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Author Topic: Modding Question (Might have more.)  (Read 1421 times)

Sponge

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Modding Question (Might have more.)
« on: June 19, 2015, 11:11:01 am »

Hello, so i'm new to modding, i'm trying to create my first creature. I'm trying to make a Blob of goo so for the material can i use SLIME_TEMPLATE? Thanks in advance.
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Alfrodo

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Re: Modding Question (Might have more.)
« Reply #1 on: June 20, 2015, 10:00:06 am »

Yes.
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Bins stacked full of mangoes were laid out in rows. On further inspection of the market, Cog came to the realization that everything was mangoes.

Alfrodo

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Re: Modding Question (Might have more.)
« Reply #2 on: June 20, 2015, 10:08:55 am »

You could take some of the blobbier creature raws and modify their body material to produce your stereotypical RPG slime.
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Bins stacked full of mangoes were laid out in rows. On further inspection of the market, Cog came to the realization that everything was mangoes.

Sponge

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Re: Modding Question (Might have more.)
« Reply #3 on: June 20, 2015, 09:30:12 pm »

You could take some of the blobbier creature raws and modify their body material to produce your stereotypical RPG slime.

Oh, wow thanks! I'm going to try that tomorrow! Also, is there a type of diet token that allow a creature to eat everything?
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Alfrodo

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Re: Modding Question (Might have more.)
« Reply #4 on: June 20, 2015, 09:58:37 pm »

I don't believe so.  No creatures in the game currently eat everything so I don't think there's a way to model that.
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Bins stacked full of mangoes were laid out in rows. On further inspection of the market, Cog came to the realization that everything was mangoes.

Sponge

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Re: Modding Question (Might have more.)
« Reply #5 on: June 21, 2015, 10:32:39 am »

I don't believe so.  No creatures in the game currently eat everything so I don't think there's a way to model that.
Well then, could i give it a plant eating token and a carnivore token?
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smakemupagus

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Re: Modding Question (Might have more.)
« Reply #6 on: June 21, 2015, 06:26:18 pm »

Lists of tokens on wiki are comprehensive.
http://dwarffortresswiki.org/index.php/DF2014:Creature_token

Sponge

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Re: Modding Question (Might have more.)
« Reply #7 on: June 21, 2015, 08:55:33 pm »

Lists of tokens on wiki are comprehensive.
http://dwarffortresswiki.org/index.php/DF2014:Creature_token

I know the tokens, i'm just asking if i can put TWO diet tokens in there to make it eat meat, bones, and plants.
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Alfrodo

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Re: Modding Question (Might have more.)
« Reply #8 on: June 21, 2015, 10:10:51 pm »

Oh..
I thought you meant make it eat EVERYTHING

like. including, corpses, metal, stone, and slade.

Just don't use any tags.
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Bins stacked full of mangoes were laid out in rows. On further inspection of the market, Cog came to the realization that everything was mangoes.

Sponge

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Re: Modding Question (Might have more.)
« Reply #9 on: June 22, 2015, 11:37:24 am »

Oh..
I thought you meant make it eat EVERYTHING

like. including, corpses, metal, stone, and slade.

Just don't use any tags.
By "tags" Do you mean tokens?
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Alfrodo

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Re: Modding Question (Might have more.)
« Reply #10 on: June 22, 2015, 11:39:52 am »

yes. Bonecarn makes them carnivores and no_eat makes them uneating.
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Bins stacked full of mangoes were laid out in rows. On further inspection of the market, Cog came to the realization that everything was mangoes.

Sponge

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Re: Modding Question (Might have more.)
« Reply #11 on: June 22, 2015, 11:59:55 am »

yes. Bonecarn makes them carnivores and no_eat makes them uneating.
So basically, if i put no Tokens, then they'll eat all food?
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Alfrodo

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Re: Modding Question (Might have more.)
« Reply #12 on: June 22, 2015, 12:04:05 pm »

I believe so.
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Bins stacked full of mangoes were laid out in rows. On further inspection of the market, Cog came to the realization that everything was mangoes.

Sponge

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Re: Modding Question (Might have more.)
« Reply #13 on: June 22, 2015, 12:05:33 pm »

Cool, i'll try this soon.
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