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Author Topic: Roll to make the game  (Read 14622 times)

endlessblaze

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Re: Roll to make the game
« Reply #105 on: July 20, 2015, 07:37:09 pm »

remove the to person party minuim rule
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Tomasque

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Re: Roll to make the game
« Reply #106 on: July 20, 2015, 11:57:00 pm »

remove the to person party minuim rule
Un-assist! I must make my dungeon adventurer-proof!
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Hiddenleafguy

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Re: Roll to make the game
« Reply #107 on: July 21, 2015, 09:00:04 am »

Use my new, not undead forgotten beast body and my army to destroy those pesky  dwarves orcs!! "MAHAHAHA" laughs my new form.
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Shaporia

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Re: Roll to make the game
« Reply #108 on: July 21, 2015, 02:42:46 pm »

Make a rule that shopkeepers have infinite inventory, also create a few cities so they can sell these weapons. Make some of them cursed.

spazyak

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Re: Roll to make the game
« Reply #109 on: July 21, 2015, 06:05:23 pm »

Go to tower of randomness then jump up and down
6. You get an arrow, a normal arrow
4.You get a sword of +1 penetration
2. You are now an eagle with a sword!

Control the undead bone snake!
3 vs 6 no the servant of the god of chaos can not be controlled by a mere mortal!

remove the to person party minuim rule
Un-assist! I must make my dungeon adventurer-proof!
6 vs 5 it is gone, now it requires at least one npc companion.


Use my new, not undead forgotten beast body and my army to destroy those pesky  dwarves orcs!! "MAHAHAHA" laughs my new form.
2 vs 1 it is a brutal fight, you get injured and  are missing a fang but the orks die by your breath and bite

Make a rule that shopkeepers have infinite inventory, also create a few cities so they can sell these weapons. Make some of them cursed.
3. You make a few hovels
2+1 You give some shop keepers near infinite inventory



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endlessblaze

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Re: Roll to make the game
« Reply #110 on: July 21, 2015, 06:39:47 pm »

make sure everyone that enters the dungeon gets a weak level 1 magical construct made of energy, insure that the construct can revive at towns.


if you want a better companion there should be other ways to get them

if companion is defeated you ca continue solo until the next reviving point
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Kids make great meat shields.
I nominate endlessblaze as our chief military executive!

Hiddenleafguy

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Re: Roll to make the game
« Reply #111 on: July 21, 2015, 06:55:43 pm »

Now that the orcish menace is gone found a great trading city  city named bone serpent.
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High tyrol

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Re: Roll to make the game
« Reply #112 on: July 21, 2015, 06:59:53 pm »

Jump up and down again then fly to the highest window in the tower and look in
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Shaporia

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Re: Roll to make the game
« Reply #113 on: July 22, 2015, 01:06:39 pm »

Put a very shady merchant in an alley way, his location is randomized. He gives one piece of free gear to an adventurer before dissapearing, appearing somewhere else. This piece of gear is extremely enchanted, but has a 50% of being cursed.

spazyak

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Re: Roll to make the game
« Reply #114 on: July 22, 2015, 01:20:46 pm »

make sure everyone that enters the dungeon gets a weak level 1 magical construct made of energy, insure that the construct can revive at towns.


if you want a better companion there should be other ways to get them

if companion is defeated you ca continue solo until the next reviving point

1. The get a level 1 drunken blind man named cog for free

The rest stands

Now that the orcish menace is gone found a great trading city  city named bone serpent.
3 YOu have your city, but toxic breath isn't that good when you are trying to declare your rule.

Jump up and down again then fly to the highest window in the tower and look in
1. YOur the opposite gender now, which is?
1. never mind.

Put a very shady merchant in an alley way, his location is randomized. He gives one piece of free gear to an adventurer before dissapearing, appearing somewhere else. This piece of gear is extremely enchanted, but has a 50% of being cursed.
6. Done, what 'cha buying?
« Last Edit: July 22, 2015, 05:50:40 pm by spazyak »
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GENERATION 31:
The first time you see this, copy it into your signature on any forum and add 1 to the generation. Social experiment.
Ravioli Ravioli, the old broad died so now I play a Demon Loli.
Sig-texts!

Hiddenleafguy

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Re: Roll to make the game
« Reply #115 on: July 22, 2015, 01:42:06 pm »

((Question: do people live in the city and how good is the trade. One more thing I find it helpful to put the numbers like this: [5]. ))
Retire from ruling and open a stained glass shop with my now retired general.
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spazyak

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Re: Roll to make the game
« Reply #116 on: July 22, 2015, 01:52:35 pm »

((Question: do people live in the city and how good is the trade. One more thing I find it helpful to put the numbers like this: [5]. ))
Retire from ruling and open a stained glass shop with my now retired general.
((people live in the city, but a lot died from your toxic, flesh melting breath. And trade it otherwise fine)))
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GENERATION 31:
The first time you see this, copy it into your signature on any forum and add 1 to the generation. Social experiment.
Ravioli Ravioli, the old broad died so now I play a Demon Loli.
Sig-texts!

High tyrol

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Re: Roll to make the game
« Reply #117 on: July 22, 2015, 02:20:33 pm »

Fly to top of tower
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endlessblaze

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Re: Roll to make the game
« Reply #118 on: July 22, 2015, 05:46:33 pm »

try agian
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Kids make great meat shields.
I nominate endlessblaze as our chief military executive!

Shaporia

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Re: Roll to make the game
« Reply #119 on: July 22, 2015, 06:02:18 pm »

Create a massive, sprawling city with confusing pathways, utterly random buildings and bizarre roads. It goes both up into the sky extremely far, and deep down into the ground. Give it no maps, and have the city itself shift every so often just to prevent it form being mapped. Make sure there are plenty of random encounters here. Name it 'The city of.. uh.. name pending.'
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