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Poll

How do you feel about the use of guns in this setting?

We know how to make them and they're useful, mainline production.
- 4 (33.3%)
They seem out of place and run rather counter to a fantasy setting, avoid them.
- 2 (16.7%)
Get outta here, nerd, nobody finds guns that interesting.
- 1 (8.3%)
Go ahead and have the NPCs make em, but not worth player input.
- 1 (8.3%)
Support, but they shouldn't be the standard weapons.
- 4 (33.3%)

Total Members Voted: 12


Pages: 1 ... 41 42 [43]

Author Topic: {OOC Thread} If Bay12 was a Fortress 3  (Read 32703 times)

MoonyTheHuman

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Re: {OOC Thread} If Bay12 was a Fortress 3
« Reply #630 on: June 24, 2016, 05:34:11 pm »

Yes. At very high temperatures
PLASMA WEAPON, YAY!

Gwolfski

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Re: {OOC Thread} If Bay12 was a Fortress 3
« Reply #631 on: June 24, 2016, 05:35:43 pm »

Yes. At very high temperatures
PLASMA WEAPON, YAY!
Actually, i meant very hot steam... :P
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why kill elves if you could torture them, make them betray their friends, denounce their "force", make them watch trees being chopped down, feed them meat and throw them in magma as a sacrifice for almighty Armok?

Eventually when you go far enough the insane start becoming the sane

MoonyTheHuman

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Re: {OOC Thread} If Bay12 was a Fortress 3
« Reply #632 on: June 24, 2016, 05:38:59 pm »

Yes. At very high temperatures
PLASMA WEAPON, YAY!
Actually, i meant very hot steam... :P
EVEN BETTER, TOP NOTCH HOWEVER WOULD BE: MAGMA HEATED STEAM

Gwolfski

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Re: {OOC Thread} If Bay12 was a Fortress 3
« Reply #633 on: June 24, 2016, 05:46:57 pm »

Well,  someone is doing all they can to stop that... I wanna build my weapons and test them on a siege...
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why kill elves if you could torture them, make them betray their friends, denounce their "force", make them watch trees being chopped down, feed them meat and throw them in magma as a sacrifice for almighty Armok?

Eventually when you go far enough the insane start becoming the sane

MoonyTheHuman

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Re: {OOC Thread} If Bay12 was a Fortress 3
« Reply #634 on: June 24, 2016, 07:33:27 pm »

Well,  someone is doing all they can to stop that... I wanna build my weapons and test them on a siege...
which someone?  :P

Amperzand

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Re: {OOC Thread} If Bay12 was a Fortress 3
« Reply #635 on: July 09, 2016, 09:33:06 pm »

One Mr. L.O Physics.


Welp, updates woooo, shit that took way too long

I need to not get that exhausted very often, fucking hell man

jeeze
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Muh FG--OOC Thread
Quote from: smirk
Quote from: Shadowlord
Is there a word that combines comedy with tragedy and farce?
Heiterverzweiflung. Not a legit German word so much as something a friend and I made up in German class once. "Carefree despair". When life is so fucked that you can't stop laughing.
http://www.collinsdictionary.com

Codyrex123

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Re: {OOC Thread} If Bay12 was a Fortress 3
« Reply #636 on: July 13, 2016, 07:57:28 am »

I'm interested in this... where do I sign up, if its still going on or accepting?
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chaotic skies

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Re: {OOC Thread} If Bay12 was a Fortress 3
« Reply #637 on: July 13, 2016, 11:08:14 am »

Still happening, basically just write "Steve walks up to the gates and asks to be let in" or something similar in a post, that's about it.
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It's dice rolling time

Gwolfski

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Re: {OOC Thread} If Bay12 was a Fortress 3
« Reply #638 on: July 13, 2016, 01:24:36 pm »

I'm interested in this... where do I sign up, if its still going on or accepting?

the best help is from Amperzand, the gm. send him a pm and he'll gladly assist you
Logged
why kill elves if you could torture them, make them betray their friends, denounce their "force", make them watch trees being chopped down, feed them meat and throw them in magma as a sacrifice for almighty Armok?

Eventually when you go far enough the insane start becoming the sane
Pages: 1 ... 41 42 [43]