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Author Topic: Fallout 4: It Just Works  (Read 799334 times)

LoSboccacc

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Re: Fallout 4: Attention To Detail
« Reply #3180 on: November 12, 2015, 11:19:53 am »

I really wish they explored more joining the enclave. This time you are one of the purest amongst the purer.
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scriver

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Re: Fallout 4: Attention To Detail
« Reply #3181 on: November 12, 2015, 11:41:33 am »

Speaking of vertibirds; iirc they hyped you flying a vertibird somewhere back when. How does that work in practice? Is it actual flying or just fast travelling?
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Putnam

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Re: Fallout 4: Attention To Detail
« Reply #3182 on: November 12, 2015, 11:42:54 am »

they hyped you flying in a vertibird

remember that this is Bethesda's janky engine, so that's still pretty impressive

BigD145

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Re: Fallout 4: Attention To Detail
« Reply #3183 on: November 12, 2015, 11:46:27 am »

Pfft, few thousand lost sales don't mean anything. Besides whole modding is very small scale thing, I hear barely 1% of players use mods in first place.

Nexusmods.com gets around 3/4 million hits a day.
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scriver

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Re: Fallout 4: Attention To Detail
« Reply #3184 on: November 12, 2015, 11:49:00 am »

Flying in, flying... I fail to see the difference.
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Graknorke

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Re: Fallout 4: Attention To Detail
« Reply #3185 on: November 12, 2015, 11:55:44 am »

You can fly in a vehicle as a passenger, rather than piloting it.
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scriver

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Re: Fallout 4: Attention To Detail
« Reply #3186 on: November 12, 2015, 12:03:58 pm »

Ah, I see. Actual flight over stuff though, not just fast travel?  Cam you set the destination? Is it a single or narrative-bound flight or can you use it at your own leisure?
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SOLDIER First

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Re: Fallout 4: Attention To Detail
« Reply #3187 on: November 12, 2015, 12:04:19 pm »

SPOILERS BETTER BE TAGGED
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Graknorke

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Re: Fallout 4: Attention To Detail
« Reply #3188 on: November 12, 2015, 12:09:43 pm »

That was meant as a general statement rather than as me claiming knowledge about FO4. Stating a possilbe difference between flying the vertibird and just flying in it.
And actually on that there could be the character flying it but it's not interactive besides telling it where to go. Which I imagine would only sort of count.
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motorbitch

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Re: Fallout 4: Attention To Detail
« Reply #3189 on: November 12, 2015, 12:24:34 pm »

so, i found a few corn cobs, in a very clean toilet.

i gave it some thought what it could mean and what to do with it. i then decided to feed it to the people.

yeah, i know what you think now. but im not evil! for one, this is the bloody post apocalypse, and we have to make due with whatever resources we have.
also: science.
« Last Edit: November 12, 2015, 12:27:07 pm by motorbitch »
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sprinkled chariot

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Re: Fallout 4: Attention To Detail
« Reply #3190 on: November 12, 2015, 12:26:52 pm »

By the way, why would vault-tec perform all those vault experiments, if they would not live to know their results.
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Aseaheru

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Re: Fallout 4: Attention To Detail
« Reply #3191 on: November 12, 2015, 12:33:36 pm »

By the way, why would vault-tec perform all those vault experiments, if they would not live to know their results.

Theres a "Vault 0" in an earlier game that is said to be for watching vaults, theres also a whole bunch of secret and/or private vaults.

Plus, the enclave probably can monitor some of them.
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miauw62

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Re: Fallout 4: Attention To Detail
« Reply #3192 on: November 12, 2015, 12:37:32 pm »

you'd think that if they can construct a vault to house people for long after its safe to go outside, they can also house themselves.

Fallout: BoS had a "secret vault" which housed vault-tec personnel, and even though that game isn't canon it's a pretty obvious thing to do.

E:
also
Quote from: fallout wikia
His iconic pose with a thumbs up is actually a way to know if you must evacuate a zone after a nuclear attack. One should put his hand up and if the mushroom cloud is bigger than your finger, then one is on the radiation hazard zone and should evacuate as soon as possible.
i never knew
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they wouldn't be able to tell the difference between the raving confessions of a mass murdering cannibal from a recipe to bake a pie.
Knowing Belgium, everyone will vote for themselves out of mistrust for anyone else, and some kind of weird direct democracy coalition will need to be formed from 11 million or so individuals.

XhAPPYSLApX

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Re: Fallout 4: Attention To Detail
« Reply #3193 on: November 12, 2015, 01:27:35 pm »

In my personal opinion, this is my game of the year, in terms of sheer amount of things to do and see, and gameplay wise. It definitely has it's flaws, but none of them have hampered my experience thus far, it may be because I grew up with Bethesda, and my fanboyism. But it really is an excellent game in my opinion.

This AND the Witcher 3 are my games of the year, both for completely different reasons :D
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Shadowlord

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Re: Fallout 4: Attention To Detail
« Reply #3194 on: November 12, 2015, 01:36:42 pm »

Still can't fly anything? Come on, Bethesda, you had working vehicles in 1996 in SKYNET.

Before anyone asks, yes, it was buggy, but IIRC it was the first FPS with working vehicles. (Duke Nukem 3D and Quake 1 came out the same year)
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<Dakkan> There are human laws, and then there are laws of physics. I don't bike in the city because of the second.
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