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Author Topic: X-Com Chimera Squad  (Read 552613 times)

kilakan

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Re: X-Com 2: Gears Of Muton
« Reply #1830 on: July 24, 2015, 07:25:42 pm »

Or effective seeing as a lot of mutons 'theme' in previous games that were shock troops to both do physical damage and mental.  Seeing an ally ripped apart and splattered on the ground by a plasma chainsaw is a lot more frightening that him just being stabbed.
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Egan_BW

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Re: X-Com 2: Gears Of Muton
« Reply #1831 on: July 24, 2015, 07:26:03 pm »

Chainsaw guns. Really.

sigh.
That just makes it sounds like they have guns that shoot chainsaws, and that sounds awesome.
That reminds me of the Rocket Propelled Chainsaw. The most impractical weapon ever, but totally awesome.
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KingofstarrySkies

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Re: X-Com 2: Gears Of Muton
« Reply #1832 on: July 24, 2015, 08:21:13 pm »

Chainsaw guns. Really.

sigh.
That just makes it sounds like they have guns that shoot chainsaws, and that sounds awesome.
That reminds me of the Rocket Propelled Chainsaw. The most impractical weapon ever, but totally awesome.
That gun was in Cortex Command. God...God damn.
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Sigtextastic
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GrizzlyAdamz

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Re: X-Com 2: Gears Of Muton
« Reply #1833 on: July 24, 2015, 08:33:38 pm »

It only works well if the chainsaws behave more like lightsabers.
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Flying Dice

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Re: X-Com 2: Gears Of Muton
« Reply #1834 on: July 24, 2015, 09:19:32 pm »

I'm not seeing where people are getting "chainsaw bayonet" from. The structure of it and the dimensions of the gun aren't right for that. I'd say that it's just a slightly alien version of the good old saw-backed bayonet that we've been using and killing POWs for using since WWI. Mutons seem like they'd be strong enough to just straight up drag that through people with an overhead swing, which is probably what the animation will be.

Spoiler (click to show/hide)
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JimboM12

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Re: X-Com 2: Gears Of Muton
« Reply #1835 on: July 24, 2015, 09:21:27 pm »

It only works well if the chainsaws behave more like lightsabers.

Like chainswords? Give me sword and pistol and I'll designate 1 vet to becoming the Commissar and equip all my rookies with laser rifles and everytime they panic just cuz a Muton shows up, I will have the Commissar execute one of them to make the rest of them fight harder.

I must make this a thing. Closest game I know of is UFO:AI. BRB gotta go re-dl it.
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My Name is Immaterial

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Re: X-Com 2: Gears Of Muton
« Reply #1836 on: July 24, 2015, 09:24:50 pm »

I'm not seeing where people are getting "chainsaw bayonet" from.
Spoiler: Muton gun. (click to show/hide)
It's not the function that people are comparing it to, but the aesthetic.

Flying Dice

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Re: X-Com 2: Gears Of Muton
« Reply #1837 on: July 24, 2015, 09:30:39 pm »

I know. But up until now I hadn't remembered how nonfunctional the Lancer looked, either. >.>

Though if you want to be fair, what you ought to be comparing it to is something a little different.



Which, incidentally, actually bothers to look like it works.
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Quartz_Mace

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Re: X-Com 2: Gears Of Muton
« Reply #1838 on: July 24, 2015, 10:22:26 pm »

Hah, screw chain swords, bring back the Power Swords from Apocolypse. Those things were awesome. And they'd fit perfectly into the new melee combat.
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KingofstarrySkies

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Re: X-Com 2: Gears Of Muton
« Reply #1839 on: July 25, 2015, 12:25:16 am »

'screw chain swords'

YOU DISGUST ME
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IronyOwl

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Re: X-Com 2: Gears Of Muton
« Reply #1840 on: July 25, 2015, 12:38:09 am »

So we can all stop talking about snektits and clittons long enough to get into a fistfight over chainswords. Firaxis' PR team are puppet masters.
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Aedel

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Re: X-Com 2: Gears Of Muton
« Reply #1841 on: July 25, 2015, 12:40:21 am »

'screw chain swords'

YOU DISGUST ME

fuck chain swords. real men use bayonets to kill daemons aliens
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EnigmaticHat

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Re: X-Com 2: Gears Of Muton
« Reply #1842 on: July 25, 2015, 12:54:17 am »

"Fire by rank boys, we'll send them back to Mars!"

"Sir, their guns that fire 7 times a minute, we're getting ripped to shreds"

"Well then, fix bayonets.  We'll settle this like men!"
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KingofstarrySkies

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Re: X-Com 2: Gears Of Muton
« Reply #1843 on: July 25, 2015, 01:13:35 am »

"Fire by rank boys, we'll send them back to Mars!"

"Sir, their guns that fire 7 times a minute, we're getting ripped to shreds"

"Well then, fix bayonets.  We'll settle this like men!"
THEY KILLED US TO THE LAST MAN
commissar class please
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Sigtextastic
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EnigmaticHat

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Re: X-Com 2: Gears Of Muton
« Reply #1844 on: July 25, 2015, 01:17:27 am »

Can someone please make a game about civil war era troops fighting retro sci-fi aliens with less effective tech than we have currently?  Because I want this in my life.

I've already hinted at this once in this thread.
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