother him.
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FPS in Gravearmor (850+ dwarves) is 3-6 (v0.47.05 lives on).
"I've never really had issues with the old DF interface (I mean, I loved even 'umkh'!)" ... brewer bob
As we say in France: "ah, l'amour toujours l'amour"... François D.

StrawBarrel

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Re: What's going on in your fort?
« Reply #57515 on: March 28, 2024, 02:00:22 am »

The dwarfess Ushat Channeledsaint dehydrated to death. Thought she was recovered from injuries after being kicked out of the hospital, but was evidently too slow in crutch-walking to the booze.

Her husband Litast Zonbekom, unskilled as a metalsmith but fond of brass, crafted a brass statue in her honor. I didn't commission the image, just took what the hisfig generation gave me. I got a "crafted a masterpiece ☼brass statue of Ushat Channeledsaint☼ message and started to be impressed. Checked the description, it was commemorating her marriage... now I'm even more impressed, until I finished reading... her marriage to some other dude I'd never heard of, some Vabok Worthtorches.

So close, Litast, yet so far away. Let it go.
I didn't know crutch-walking could be so debilitating to movement speed. I guess I'll try to build an alcohol stockpile near the hospital of my forts. I think spreading out stockpiles seems like a good idea in general.
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Mungrul

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Re: What's going on in your fort?
« Reply #57516 on: March 28, 2024, 07:34:01 am »

I generally build a well into my hospitals, which helps with this, but then you end up with the messy buggers leaving half-used bars of soap all over the floor surrounding the well.
If Tarn added the ability to slip on bars of soap, I'm sure the traction benches would never be empty.
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Doren I

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Re: What's going on in your fort?
« Reply #57517 on: March 28, 2024, 04:01:40 pm »

Some goblins showed up to parley, but rather than wait for my response they immediately rushed into my fort to do battle.  Treacherous bastards!  Previously, I had used the time they took to wait for my response to lock them outside for the rest of the season.  They must have gotten savvy

It made no difference though; they met their ends on dwarven steel.
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StrawBarrel

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Re: What's going on in your fort?
« Reply #57518 on: March 29, 2024, 09:19:27 pm »

She was so polite her rivals let her coup the country. (̿▀̿‿ ̿▀̿ ̿)
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DogsRNice

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Re: What's going on in your fort?
« Reply #57519 on: March 30, 2024, 05:19:16 pm »

I finally finished the battlements on my walled outdoors area just in time for a goblin siege, which my new marksdwarf squad began tearing apart until the siegers got distracted by some rattlesnakes, which all of the survivors began to relentlessly hunt.
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I had an FB named Ned once.  I kept imagining a giant Ned Flanders...

Want an underground tree with green wood? Check out this tiny mod I made to add one

StrawBarrel

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Re: What's going on in your fort?
« Reply #57520 on: March 31, 2024, 01:04:37 am »

Had an interesting time watching Thikut, a 35 y/o miner born in Gravearmor... Discovering him in a cave lake below our excavations, I followed him as he swam, then climbed up a cliff to what I thought was safety.  He was struggling to breathe after bruising his lung from the fall, and ignored my attempts to give him a way out by opening passages in walls, building stairs, etc.  He was stuck in a loop, and jumping across open spaces going back and forth (I had to look up "airborne" status in the wiki).  Then he decided to go back down in the water, swam about 12 tiles across to another cliff, scaled it, then sat there catching his breath.  We're all good, right Thikut?  Nope!  He ran off again and jumped another open space only to stand there at a dead end for a while.  So I assigned him to one of the temporary training squads for miners, and he went merrily on his way to store his pick in a bin, then go to sleep.
Using the military for moving dwarves is a pretty smart solution. It seems like a good trick to keep in mind.
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callisto8413

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Re: What's going on in your fort?
« Reply #57521 on: April 01, 2024, 01:27:31 am »

I never noticed this before but people who wish to attend a meeting with the Leader will stand next to his bed while the Leader sleeps.  Waiting.  Watching. 

Dwarves are creepy....
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The most EVIL creature in Dwarf Fortress!

Eric Blank

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Re: What's going on in your fort?
« Reply #57522 on: April 01, 2024, 03:54:27 pm »

Dwarves have a very different understanding of socially appropriate behaviors. Almost to the point of not having any such considerations.

My dwarves have been busily conquering the zombie-infested continent I embarked on. It really started to pick up after i decided to just cheat and give them legendary skills and max stats and adamantine equipment. Turns out there's still a limit to the number of creatures they can fight in a given raid, however successful they are. So taking out the necromancer towers is taking a while, due to having, apparently, 2000 zombies in the last one. But after that, we'll see if their "civilization" gives up/is defeated and stops sending sieges and/or zombie raids.
« Last Edit: April 01, 2024, 03:58:35 pm by Eric Blank »
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I make Spellcrafts!
I have no idea where anything is. I have no idea what anything does. This is not merely a madhouse designed by a madman, but a madhouse designed by many madmen, each with an intense hatred for the previous madman's unique flavour of madness.

StrawBarrel

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Re: What's going on in your fort?
« Reply #57523 on: April 02, 2024, 01:56:31 am »

lol just patiently waiting for their chance to cry on the expedition leader's shoulder. (: -.-zzz :)
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Uthimienure

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Re: What's going on in your fort?
« Reply #57524 on: April 03, 2024, 01:27:14 am »

Bringing the population to 829, the first twins are born in a tavern  :'( :'(

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FPS in Gravearmor (850+ dwarves) is 3-6 (v0.47.05 lives on).
"I've never really had issues with the old DF interface (I mean, I loved even 'umkh'!)" ... brewer bob
As we say in France: "ah, l'amour toujours l'amour"... François D.
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