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Author Topic: Two Fold C9++: (3/15) Town Victory: Mutual KO - no replacement after all  (Read 46042 times)

notquitethere

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Re: Two Fold C9++: (3/15) Town Victory: Mutual KO - no replacement after all
« Reply #510 on: September 26, 2015, 11:12:19 pm »

Basically I had the choice between letting town win or the wolves win. I was hoping Doc McStuffins would just not kill me for another night in a row. This goes to show: you can solve the game, know who everyone is, but this is no guarantee of a win.
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DoctorMcTaalik

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Re: Two Fold C9++: (3/15) Town Victory: Mutual KO - no replacement after all
« Reply #511 on: September 27, 2015, 01:34:34 am »

...whoops.
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notquitethere

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Re: Two Fold C9++: (3/15) Town Victory: Mutual KO - no replacement after all
« Reply #512 on: September 27, 2015, 01:48:59 am »

If Doc had gotten lynched yesterday (like I was pushing for), I would have won. Tea refusing to vote actually ensured his win.
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Tea

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Me not voting was p much how I expected the day to go from the beginning.

Feel free to use gifs when trying to convince me which of you I should vote for.

You just started to make me actually consider what possible anti-mafia power roles you could be toward the end there. But mostly you just sounded like you knew from role coping that Doc was group scum and you needed my vote to win, since you did.
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TheDarkStar

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Re: Two Fold C9++: (3/15) Town Victory: Mutual KO - no replacement after all
« Reply #514 on: September 27, 2015, 07:07:39 am »

Oh hey, I actually did manage to save Tea's life there. Besides that, my double power roles were pretty fantastically useless and actually made it HARDER to identify TheDarkStar.

This kind of thing is why I chose to be immune to inspection rather than immune to tracking. Being tracked to the house of a dead person can be explained; coming up scum can't.
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Don't die; it's bad for your health!

it happened it happened it happen im so hyped to actually get attacked now

kilakan

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Re: Two Fold C9++: (3/15) Town Victory: Mutual KO - no replacement after all
« Reply #515 on: September 27, 2015, 04:57:25 pm »

Woo town won somehow!  Well done i suppose everyone, though the slew of replacements required throughout was certainly interesting
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Nom nom nom

flabort

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Re: Two Fold C9++: (3/15) Town Victory: Mutual KO - no replacement after all
« Reply #516 on: September 27, 2015, 06:12:00 pm »

Woo town won somehow!  Well done i suppose everyone, though the slew of replacements required throughout was certainly interesting
I will definitely not run a game that REQUIRES that many players in the future. At least not until the forum can support it.
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The Cyan Menace

Went away for a while, came back, went away for a while, and back for now.

Comrade Shamrock

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Re: Two Fold C9++: (3/15) Town Victory: Mutual KO - no replacement after all
« Reply #517 on: September 28, 2015, 09:05:03 am »

My only regret is that I could not be more useful.

Deus Asmoth

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Re: Two Fold C9++: (3/15) Town Victory: Mutual KO - no replacement after all
« Reply #518 on: September 28, 2015, 03:56:58 pm »

My only regret is that the werewolves really should have won the day I replaced in. [/passiveaggressive]
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Look elsewhere, reader. There is nothing for you here.

kilakan

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Re: Two Fold C9++: (3/15) Town Victory: Mutual KO - no replacement after all
« Reply #519 on: September 28, 2015, 07:00:53 pm »

my only regret is dying day one so i couldn't skin more 'o ye scum!
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