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The fortress's situation is looking increasingly unsalvageable. What do?

Roll back to before Taupe's disastrous turn
Keep going and see what happens
Let it die

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Author Topic: (34.11 Succession) Clobbermountains -- The End(?)  (Read 379829 times)

Splint

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Re: (34.11 Succession) Clobbermountains -- Things Are As Bad As They Seem
« Reply #1740 on: June 15, 2016, 01:39:28 pm »

Yeah, I uh, i won't lie. The banshees kinda turned me off a further turn. plus a militia that was so abysmally maintained that it wasn't funny and the general chaos of a layout even compared to the clusterfuck of other forts I've seen...

Still, kudos on managing to not lose the king yet guys.  :)

Figured he would have croaked by now.

Mr Frog

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Re: (34.11 Succession) Clobbermountains -- Things Are As Bad As They Seem
« Reply #1741 on: June 15, 2016, 01:57:48 pm »

Yeah, I uh, i won't lie. The banshees kinda turned me off a further turn. plus a militia that was so abysmally maintained that it wasn't funny and the general chaos of a layout even compared to the clusterfuck of other forts I've seen...

Still, kudos on managing to not lose the king yet guys.  :)

Figured he would have croaked by now.

I like forts with ridiculous threats tbh; players tend to be at their most creative when cornered (e.g. the Drunk Fortress Hell-Surface Demon Tubetm).

Also, NCommander got back to me, and it'll be quite a while before he'll be able to play, so if anyone wants to jump in before him they're free to do so.
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Monitor Lisard

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Re: (34.11 Succession) Clobbermountains -- Jungle Fever!
« Reply #1742 on: June 15, 2016, 02:05:30 pm »

Turn List
...
Aldraglienon
Monitor Lisard
NCommander
The Master

Buckle up, lads.
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TheFlame52

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Re: (34.11 Succession) Clobbermountains -- Things Are As Bad As They Seem
« Reply #1743 on: June 15, 2016, 02:36:04 pm »

Clobbermountains -- Things Are, Unbelievably, Worse Than They Seem

TheBiggerFish

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Re: (34.11 Succession) Clobbermountains -- Jungle Fever!
« Reply #1744 on: June 15, 2016, 02:57:55 pm »

Turn List
...
Aldraglienon
Monitor Lisard
NCommander
The Master

Buckle up, lads.
Do we start screaming CARNAGE now?
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Mr Frog

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Re: (34.11 Succession) Clobbermountains -- Things Are As Bad As They Seem
« Reply #1745 on: June 15, 2016, 03:09:52 pm »

Turn List
...
Aldraglienon
Monitor Lisard
NCommander
The Master

Buckle up, lads.
Do we start screaming CARNAGE now?

Did

Did I seriously forget that HE had signed up? Christ. PMing HIM presently.
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A great human twisted into humanoid form. It has an emaciated appearance and it squirms and fidgets. Beware its bronyism!

Spawn of Holistic, and other mods

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The Master

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Re: (34.11 Succession) Clobbermountains -- Things Are As Bad As They Seem
« Reply #1746 on: June 15, 2016, 08:08:50 pm »

It's time. I'm sure this year will go perfectly fine. After all, I'm known for uneventful turns! I can almost guarantee that there will be no- wait, what's what? I'm supposed to... Oh. Okay. Got it.

IT'S RAPING (of the fortress) TIME! CARNAGE!
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Splint

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Re: (34.11 Succession) Clobbermountains -- Things Are As Bad As They Seem
« Reply #1747 on: June 15, 2016, 08:43:14 pm »

Paired with your forum pic, i have to say that seems oddly appropriate.

The Master

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Re: (34.11 Succession) Clobbermountains -- Things Are As Bad As They Seem
« Reply #1748 on: June 15, 2016, 09:50:33 pm »

Paired with your forum pic, i have to say that seems oddly appropriate.
I've known you for... five years? And this is the first time you've said this?
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Holy jesus I thought I was ready but nothing could have prepared me for this
Hush, little Asea, don't you cry.
If he notices we'll surely die!
You. Made. Asea. CRY.

Splint

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Re: (34.11 Succession) Clobbermountains -- Things Are As Bad As They Seem
« Reply #1749 on: June 15, 2016, 09:58:46 pm »

Paired with your forum pic, i have to say that seems oddly appropriate.
I've known you for... five years? And this is the first time you've said this?

Well, considering most of that was spent inactive on your part... Although the important bit was pushing what little sanity you had over the edge with a fortress full of broken spears...  ;D

TheBiggerFish

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Re: (34.11 Succession) Clobbermountains -- Things Are As Bad As They Seem
« Reply #1750 on: June 15, 2016, 10:35:05 pm »

Praise
CARNAGE.
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chaotic skies

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Mr Frog

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Re: (34.11 Succession) Clobbermountains -- Things Are As Bad As They Seem
« Reply #1752 on: June 16, 2016, 12:19:00 am »

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A great human twisted into humanoid form. It has an emaciated appearance and it squirms and fidgets. Beware its bronyism!

Spawn of Holistic, and other mods

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I so want your spawn babies

NCommander

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Re: (34.11 Succession) Clobbermountains -- Things Are As Bad As They Seem
« Reply #1753 on: June 16, 2016, 12:24:50 am »

...
Aldraglienon
Monitor Lisard
NCommander
The Master
[/quote]

That's a fortress ending combo if I ever saw one.
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Fucking hell man, you aren't just getting the short end of the stick, you're being beaten with it.
Quote from: NRDL
Is your plan really to flush water into hell, and have the CARP marines fight them without threat of flame or disease?  If so, you are awesome, and one of the greatest DF military visionaries I've seen yet ( not that I've seen that many, or any, for that matter )

Splint

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Re: (34.11 Succession) Clobbermountains -- Things Are As Bad As They Seem
« Reply #1754 on: June 16, 2016, 01:14:57 am »

I won't lie, I'm kinda hoping the fort dies in a ridiculous over the top (or at least horrendously bloody, kicky-screamy,) way under The Master.

It'd be far too fitting for it, and so I hope it happens.

Just imagine the scene, the incredibly stupid scene...

Spoiler (click to show/hide)

.... Yeah, sorry about that. I may or may not have had a few tonight.
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