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Author Topic: Stellaris: Paradox Interactive IN SPACE  (Read 1666708 times)

XxoriginxX

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Stellaris: Paradox Interactive IN SPACE
« on: July 23, 2015, 10:41:37 pm »

Well, today Paradox decided to announce a new game that they're working on: Project Augustus. This is a new IP, and... that's all we know so far. Hints are promised every weekday until Gamescon where it will be revealed.

Hint #1: 7 and 3 are important numbers.
Hint #2: There will be no stabbing of pigs.
Hint #3: Terrain truly matters in this game.

EDIT: This now has a name and screenshots, and they're somewhere in this thread. Somewhere.
« Last Edit: February 16, 2020, 02:13:25 am by Toady One »
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Girlinhat

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Re: Project Augustus
« Reply #1 on: July 23, 2015, 11:15:34 pm »

So literally no information?

Levi

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Re: Project Augustus
« Reply #2 on: July 23, 2015, 11:21:19 pm »

I'm going to assume its about the venerable Augustus Minimus, famed Cybertronian philosopher from 10 million years before the Autobot/Decepticon war.  It'll be a rhythm/typing tutor game where you write Cybertronian poems to the beat of the music.
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ATHATH

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Re: Project Augustus
« Reply #3 on: July 23, 2015, 11:46:35 pm »

I'm going to assume its about the venerable Augustus Minimus, famed Cybertronian philosopher from 10 million years before the Autobot/Decepticon war.  It'll be a rhythm/typing tutor game where you write Cybertronian poems to the beat of the music.
I am secretly hoping that you are right, just so that I can go into a giggling fit over it.
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MetalSlimeHunt

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Re: Project Augustus
« Reply #4 on: July 23, 2015, 11:55:13 pm »

Clearly the name is a reference to US Governor Augustus Owsley Stanley, indicating a 19th-20th century political simulator ala Crusader Kings, but for modern republics.
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To argue with a man who has renounced the use and authority of reason, and whose philosophy consists in holding humanity in contempt, is like administering medicine to the dead, or endeavoring to convert an atheist by scripture.
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No Gods, No Masters.

umiman

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Re: Project Augustus
« Reply #5 on: July 24, 2015, 12:51:54 am »

Nah, clearly it's a simulator of the colour purple. It'll be a multiplayer rogue-lite spycraft and statecraft advanced plutocratic idiosyncratic senate-syntax assimilation of modern day policies merged with historical precedent revolving around purple and all its meanings.

Chiefwaffles

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Re: Project Augustus
« Reply #6 on: July 24, 2015, 12:57:33 am »

Clearly it's a game where you run the most prestigious salad-restaurant in the world.
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Majestic7

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Re: Project Augustus
« Reply #7 on: July 24, 2015, 01:01:23 am »

Seriously though, it will be a game set in the ancient Rome. However, instead of a strategy game - which would be continuing in the steps of Rome and this is new IP - it will be a first-person adoption simulator. You play Julius Ceasar, who is bleeding from multiple stabbing wounds, who must stumble through Rome looking for the best possible candidate as your adult man-child.
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a1s

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Re: Project Augustus
« Reply #8 on: July 24, 2015, 01:12:50 am »

You're all overthinking it- the date of release is this August.
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umiman

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Re: Project Augustus
« Reply #9 on: July 24, 2015, 01:14:34 am »

Seriously though, it will be a game set in the ancient Rome. However, instead of a strategy game - which would be continuing in the steps of Rome and this is new IP - it will be a first-person adoption simulator. You play Julius Ceasar, who is bleeding from multiple stabbing wounds, who must stumble through Rome looking for the best possible candidate as your adult man-child.
LOL

Shadowlord

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Re: Project Augustus
« Reply #10 on: July 24, 2015, 01:15:05 am »

Project Augustus? Clearly about implementing and spreading the Julian Calendar across the world. A grand calendary game, if you will.
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The13thRonin

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Re: Project Augustus
« Reply #11 on: July 24, 2015, 01:22:00 am »

Unless this happens to be Crusader Kings 3 or Victoria 3 my excitement level is zero.
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Nuttycompa

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Re: Project Augustus
« Reply #12 on: July 24, 2015, 01:48:07 am »

Unless this happens to be Crusader Kings 3 or Victoria 3 my excitement level is zero.

Let me help you with this.
There is one CK2 inteview that the dev clearly say that they have plan to make new IP with CK mechanic before they go CK3. :)
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Majestic7

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Re: Project Augustus
« Reply #13 on: July 24, 2015, 02:24:38 am »

Ancient times game would fit CK2 mechanics, since interpersonal relationships had huge effect back then and there was no nationalism or any other troublesome thingies.
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The13thRonin

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Re: Project Augustus
« Reply #14 on: July 24, 2015, 02:26:58 am »

Unless this happens to be Crusader Kings 3 or Victoria 3 my excitement level is zero.

Let me help you with this.
There is one CK2 inteview that the dev clearly say that they have plan to make new IP with CK mechanic before they go CK3. :)

OK if it has the same mechanics might not be bad then.
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