Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 ... 483 484 [485] 486 487 ... 584

Author Topic: Stellaris: Paradox Interactive IN SPACE  (Read 746820 times)

Telgin

  • Bay Watcher
  • Professional Programmer
    • View Profile
Re: Stellaris: Paradox Interactive IN SPACE
« Reply #7260 on: November 20, 2018, 10:15:34 am »

December 6th is much earlier than I expected.  I was doubting they'd release it before January at this rate, especially considering the kinds of bugs and unfinished interfaces they mention during the dev clashes.

Not going to complain though.  I'm sure it'll need several bugfix releases soon after the initial launch, so the sooner it's out, the sooner those can get done.
Logged
Success requires no explanation.  Failure allows none.

Cruxador

  • Bay Watcher
    • View Profile
Re: Stellaris: Paradox Interactive IN SPACE
« Reply #7261 on: November 21, 2018, 12:10:38 am »

I mean, they probably are hoping to be big enough for a Christmas sales push.
Logged

Viken

  • Bay Watcher
  • "Fight, or Die. Easy."
    • View Profile
Re: Stellaris: Paradox Interactive IN SPACE
« Reply #7262 on: November 21, 2018, 12:34:30 am »

Yes, and it'll kill off half the usable mods in the process.  Still, new content and better systems are always something to look forward to.
Logged
"It takes being a nerd to be a dorf, and I'm more than happy to compensate."

Cruxador

  • Bay Watcher
    • View Profile
Re: Stellaris: Paradox Interactive IN SPACE
« Reply #7263 on: November 21, 2018, 01:10:56 am »

Yes, and it'll kill off half the usable mods in the process.  Still, new content and better systems are always something to look forward to.
The mods will be updated in time. Better to improve the base system and let other content catch up than to have a polished turd of a game.
Logged

ZeroGravitas

  • Bay Watcher
    • View Profile
Re: Stellaris: Paradox Interactive IN SPACE
« Reply #7264 on: November 21, 2018, 10:05:48 am »

Wow, they're releasing EU4 and Stellaris expansions the same week!

Such choices!
Logged

MorleyDev

  • Bay Watcher
  • "It is not enough for it to just work."
    • View Profile
    • MorleyDev
Re: Stellaris: Paradox Interactive IN SPACE
« Reply #7265 on: November 21, 2018, 12:45:40 pm »

The paradox cycle:
* Vanilla playthrough
* Slightly Modded playthrough
* Stupidly modded playthrough
* New version releases
* Vanilla playthrough

...Come to think about it, that's also the Dwarf Fortress cycle.

And with the amount of extra hooks for resources they've added to this release, the Stellaris modding scene could get pretty interesting.
« Last Edit: November 21, 2018, 01:05:37 pm by MorleyDev »
Logged

Teneb

  • Bay Watcher
  • (they/them) Penguin rebellion
    • View Profile
Re: Stellaris: Paradox Interactive IN SPACE
« Reply #7266 on: November 21, 2018, 07:16:14 pm »

Noticed no one linke the really good trailer. Also I guess it's pretty much confirmed now that the trailers from Utopia onwards are forming a storyline.
Logged
Monstrous Manual: D&D in DF
Quote from: Tack
What if “slammed in the ass by dead philosophers” is actually the thing which will progress our culture to the next step?
Quote from: Loud Whispers
Does a Laconian believe they descend from Achilles? Does an anon believe a greentext happened? Does a child believe in air? We choose the fake news we want. The eternal memri.tv

Loud Whispers

  • Bay Watcher
  • They said we have to aim higher, so we dug deeper.
    • View Profile
    • I APPLAUD YOU SIRRAH
Re: Stellaris: Paradox Interactive IN SPACE
« Reply #7267 on: November 21, 2018, 08:02:29 pm »

Noticed no one linke the really good trailer. Also I guess it's pretty much confirmed now that the trailers from Utopia onwards are forming a storyline.
I feel a deep sense of hollowness in my literary gut, I feel like we missed out on a sick narrative-based strategy game and instead got a shallow 4X with a billion plates of DLC to make it THICC
Nevertheless, fucking ace. Tickles my fancy for deepest lore

Cruxador

  • Bay Watcher
    • View Profile
Re: Stellaris: Paradox Interactive IN SPACE
« Reply #7268 on: November 22, 2018, 11:38:01 am »

Noticed no one linke the really good trailer. Also I guess it's pretty much confirmed now that the trailers from Utopia onwards are forming a storyline.
I feel a deep sense of hollowness in my literary gut, I feel like we missed out on a sick narrative-based strategy game and instead got a shallow 4X with a billion plates of DLC to make it THICC
Nevertheless, fucking ace. Tickles my fancy for deepest lore
Maybe these trailers are an extended teaser for an eventual story mode DLC.
Logged

Aoi

  • Bay Watcher
    • View Profile
Re: Stellaris: Paradox Interactive IN SPACE
« Reply #7269 on: November 25, 2018, 02:10:38 pm »

As a fairly casual Paradox player picking up some Stellaris DLC, should I bother with the Story Packs (and I'm assuming species packs sit at the far end of 'no')? I'm eyeballing Utopia and Apocalypse... and probably MegaCorp in a few years. And if it makes a difference, I tend towards an economic dominance playstyle.
Logged
Stench Guzman: Fix this quote, please.

Telgin

  • Bay Watcher
  • Professional Programmer
    • View Profile
Re: Stellaris: Paradox Interactive IN SPACE
« Reply #7270 on: November 25, 2018, 05:43:51 pm »

Utopia is good, and probably the one I'd recommend most.  The story packs are pretty light on content though, in my opinion, so I wouldn't push for them if you're not planning or able to get them all.
Logged
Success requires no explanation.  Failure allows none.

Dutrius

  • Bay Watcher
  • No longer extremely unavailable!
    • View Profile
    • Arcanus Technica
Re: Stellaris: Paradox Interactive IN SPACE
« Reply #7271 on: November 27, 2018, 12:44:02 pm »

Not looked at the game in nearly a year. Have they reverted the FTL changes they made in version 2.0 yet? I'm still pissed off that they did that.
Logged
No longer extremely unavailable!
Sig text
ArcTech: Incursus. On hold indefinitely.

Criptfeind

  • Bay Watcher
    • View Profile
Re: Stellaris: Paradox Interactive IN SPACE
« Reply #7272 on: November 27, 2018, 12:52:50 pm »

Nope. Also, forgive me if I'm mistaken, but if your use of the word yet implies you think they will eventually, I think you will be disappointed, because it seems highly unlikely that it will ever be reverted.
Logged

ZeroGravitas

  • Bay Watcher
    • View Profile
Re: Stellaris: Paradox Interactive IN SPACE
« Reply #7273 on: November 27, 2018, 12:59:04 pm »

Not looked at the game in nearly a year. Have they reverted the FTL changes they made in version 2.0 yet? I'm still pissed off that they did that.

lolol never happen
Logged

Dutrius

  • Bay Watcher
  • No longer extremely unavailable!
    • View Profile
    • Arcanus Technica
Re: Stellaris: Paradox Interactive IN SPACE
« Reply #7274 on: November 27, 2018, 01:06:26 pm »

Shame. Stellaris was one of my favourite games before 2.0.
Logged
No longer extremely unavailable!
Sig text
ArcTech: Incursus. On hold indefinitely.
Pages: 1 ... 483 484 [485] 486 487 ... 584