quote:
Originally posted by Lord Dullard:
<STRONG>Magma doesn't cause too much lag. Flowing water, on the other hand, does. Badly.</STRONG>
Wasn't that the "lag caused by creatures wandering through liquids" that was fixed back in .33b?
Anyhow, make sure you're using the latest version. Also, how big is your map? Going for both a river and magma might've meant you had to make your map too large, resulting in lag. Neither of the methods you mentioned should really affect the lag all that much, liquid flows don't lag nearly as much as they used to. You've probably got too many creatures and items, though, if you've got significant amounts of injured dwarves and hundreds upon hundreds of craft items. Turning off weather and temperature would help, probably especially with all those liquids.
Anyway, you don't NEED flowing water or magma. A lake is good enough, though if you have weather turned off you might run out of water and if you have temperature turned on it might freeze during the winter (which means no water unless you drain it into subterranean areas, which are warmer and won't freeze). If you get a sedimentary layer, coal and lignite (which can be turned into coke) are beyond plentiful so you shouldn't need to worry about running your furnaces, and you really shouldn't need that much glass anyway.