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What is your preferred system?

Any D&D/D20
Shadowrun
World of Darkness
Palladium
Other (feel free to post about it)

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Author Topic: Re: Dungeons & Dragons / PNP games thread: COBRA!!!  (Read 825312 times)

BlackFlyme

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Re: Dungeons & Dragons (and Pathfinder), share your experiences.
« Reply #90 on: May 26, 2015, 05:03:03 pm »

ptw

I gots some stories. Not just of the problem player.
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UXLZ

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Re: Dungeons & Dragons (and Pathfinder), share your experiences.
« Reply #91 on: May 26, 2015, 05:37:33 pm »

It seems like your games would rarely have something that didn't involve him. :v

Anyway, we're all ears.

Oh, right, my current in-person campaign just took a turn for the darker. We're in, like, a cave network under a tree, full of corpses/half-alive people, and the roots are growing/burrowing into them, turning them into nutrition and blights.
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Ahhh~ She looked into your eyes,
And saw what laid beneath,
Don't try to save yourself,
The circle is complete.

Neonivek

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Re: Dungeons & Dragons (and Pathfinder), share your experiences.
« Reply #92 on: May 26, 2015, 05:45:04 pm »

Ok artifacts

In my last game I hosted I had a bunch of crystals which were basically a broken "cog" that was connected to a giant Feng Shui machine that could shift landmasses

Because these crystals essentially harnessed the power of the earth themselves they could be used to enhance your own powers and abilities (something the players refused to do out of fear it could corrupt them... a detail I originally didn't intend but I ran with it).

Oddly enough the hunt for these crystals wasn't all important. It actually ran more in the background as other threats weaseled their way into the world, with these crystals sort of being the catalysts.

And YES I know it is very Inuyasha.
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Gentlefish

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Re: Dungeons & Dragons (and Pathfinder), share your experiences.
« Reply #93 on: May 26, 2015, 05:58:54 pm »

A THREAD FOR ME WAHAHA Posting to watch.

Neonivek

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Re: Dungeons & Dragons (and Pathfinder), share your experiences.
« Reply #94 on: May 26, 2015, 06:32:36 pm »

Ok guys...

It is sort of a bad tendency of mine to bend over backwards for players when I shouldn't (and to be too ridged when I should be flexible... HURRAY! I suck at this!)

But uhhh...

How possible is it to have a good and fun game with 7 players?
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kilakan

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Re: Dungeons & Dragons (and Pathfinder), share your experiences.
« Reply #95 on: May 26, 2015, 07:27:17 pm »

Not to stab myself in the back seeing as I was the last to join but... anything more than 4 chars in pathfinder or dnd makes combat take forever.... however for the purposes of role-playing, larger groups tend to keep themselves better entertained and need less gm input for conversations.
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UXLZ

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Re: Dungeons & Dragons (and Pathfinder), share your experiences.
« Reply #96 on: May 26, 2015, 07:37:38 pm »

Yeah, combat's gonna move at  a FEF-like pace with seven guys, UNLESS they're all very coordinated. Even then, you'll be rolling a lot.
There's also a better chance for inter-character drama and interactions.

There's ups and downs. Personally I wouldn't want to DM for more than 5 people at once, but my style is more focused.
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Ahhh~ She looked into your eyes,
And saw what laid beneath,
Don't try to save yourself,
The circle is complete.

BlackFlyme

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Re: Dungeons & Dragons (and Pathfinder), share your experiences.
« Reply #97 on: May 26, 2015, 07:44:05 pm »

I've routinely played in groups of five or more, not including DMPCs.

The most annoying part would be combat. It should be mostly fine, if you boost the encounter difficulty a bit, so long as there isn't any minionmancers or pack-hunters. Team Too Many Friends brings a slow game into an outright stall.

There is also the possibility of some players not getting to do anything because of one player being overly optimized or min-maxed, but that isn't the DM's fault. Or at least, it shouldn't be.
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UXLZ

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Re: Dungeons & Dragons (and Pathfinder), share your experiences.
« Reply #98 on: May 26, 2015, 07:49:05 pm »

Well, it is, sorta, for allowing the player to do that. (If it's on munchkin levels, at least.)
Either that or not tailoring the encounters to the party's strengths and weaknesses. That minmaxer 'aint doing shit if all his damage is Physical and you end up against Physical-resistant enemies.
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Ahhh~ She looked into your eyes,
And saw what laid beneath,
Don't try to save yourself,
The circle is complete.

Neonivek

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Re: Dungeons & Dragons (and Pathfinder), share your experiences.
« Reply #99 on: May 26, 2015, 07:51:25 pm »

Lucky for me no one has gone for a powerful class yet.
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NullForceOmega

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Re: Dungeons & Dragons (and Pathfinder), share your experiences.
« Reply #100 on: May 26, 2015, 07:54:00 pm »

That is why DM is the FINAL ARBITER Neo, if they go for something you don't want in the game, you can say "NO".
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BlackFlyme

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Re: Dungeons & Dragons (and Pathfinder), share your experiences.
« Reply #101 on: May 26, 2015, 10:40:13 pm »

Y'all want to hear about 'that guy' DM and his magical realm?

Spoiler: Introductions (click to show/hide)
Spoiler: An Adventure Renewed (click to show/hide)
Spoiler: Off to NeverNever Land (click to show/hide)
Spoiler: Slumming it (click to show/hide)
Spoiler: Fundead (click to show/hide)

Here it all is. The entire campaign so far. Hopefully this is as far as it ever goes.
« Last Edit: May 26, 2015, 11:27:25 pm by BlackFlyme »
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Bohandas

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Re: Dungeons & Dragons (and Pathfinder), share your experiences.
« Reply #102 on: May 26, 2015, 10:59:52 pm »

Here's a cartoon I drew a while back of an Ekolid demon from Fiendish Codex 1 (3.5e).

Spoiler (click to show/hide)

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UXLZ

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Re: Dungeons & Dragons (and Pathfinder), share your experiences.
« Reply #103 on: May 26, 2015, 11:10:58 pm »

That DM is hypocritical and also a dumbass. How could he possibly think a few low-level skeletons could pose a threat against a party of fucking level 20s!? Seriously Flyme, whyyyy do you play with that guy? Does he just take PnP too seriously good out of game or something?
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Ahhh~ She looked into your eyes,
And saw what laid beneath,
Don't try to save yourself,
The circle is complete.

BlackFlyme

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Re: Dungeons & Dragons (and Pathfinder), share your experiences.
« Reply #104 on: May 26, 2015, 11:22:49 pm »

Like I said, he plays to win, not to have fun. And winning as a DM to him is to make combat so difficult that the players barely survive. Except he's shit at encounters and gets the rules wrong half the time.

He wants every fight to be incredibly difficult. He also wants to be able to create a fight like that with as few enemies as possible. Though fewer enemies make  combat easier for players, as they just mob the bad.

Also realized I forgot another part of the story. Will edit above.
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