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Author Topic: Immortalitytower; We Live, We Die, We Live Again.  (Read 84176 times)

TechnoXan

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Re: Immortalitytower; Not a Tower, Life Expectancy Fifteen Hours
« Reply #165 on: August 29, 2015, 06:49:05 pm »

Aw crap! I was just about to be useful too, Armok why!?
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By the by, if your wondering why I use so many smiley faces, its because I smile a lot when I talk. So I use them here so I don't come off the wrong way.


And so it begins...
OPEN THE GATES!

Taupe

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Re: Immortalitytower; Not a Tower, Life Expectancy Fifteen Hours
« Reply #166 on: August 29, 2015, 07:06:48 pm »

Gwolfsky's on Doomforest, as far as i know.

Xan, you can be saved, you're just trying to grab a puppy rhats out of a burrow. Expanding the burrow saves your dwarf, I tested.

AbstractTraitorHero

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Re: Immortalitytower; Not a Tower, Life Expectancy Fifteen Hours
« Reply #167 on: August 29, 2015, 08:47:16 pm »

Any dwarf will do as long as their not a corpse yet I will take male or female don't mind which feel free to enlist them in miltary dworf under name of hero it's shorter
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((I just facepalmed so hard I have a concussion))
Rip Abigail South Death by Drop pod my avatar is now morbid.

Gwolfski

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Re: Immortalitytower; Not a Tower, Life Expectancy Fifteen Hours
« Reply #168 on: August 30, 2015, 05:08:45 am »

put me down a turn actually please.
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Eventually when you go far enough the insane start becoming the sane

Deus Asmoth

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Re: Immortalitytower; Not a Tower, Life Expectancy Fifteen Hours
« Reply #169 on: August 30, 2015, 06:38:58 am »

Ok, Askarn will be contacted.
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Look elsewhere, reader. There is nothing for you here.

Deus Asmoth

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Re: Immortalitytower; Not a Tower, Life Expectancy Fifteen Hours
« Reply #170 on: September 01, 2015, 04:46:11 pm »

No reply, turn goes to the Flame.
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Look elsewhere, reader. There is nothing for you here.

Taupe

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Re: Immortalitytower; Not a Tower, Life Expectancy Fifteen Hours
« Reply #171 on: September 01, 2015, 09:57:58 pm »

No reply, turn goes to the Flame.
You'll love what I've done with the place.

TheFlame52

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Re: Immortalitytower; Not a Tower, Life Expectancy Fifteen Hours
« Reply #172 on: September 02, 2015, 04:09:21 pm »

OHBOY

This is the first time I've ever had a fort in an evil biome. Wish me luck. Also I'm going to be doing a bit of hacking. Deal with it.

Deus Asmoth

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Re: Immortalitytower; Not a Tower, Life Expectancy Fifteen Hours
« Reply #173 on: September 02, 2015, 05:08:43 pm »

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TheFlame52

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Re: Immortalitytower; Not a Tower, Life Expectancy Fifteen Hours
« Reply #174 on: September 02, 2015, 06:46:29 pm »

((SWEET BABY JESUS THAT FPS IT'S BEEN TOO LONG SINCE I PLAYED A NEW FORT))



"Hey, guys! I'm back! did you manage to find any water?"
"HOLY MOTHER OF ARMOK YOU'RE DEAD"
"No, I'm pretty sure I wasn't! Anyway, I'm not dead now. Also, I'm overseer now. Don't go outside, outside is bad."
"STAY AWAY"
"Hey, that's mean. Anyway, you should probably build those bridges in front."
"ANYTHING YOU WANT JUST DON'T KILL MEEEEEEEEE"
"Eh, I'll take it."

Okay, I personally built the bridges. Then someone hooked them to a lever and everyone came inside and someone pulled the lever and the gates closed and now we're safe!



But there are 50 of us now, I don't think there were that many of us before.



We need space to put coffins and now! I made a giant room to put the coffins. Now we can get rid of that ghostly mason that keeps haunting me. At first people weren't digging and then I remembered I had to tell them it was okay to go in there. Then they dug it out.



I think it was a ghost. I had some sunstones cut because he wanted gems. Then I had more gems cut because gems are pretty.



The ghosty man made a pretty hatch. Maybe we can use it to cover up the caves.

It looked like we needed some tables and chairs in the dining room so I told people to put some in there.

There's a troll in the bedrooms. I don't know how it got there, but it isn't doing anything. I said we should put a cage trap under it and everyone agreed. Also I told ghosty guy to make some cages for the trap.



Lots of scary things are happening outside but we're safe and cozy in here!

The coffin room got dug out, but we didn't have as many coffins as I thought. I told the mason to make coffins. He asked how many and I said all of them.

We caught the troll! We didn't know what to do with it so we put it in the dining hall.

TheFlame52

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Re: Immortalitytower; Not a Tower, Life Expectancy Fifteen Hours
« Reply #175 on: September 03, 2015, 04:22:47 pm »

Some guys were scratching on the door so I told them to back up and we let the gates down and they came in. Now there are 57 of us.
Then a mason kicked the other mason out of the workshop and now he's making something out of orthoclase and bone and cloth and bone.



It's a bed! I don't like it though. It's all spiky and lumpy and hard. How could anyone sleep on it?



I was knocking on the walls in the tunnels and I found some that sounded different! Then I dug that way and LOOK WHAT I FOUND! ANOTHER CAVERN!



LOOK! AND THIS ONE HAS WATER!



I ordered the cavern walled off before any nasties could come in. Then I said we should probably put a well over the water so Xan dug out some space and put a hole were a well would go. Someone's building it.



And I did another thing! I took a bunch of guys who weren't doing anything and told them to train in this barracks I dug! I even made the armor stand myself!



Now we have people who can do something in case scary things come out of that well!

Then merchants came! We gave them a bunch of earthenware things for all their booze. I also got some of each kind of glass just in case one of our glassmakers wants it and a steel bar. The liaison also came and I said next year bring booze and some lye.

Good thing I bought that steel bar, because our weaponsmith got inspired! He insisted on working with copper, though, saying it was his favorite metal. So much for that steel bar.



He made a copper pick. Lame.

Taupe

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Re: Immortalitytower; Not a Tower, Life Expectancy Fifteen Hours
« Reply #176 on: September 03, 2015, 04:31:33 pm »

I was so... so close :(

TheFlame52

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Re: Immortalitytower; Not a Tower, Life Expectancy Fifteen Hours
« Reply #177 on: September 03, 2015, 04:40:35 pm »

It's not cheating, it's using your resources.

EoyaBosan

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Re: Immortalitytower; Not a Tower, Life Expectancy Fifteen Hours
« Reply #178 on: September 03, 2015, 04:57:54 pm »

I would like to sign up for a turn, and, while I'm at it, to be dwarfed as any non-military female dwarf.
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TheFlame52

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Re: Immortalitytower; Not a Tower, Life Expectancy Fifteen Hours
« Reply #179 on: September 03, 2015, 06:06:18 pm »

Good luck. In this fort, everyone will eventually be military.
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