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Author Topic: Stellaris: Paradox Interactive IN SPACE  (Read 1231375 times)

PanH

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Re: Project Augustus
« Reply #30 on: July 24, 2015, 06:02:34 pm »

I have honestly gotten to the "wary eye" level of suspicion towards Paradox regarding never allowing anything to do with Jews into their games during relevant historical periods until Sons of Abraham.
Yeah. It makes sense in the case of HoI, but regarding EU IV and CK2, the rule was just dumb (not saying they needed to implement it, but they could have).
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thepodger

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Re: Project Augustus
« Reply #31 on: July 24, 2015, 06:25:58 pm »

Well, we have a new hint.

7 and 3 are important numbers.
So something about calendars?  If I remember correctly the third month was removed in the first century.  Not sure what makes seven significant off the top of my head.
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Kruniac

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Re: Project Augustus
« Reply #32 on: July 24, 2015, 06:28:08 pm »

Paradox makes shit games if it's not HoI, Vicky, CK, or EU. Not really caring about this.
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a1s

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Re: Project Augustus
« Reply #33 on: July 24, 2015, 06:35:30 pm »

Paradox publishes shit games if it's not HoI, Vicky, CK, or EU.


edit2: sorry Ipsil, missed your post.
Well, we have a new hint.

7 and 3 are important numbers.
« Last Edit: July 24, 2015, 06:38:25 pm by a1s »
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Chosrau

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Re: Project Augustus
« Reply #34 on: July 25, 2015, 04:31:20 am »

Well, we have a new hint.

7 and 3 are important numbers.
So something about calendars?  If I remember correctly the third month was removed in the first century.  Not sure what makes seven significant off the top of my head.

Wasn't Rome founded in 753 BC?
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Teneb

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Re: Project Augustus
« Reply #35 on: July 25, 2015, 09:58:54 am »

Well, we have a new hint.

7 and 3 are important numbers.
So something about calendars?  If I remember correctly the third month was removed in the first century.  Not sure what makes seven significant off the top of my head.

Wasn't Rome founded in 753 BC?
EU: Rome 2? It's a new IP, though... maybe pretty much that except as it's own thing rather than an EU spin-off?
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BluarianKnight

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Re: Project Augustus
« Reply #36 on: July 25, 2015, 11:03:48 am »

It is Rome. Julius Caesars legions had the number 3 in Gaul, while Augustus had the number 7 in his legions.
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neotemplar

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Re: Project Augustus
« Reply #37 on: July 25, 2015, 11:35:14 am »

Here's hoping for intensive roman socio-political simulator.  Hopefully with better combat than most of their other stuff and perhaps navel conflict.
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Teneb

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Re: Project Augustus
« Reply #38 on: July 25, 2015, 12:26:04 pm »

Here's hoping for intensive roman socio-political simulator.  Hopefully with better combat than most of their other stuff and perhaps navel conflict.
If it is Rome, it must have a thoroughly simulated senate. Anything less would be a disappointment.
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Monstrous Manual: D&D in DF
Quote from: Tack
What if “slammed in the ass by dead philosophers” is actually the thing which will progress our culture to the next step?
Quote from: Loud Whispers
Does a Laconian believe they descend from Achilles? Does an anon believe a greentext happened? Does a child believe in air? We choose the fake news we want. The eternal memri.tv

Hawk132

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Re: Project Augustus
« Reply #39 on: July 25, 2015, 01:16:52 pm »

The project name is likely to have absolutely nothing to do with the game. If you take a look at previous games you'll see Project Nero, which was Runemaster.
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dennislp3

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Re: Project Augustus
« Reply #40 on: July 25, 2015, 05:09:36 pm »

Most likely...They seem to use roman emperor names as code names
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Teneb

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Re: Project Augustus
« Reply #41 on: July 25, 2015, 06:20:10 pm »

Well, yes. But then we can't dream of EU: Rome 2, and that is horrible.
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Monstrous Manual: D&D in DF
Quote from: Tack
What if “slammed in the ass by dead philosophers” is actually the thing which will progress our culture to the next step?
Quote from: Loud Whispers
Does a Laconian believe they descend from Achilles? Does an anon believe a greentext happened? Does a child believe in air? We choose the fake news we want. The eternal memri.tv

Wiles

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Re: Project Augustus
« Reply #42 on: July 26, 2015, 11:27:40 am »

The project name is likely to have absolutely nothing to do with the game. If you take a look at previous games you'll see Project Nero, which was Runemaster.

Hopefully this doesn't end up like another Runemaster or East vs. West.
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Lapoleon

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Re: Project Augustus
« Reply #43 on: July 26, 2015, 12:59:04 pm »

Hopefully this doesn't end up like another Runemaster or East vs. West.
They have been working on this for at least 1,5 year and the fact that they are now close to announcing it means that it is in alpha/almost in alpha. So that makes a rather large difference between it and Runemaster/EvW. It's also developed by Paradox Interactive itself as a new major IP which means they have faith in it.
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dennislp3

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Re: Project Augustus
« Reply #44 on: July 27, 2015, 06:04:18 pm »

Damn...I was hoping for a pig massacre simulator
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