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Author Topic: Space Adventures and Sci-Fi Aliens(in spaceships)  (Read 1412 times)

~Neri

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Re: Space Adventures and Sci-Fi Aliens(in spaceships)
« Reply #15 on: July 24, 2015, 04:23:39 am »

Er. No. It really cannot.

Not enough mass or force to discharge.
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conein

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Re: Space Adventures and Sci-Fi Aliens(in spaceships)
« Reply #16 on: July 24, 2015, 04:27:48 am »

And it seems that the GM died or something. So enough talking.
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Hiddenleafguy

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Re: Space Adventures and Sci-Fi Aliens(in spaceships)
« Reply #17 on: July 24, 2015, 07:10:25 am »

I will if no one else wants to hijack the game.
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Hiddenleafguy

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Re: Space Adventures and Sci-Fi Aliens(in spaceships)
« Reply #18 on: July 24, 2015, 08:29:49 am »

Okay so as long as I am keeping this game running I am going to use this post to track which player is which. The roles not filled will be npcs until someone comes around and decides they want to play, so I am going to write out the first IC post in a minute, just let me browse the thread to see who is who so I can put them in this post.

Captain: Npc, for now...
Skills:
Equipment:

Engineer: Npc, until I get skill and equipment for him from kevak.
Skills:
Equipment:

Docter: Npc, note: skills are not set in stone.
 Skills: five medical, five science.
Equipment: Medscanner, Surgery kit, Scientific data collecting equipment, and two medpacks.

Botanist: conein.
Skills: 10 points in botany/ cooking.
Equipment: Botany equipment, EVA suit, Six medpacks.

Security guard:The Moonlit Shadow
Skills: Six in hangun shooting, four in medical.
Equipment: Zero-G pistol, 20 rounds for pistol, EVA suit, surgery kit, and a medpac.

Botanist two:Dr. Meggas fake Phd!
Skills:Stats: Botany(4), Engineering(4), Science(2)
Equipment: Botany Equipment(100), Scientific Data Collecting Equipment(100), EVA Suit(100), Toolkit(100), and Medpac(50) x 2
« Last Edit: July 28, 2015, 08:11:09 am by Hiddenleafguy »
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~Neri

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Re: Space Adventures and Sci-Fi Aliens(in spaceships)
« Reply #19 on: July 24, 2015, 08:43:08 am »

Maybe we should pm the GM first before hijacking his game?
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conein

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Re: Space Adventures and Sci-Fi Aliens(in spaceships)
« Reply #20 on: July 24, 2015, 08:44:46 am »

Maybe we should pm the GM first before hijacking his game?
Maybe...maybe.
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conein

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Re: Space Adventures and Sci-Fi Aliens(in spaceships)
« Reply #21 on: July 24, 2015, 09:07:10 am »

PM sent anyways.
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x2yzh9

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Re: Space Adventures and Sci-Fi Aliens(in spaceships)
« Reply #22 on: July 24, 2015, 02:44:02 pm »

You are allowed to hijack. My plan was to have it evolve from a first simple mars colony>fast forward time to revolutionary terraforming mars>Fast forward to first interstellar expanses>fast forward to human federation being attacked by aliens empires and having allies, etc.

Hiddenleafguy

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Re: Space Adventures and Sci-Fi Aliens(in spaceships)
« Reply #23 on: July 25, 2015, 09:16:35 am »

With the exception of the captain, who is piloting the ship away from the ISS, the entire crew is gathered in the main room of the ship, watching the ship embark on one of the two high-def screens in the main rooms, the main reason for the amount of entertainment items is to keep you all sane... And because of the press the entertainment giants fony and sicropoft get from giving video games to astronauts, there are also two bookcases which look to be wielded to the floor, with the exact amount of surprisingly comfortable chairs needed for everyone to have one, also wielded to the floor. As you watch the ship decouples with the ISS and a voice says "This is your captain speaking, feel free to explore the ship and talk to your fellow scientists.".
« Last Edit: July 25, 2015, 04:33:35 pm by Hiddenleafguy »
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Megggas

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Re: Space Adventures and Sci-Fi Aliens(in spaceships)
« Reply #24 on: July 25, 2015, 06:07:23 pm »

I'll play as Botanist #2.

Spoiler: Equip/Stats (click to show/hide)

(I guess I'll play as a duel engineer/botanist with a bit of science skill for versatility.  No weapon though, since everyone else seems to have 1.  I bought extra medpacs that I can give to whichever Medical professional needs them.  If the toolkit is actually 150 creds, then Ill just take 1 Medpac.)
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Due to Real Life reasons, I have to disappear for awhile.  Take me out of all games that I'm participating in.  Sorry.

blazing glory

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Re: Space Adventures and Sci-Fi Aliens(in spaceships)
« Reply #25 on: July 25, 2015, 06:09:30 pm »

((Gah, sorry, can I drop out?))

((I think I might've encountered a limit called "participating in too many RtDs".))
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Hiddenleafguy

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Re: Space Adventures and Sci-Fi Aliens(in spaceships)
« Reply #26 on: July 28, 2015, 08:13:58 am »

Both shall be Npc's till we have players. Also sorry megas, forgot to post accepted, you are in my role tracking post. Get your actions up people!
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conein

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Re: Space Adventures and Sci-Fi Aliens(in spaceships)
« Reply #27 on: July 28, 2015, 09:06:13 am »

I don't think continuing with this game would be a good idea.
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Hiddenleafguy

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Re: Space Adventures and Sci-Fi Aliens(in spaceships)
« Reply #28 on: July 28, 2015, 09:16:58 am »

ALL IDEAS ARE GOOD IDEAS (note, this is a reference to gravity falls, another line I love from this is: no, it's a fun hazard.)
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